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randomblink
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bullet Topic: Tiles Needed: Brian’s Iceworld
    Posted: 22 February 2006 at 12:47pm
ALRIGHT!
And so it begins...

Let's see some tiles for Brian's Iceworld...
I wanna see:
  1. Ice
  2. And Lots of it...
  3. Penguin Military Camps
  4. Bombed Out Ice

Whatever you think would go good in Brian's Iceworld. Remember, Brian_the_Great commands the 'Great Penguin Army', so if you think it would fit in his world? Let's see it...
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JJ_Maxx
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bullet Posted: 22 February 2006 at 5:02pm
I'm working on some platform tiles. Lookin' for a yea or nay. If it works I'll keep going.



And the single tile for examination:



~ JJ

Edited by JJ_Maxx
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kwigbo
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bullet Posted: 22 February 2006 at 6:54pm
Those look great JJ. I love your style of pixel art. It tiles very well and I can't even think of anything to change. I wanna see more. I vote yea. 

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Psychotic_Carp
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bullet Posted: 22 February 2006 at 7:16pm
They look pretty good so far but the edges need to have a drop off instead of stopping abruptly
got game?
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JJ_Maxx
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bullet Posted: 22 February 2006 at 9:04pm
Originally posted by Psychotic_Carp

They look pretty good so far but the edges need to have a drop off instead of stopping abruptly


Oh definately, those are next, as well as a bunch of misc. tiles and finishing off these ones.

I'll be making a whole set of probably around 7-10 tiles.

~ JJ

EDIT:

Altered the tiles a bit and added the endcaps.



~ JJ

Edited by JJ_Maxx
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Sibix
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bullet Posted: 22 February 2006 at 11:55pm

weeeeeeeeeeeeeee

there are very nice :D

maybe pj should wear a big coat ? the edges are schweeettt

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jalonso
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bullet Posted: 23 February 2006 at 12:07am
I like these tiles, but think that the colors are too deep and not "icy" enough. JJMaxx does great work so it will end up great.
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JJ_Maxx
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bullet Posted: 23 February 2006 at 5:31am
Originally posted by jalonso

I like these tiles, but think that the colors are too deep and not "icy" enough. JJMaxx does great work so it will end up great.


Never good enough for you, is it Jalonso?

Okay, well what do you think of this:



~ JJ

Edited by JJ_Maxx
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leel
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bullet Posted: 23 February 2006 at 5:45am

well it certainly is icier.. but i dont like that too much i dunno.. i  like the first version better

EDIT: and by first i mean the updated one.



Edited by leel
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Brian the Great
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bullet Posted: 23 February 2006 at 5:52am
I like the icier one best. I say yay to that. Yeah.

On a slightly different note: will the player be constantly sliding in this level? I'd love to see PJ runs his legs off trying to escape a giant penguin but not going anywhere.
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JJ_Maxx
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bullet Posted: 23 February 2006 at 6:32am
Well, if we go with this type of 'sheeted' tile, I'm gonna have to make an extra tile to add underneth these tiles when they are in the air.

Like this:



Not sure how kwigbo could work it, but the top tile would be solid, and the bottom tile would be non-solid, foreground tiles, so when PJ jumps up into them, he'll go behind them and bump his head on the first tile.

~ JJ

Edited by JJ_Maxx
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randomblink
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bullet Posted: 23 February 2006 at 6:44am
Originally posted by JJ_Maxx





I think that these look amazing!
This is awesome work man... wow
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JJ_Maxx
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bullet Posted: 23 February 2006 at 8:15am
Thanks blink. I didn't like how textured the top layer of snow was on those tiles so I smoothed it out and I think it looks better.



A pixel artist is a constant tinkerer.

~ JJ
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randomblink
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bullet Posted: 23 February 2006 at 8:29am
Yes they are...
But I blame the medium.

JJ... I am profoundly amazed are your Ice tiles.
I have to ask what brought you to that design?
I sat and thought about Ice Tile designs, but I couldn't even figure out where to start.
Did you use a reference?
Had you seen something like this before...?

I gotta know...
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JJ_Maxx
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bullet Posted: 23 February 2006 at 8:40am
I really just used the pictures in my head to design them. Started with the frozen ground, then added the snow and icicles. (And you can see the trial and error in this thread.)

But I've always been partial to snow and ice. I made alot of ice peices for my Maxx Bloxx project.



I dunno, sometimes you sit down and things click, and sometimes you close without saving and walk away.

~ JJ
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bullet Posted: 23 February 2006 at 8:44am

Originally posted by JJ_Maxx

Thanks blink. I didn't like how textured the top layer of snow was on those tiles so I smoothed it out and I think it looks better.



A pixel artist is a constant tinkerer.

~ JJ

I'm loving this look, it almost looks like it's already a game.


I am the jesus of PJ.
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bullet Posted: 23 February 2006 at 9:06am

i think snow caps and a sunset should be in the background :D

i think your size of game is better than the big one used for the flash so far ..

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JJ_Maxx
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bullet Posted: 23 February 2006 at 11:03am
Originally posted by Sibix





i think snow caps and a sunset should be in the background :D


i think your size of game is better than the big one used for the flash so far ..



Naw, I think it needs to be bigger than 256x256. Kwigbo's got it set. Besides, 256x256 is a little too cramped.
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Shark
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bullet Posted: 23 February 2006 at 11:14am
i loved your tiles, however i changed the pallette a bit, what does
every1 else think??

Snark, we love yuu.
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bullet Posted: 23 February 2006 at 12:02pm
Quite awesome. This palette is a lot better, in my opinion.
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JJ_Maxx
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bullet Posted: 23 February 2006 at 1:14pm
Sweet, I was hoping someone would work with me on these.

Less saturation definately looks better! Nice job Shark.

~ JJ
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Sibix
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bullet Posted: 23 February 2006 at 1:20pm
whats the shiny reflecty thing
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bullet Posted: 23 February 2006 at 1:27pm
It's PJ's twin, trapped in ice! *le gasp*
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Psychotic_Carp
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bullet Posted: 23 February 2006 at 1:52pm
I think the dep blue platforms would look better with the lighter background
got game?
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randomblink
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bullet Posted: 23 February 2006 at 2:01pm
Originally posted by JJ_Maxx

It's PJ's twin, trapped in ice! *le gasp*


No... no it's not. It cave-PJ
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bullet Posted: 23 February 2006 at 3:22pm
I have to say I like the brighter blue better. Maybe find a happy medium between the two. The other blue just feels colder to me.

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JJ_Maxx
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bullet Posted: 23 February 2006 at 4:19pm
Hmmm...



Which one?

~ JJ
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bullet Posted: 23 February 2006 at 4:23pm
I still like the first the best it just feels colder.

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Monkey 'o Doom
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bullet Posted: 23 February 2006 at 4:54pm
Definitely the second. It has more realistic colors.

RPG is numberwang.
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Psychotic_Carp
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bullet Posted: 23 February 2006 at 6:18pm
I think you need to have more contrast between the foreground and background



more contrast
more contrast
more cowbell......
got game?
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bullet Posted: 23 February 2006 at 6:46pm

That burns my eyes, Psychotic.

My vote goes for the first as well. It looks the most icy.

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Psychotic_Carp
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bullet Posted: 23 February 2006 at 8:32pm
I didnt say it looked good I just said it needs contrast
got game?
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bullet Posted: 23 February 2006 at 11:57pm

Originally posted by JJ_Maxx

Hmmm...



Which one?

~ JJ

 

my favourite is the middle one :S

 

that contrast one above is crazy lol

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bullet Posted: 24 February 2006 at 12:15am
JJ-Maxx... "Never good enough for you, is it Jalonso? "
Your stuff is always awesome!

On topic, if you tried somewhere between the second and third I would think it a better direction because, the first two and the previous versions lean too heavily to the blue. I do think it should be a blue pallete, but an icy/minty blue. Keep in mind that there is Shark's world were blue will surely dominate (two blue worlds .

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bullet Posted: 24 February 2006 at 1:33am
Good point about the blue, Jalonso. I would like somewhere between 2 and 3 aswell. Also keep in mind how the mountainous background will affect the world's look.
Listen to what the flower people say...
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bullet Posted: 24 February 2006 at 8:50am
2/3 combination. i also think a red orange sunset bg that was
mentioned will look uber cool :D

Sharks Ocean world will be highly blue, however i was thinking the
tiles will be sand coloured and only bg will be blue. they will look
totally different if these tiles tend towards number 2&3 with the greys
and desaturated blues.
Snark, we love yuu.
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jalonso
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bullet Posted: 24 February 2006 at 1:54pm
I don't konw about adding adding orange or any other "warm" color to this world (except for highlights).
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bullet Posted: 24 February 2006 at 2:41pm

idisagree. adding a sunlight background over the ice caps.. clear sky with no clouds.. andit reflecting of the cie is a good way toshow.

1. how slippery the cie is and

2. how cold it is. *clear skies*

i think pjs should breath steam :D

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Larwick
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bullet Posted: 24 February 2006 at 3:52pm

I'm picking the middle one, it's the most atmospheric and will add to the tention when the player finds out he's fighting killer penguins in friggin' tanks. And seeing as Shark's level has him swimming with snorkles, i think having PJ with a coat and icy breath would be awesome. He could maybe have a blue hue to him, and icicles on his teeth. Oh wait, i'm getting carried away.

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bullet Posted: 24 February 2006 at 4:00pm
By the way, these tiles I made belong to the project, so the regular rules and guidelines don't apply. Feel free to take them and edit them, fix them, re-color them but FOR THE PJ GAME ONLY.

I would also like to see some other people start slapping some stuff up here as well. C'mon, they're only tiles.

90% of the members on here are better than me!

~ JJ
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jalonso
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bullet Posted: 26 February 2006 at 11:02pm
I found this on another post, the pallete is perfect


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bullet Posted: 27 February 2006 at 6:52am
Ya know...
The style of the penguins in that room would be good for a Mushroomish-Mario-Styled killer penguin...? Anyone wanna take a go at it...???
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bullet Posted: 04 March 2006 at 12:30pm
are those ice-balls?
could we get some transparency going on so the balls behind are visible thru the balls in front? might look more icy....
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Larwick
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bullet Posted: 04 March 2006 at 12:42pm

Sharks world is alot more colourful and non-blue than originally thought, so i think this world should be scarily blue and white. For example, have the sun a huge pale disk, because i think, although orange would look nice, it would ruin the cold theme. If it was done well enough (which im sure it will) it could look fantastic.

And randomblink, dya mean like goombas? Would they pop!? Aaah, i must hold myself back from making little cute popping penguins...

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bullet Posted: 06 March 2006 at 8:22am
I don't have a preference Larwick...
Make em die in a fun and carefree way...

chuckle
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bullet Posted: 30 March 2006 at 12:00pm
For the ice level, some serious sliding would be fun? .. That requires couple of special tiles. And here's the template for it.

It contains about 10 different tiles, but don't think about the tiles, just draw on the template however you like..

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Ensellitis
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bullet Posted: 12 May 2006 at 12:13am


What about some snow flakes and yellow snow?
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bullet Posted: 12 May 2006 at 7:23am
Originally posted by Ensellitis

What about some snow flakes and yellow snow?


Great idea -

Piles of snowballs?
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bullet Posted: 31 May 2006 at 5:25pm

cmon guys... let's see some more tiles for this level. Also can we get the previous tiles broken down as separate pieces so we can edit them as needed?

I wanna see snow forts built!

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Brian the Great
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bullet Posted: 31 May 2006 at 5:38pm
ICE BUNKERS
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