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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Topic: >(")< cathedralPosted: 23 June 2006 at 8:24pm |
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On to the next BG for the fighting game. This time the theme is Gothic.
This is my first draft. I went with the obvious Notre Dame Cathedral
for inspiration. Like the other BGs this will have a monochromatic
color for the background. I may end up with purple which was my first
thought but experimented with gold instead? The layers that will be
seperated for the parralex effect are show in gradating shades of gold.
The grey area is the fixed fighting platforms. c+c most welcome.
EDIT: This time I made lineart first, very rare for me. ![]() Edited by jalonso |
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 23 June 2006 at 8:26pm |
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I loove the lines, but the stained glass is too saturated and looks like static. KUTGW, >('')<
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 23 June 2006 at 8:46pm |
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Should have mentioned that on my post MoD :/
That is just static noise. I made that to find the right shade of gold and purples to use on this. I will redraw all the windows later on. I do think they will remain somewhat saturated to achieve the stained glass look, tho not this much. EDIT: What I would really like to know now is if this is THE right setting or should it be something else, calling ALL emos Edited by jalonso |
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Ensellitis
Commander
Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
![]() Posted: 23 June 2006 at 8:46pm |
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why not try some contrast? i understand you are still a n00b jalonso, so it may be hard at first, you can do it though. keep practicing.
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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CDI
Commander
Joined: 30 October 2005 Online Status: Offline Posts: 247 |
![]() Posted: 23 June 2006 at 8:47pm |
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pixelgasm
great! now I need to change my boxers and pants! |
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 24 June 2006 at 4:13am |
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Jalonso, looks great. I'm loving what you're doing with the parralex effect. I really do like the gold, but perhaps purple and blue tones would give it a colder, more gothark feel. It also seems like the platforms are in the wrong perspective compared to the rest... perhaps? Anyway, great start.
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PixelSnader
Commander
Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
![]() Posted: 24 June 2006 at 5:06pm |
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please please make the church's windows display something substantial, instead of spraycanning
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 24 June 2006 at 5:28pm |
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Great start. I love the detail you have going on the cathedrals, especially since you've definately got the correct arcitecture (sp?), flying buttresses and all. XD
I agree that the window is saturated too much, which you probably have already realized. I think this would look cool in a greyscale version with some rain animation. :) Not to mention some wicked gargoyles. (But it's going to look awesome regardless because you kick ass at these backgrounds) Otherwise, nice start. You're doing really awesomely on these backgrounds. Can't wait to see how it turns out! :) |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 24 June 2006 at 7:01pm |
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I think the gold color is not gothic enough so I've gone with my first instict of blue/purple. right?
Lar, the perpective thing I will solve with sculptures and trees, used to hide the obvious change yet maintain some distance. ![]() |
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 24 June 2006 at 7:24pm |
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OOOH. YES.
Fantastic update. Quite an intimidating feel to it now. And i actually sillilly didn't picture the foreground-background connecting to the fighting platforms that way... guh *slaps self slightly* |
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Saboteur
Commander
Joined: 29 January 2018 Online Status: Offline Posts: 888 |
![]() Posted: 24 June 2006 at 7:27pm |
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I think, quite honestly, that it would take me an entire, painstaking week to acheive even one step of one of your WIPS. You're insane. I don't care if anything is physically impossible in it; I don't care to look any further than at its surface awesomeness. |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 24 June 2006 at 7:50pm |
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Originally posted by jalonso
I think the gold color is not gothic enough so I've gone with my first instict of blue/purple. right? Lar, the perpective thing I will solve with sculptures and trees, used to hide the obvious change yet maintain some distance. ![]() I deem this art goth enough. |
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Illusion
Seaman
Joined: 01 April 2022 Online Status: Offline Posts: 7 |
![]() Posted: 24 June 2006 at 7:56pm |
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Originally posted by jalonso I think the gold color is not gothic enough so I've gone with my first instict of blue/purple. right? Lar, the perpective thing I will solve with sculptures and trees, used to hide the obvious change yet maintain some distance. Way better man, there is more contrast on this piece and i can see all the details without hurting the eyes! |
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halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 24 June 2006 at 9:45pm |
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Originally posted by jalonso
I think the gold color is not gothic enough so I've gone with my first instict of blue/purple. right? Lar, the perpective thing I will solve with sculptures and trees, used to hide the obvious change yet maintain some distance. ![]() Hmm, much better color choice and a great update. I, however, preferred the original's stained glass windows. They seemed to almost have the perfect saturation. It's probably just me, though. |
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Every pixel counts, even the dead ones.
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Rodder
Commander
infinite cool points Joined: 15 December 2005 Online Status: Offline Posts: 162 |
![]() Posted: 24 June 2006 at 9:59pm |
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I think the original glass is too bright, and this update is just a bit too dull, the glass almost matches the sidewalk. I think it would work better if you only upped the saturation of the red pixels, to over take the blue. Red will also enhance the goth vibe.
Other than that your update is awesome! |
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 25 June 2006 at 5:07am |
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I don't believe however, that the glass would glow on a dark night, unless there was a light on inside the cathedral, well then the stained glass would be much lighter, not just slightly. Although they do seemed unfinished at the moment, in terms that the walls have highlights and yet the glass does not. I'm sure you already knew this though... lawl.
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Ensellitis
Commander
Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
![]() Posted: 25 June 2006 at 6:17am |
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Originally posted by jalonso I think the gold color is not gothic enough so I've gone with my first instict of blue/purple. right? Lar, the perpective thing I will solve with sculptures and trees, used to hide the obvious change yet maintain some distance. ![]() ensellitis just creamed himself ![]() |
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 25 June 2006 at 9:59am |
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Shark just creamed ensellitis' self also
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Snark, we love yuu.
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 25 June 2006 at 10:14pm |
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Major update. seems the stained glass was leading to trouble. I really
did'nt like the whole church thing and I think I came up with a better
scene. It's a gothic estate viewed from the gardens. How is it now.
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 25 June 2006 at 10:18pm |
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Shaping up nicely. Really ace gargoyle. The trees set a proper mood as well.
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CDI
Commander
Joined: 30 October 2005 Online Status: Offline Posts: 247 |
![]() Posted: 25 June 2006 at 10:18pm |
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everyone creams themselves at the latest pic (above) girls included
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 26 June 2006 at 3:05am |
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Goddamn that purple is teh shiz. This is by far the best one you have
made yet. it just seems so deep and the wall at the front is the perfect platform. When's the game released?
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Snark, we love yuu.
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Ensellitis
Commander
Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
![]() Posted: 26 June 2006 at 4:00am |
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damn >(")<, that new one is just, wow... i think you have a goal to have a piece in the top 10 every moth, and this one will definately be there
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 26 June 2006 at 11:34am |
I want to live there.Like, now. ![]() |
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Saboteur
Commander
Joined: 29 January 2018 Online Status: Offline Posts: 888 |
![]() Posted: 26 June 2006 at 11:39am |
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The ONLY THING that didn't increase exponentially in awesome in the latest update would be the platform-to-background connections. In the previous update there was some drag from the rightmost cathedral to the platform in the foreground. Now I'm not getting that feel, and the ground looks like the top of a very flat cathedral.
It's confusing, and orgasmic, but you've set me off on a good bout of critting, soooo yeah. I'm bound to find something wrong with it. |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 26 June 2006 at 12:03pm |
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Jalonso, you're too cool for school.
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Every pixel counts, even the dead ones.
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 26 June 2006 at 1:05pm |
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Damm that Sab!!! Lately I can't please him.
More tweaks ![]() |
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Saboteur
Commander
Joined: 29 January 2018 Online Status: Offline Posts: 888 |
![]() Posted: 26 June 2006 at 1:30pm |
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DON'T aim to please me, I'm very seldom completely satisfied with something. You've already satisfied me more than your share of times, so I've got uber-high standards for your work ;) 'sides, I AM pleased. QUITE pleased, actually. I showed off your and larwick's work to my friends ril, just to show them what other pixel artists can dooo. Edited by Saboteur |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 26 June 2006 at 1:51pm |
Babies pls. <3 <3 <3
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Aleiav
Commander
Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
![]() Posted: 26 June 2006 at 1:59pm |
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Awesome work. :) just... awesome.
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fil_razorback
Commander
Joined: 17 December 2005 Online Status: Offline Posts: 215 |
![]() Posted: 26 June 2006 at 4:01pm |
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OMFG !!!!
Instant fav ! I'd make a wallpaper with all your BGs ! |
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maloART
Midshipman
Joined: 09 June 2006 Location: France Online Status: Offline Posts: 49 |
![]() Posted: 27 June 2006 at 6:14am |
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That's simply amazing ... Remember me old games on amiga. You're a genious ! |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 27 June 2006 at 9:46pm |
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Almost done, I think. You can't see it here but I seperated the image
into the 6 layers. I also redid the connection from the platform to the
left had side building (thx Sab). The tree roots looked really wierd
with the walking stones so I added plants and a lower hedge to cover it
up.
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CDI
Commander
Joined: 30 October 2005 Online Status: Offline Posts: 247 |
![]() Posted: 27 June 2006 at 10:39pm |
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I need to stop looking at this... or get more pairs of pants xD *throws another in the washer*
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Ensellitis
Commander
Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
![]() Posted: 28 June 2006 at 3:30am |
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this is in my opinion, your best bg as of yet, you rock
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 28 June 2006 at 4:28am |
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Hot dang, this is pretty much Metal Slug quality. zomgmajorkudos2yuu.
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Larwick
Commander
Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
![]() Posted: 28 June 2006 at 4:29am |
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I'll have to agree, at least my favourite. Well done dude, keep churning them out. For the love of mankind...
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alkaline
Commander
Joined: 25 August 2020 Online Status: Offline Posts: 868 |
![]() Posted: 28 June 2006 at 8:04am |
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Ooh pretty....I just wish the trees would be cleaned up...
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Saboteur
Commander
Joined: 29 January 2018 Online Status: Offline Posts: 888 |
![]() Posted: 28 June 2006 at 11:13am |
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Alk, As a safety precaution I've stopped wearing pants. >(")< I totally and absolutely think you rocked the cathedral scene. Me an' probably the whole rest of the PJ forums shall be sittin' on our hands waiting for the next one. Welllll done, I salute you. |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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alkaline
Commander
Joined: 25 August 2020 Online Status: Offline Posts: 868 |
![]() Posted: 28 June 2006 at 11:16am |
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the trees have nothing to do with your pants! >:o
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Saboteur
Commander
Joined: 29 January 2018 Online Status: Offline Posts: 888 |
![]() Posted: 28 June 2006 at 1:59pm |
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That's what YOU think :O
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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CDI
Commander
Joined: 30 October 2005 Online Status: Offline Posts: 247 |
![]() Posted: 28 June 2006 at 2:33pm |
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I need to buy more pants... I can no longer wear them... hmm... eww... never mind, sab is pantless too *runs*
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Aiko
Seaman
Joined: 29 August 2005 Online Status: Offline Posts: 27 |
![]() Posted: 28 June 2006 at 3:33pm |
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i just wish i had you talent and patience!
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 28 June 2006 at 10:11pm |
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thx guys. Guess there's nothing more to do. I removed the potted plants cuz they looked crappy.
@alk and setz, I like a little bit of random scrappiness to my pixels, someday I may change my opinion on that? ![]() |
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zi-double
Commander
Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() Posted: 29 June 2006 at 1:13am |
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hey Jalonso I can't stop to watch your works :) They are all very impressive with very nice ideas, which every pixel works must have ... that work ... hm and that topic are as tutorial :) =============== :) GDGB :) |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 01 July 2006 at 10:28pm |
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Thanks to all who helped so much. The final is now posted on the gallery.
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PixelSnader
Commander
Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
![]() Posted: 02 July 2006 at 9:13am |
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omg! you got rid of the coloured windows! >=( and the sky is still kinda empry (cloudwise) |
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