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zompo
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Quote zompo Replybullet Topic: Pixel graphics for my online game
    Posted: 08 January 2009 at 1:24am
Hello all,

Im working on a mass multiplayer online game built with flash. Almost everything in the game will be in pixelgraphic. It would be great to get some feedback from you pixelpros on the stuff i'v made this far.

You can try it out here: http://blog.bombwar.com

And here are some of the tiles (I was thinking of adding more if this gives me some good feedback :))




Edited by zompo - 08 January 2009 at 2:06am

blog.bombwar.com - Progress/screenshots/demo and more
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Souly
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Quote Souly Replybullet Posted: 08 January 2009 at 5:53am
I like it, it's looking great. :]

Though not a fan of the non-pixel art explosions.
But I'll get over it. <3

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zompo
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Quote zompo Replybullet Posted: 08 January 2009 at 6:09am
Thanks :)

hehe alright, I'm not to happy with the explotion at all. But thats one of the hardest pixelthings I'v made. I will try to remake it after I'v made the smaler explotions.

blog.bombwar.com - Progress/screenshots/demo and more
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Souly
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Quote Souly Replybullet Posted: 08 January 2009 at 6:45am
Just some advice don't ever dither metal.
It's shiny not rough,

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zompo
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Quote zompo Replybullet Posted: 08 January 2009 at 6:49am
Thanks so much for the advice, could you explain a bit more though? I dont even know what dither is :|

blog.bombwar.com - Progress/screenshots/demo and more
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Souly
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Quote Souly Replybullet Posted: 08 January 2009 at 7:04am
Really?
But all your stuff is awesome. :(

What you have done on the nuclear silos.
It makes it look gritty.
Metal is more.



But don't go putting a gradient on it, do the base grey then the shades and counter shade, then the highlight.

Edited by Souly - 08 January 2009 at 7:05am

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zompo
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Quote zompo Replybullet Posted: 08 January 2009 at 7:14am
ahh cool, thanks a lot. I will definitely try it out :)

blog.bombwar.com - Progress/screenshots/demo and more
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zompo
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Quote zompo Replybullet Posted: 08 January 2009 at 12:47pm
Some updates,

here is the silos before and after, as you said it looks much better now, thanks :)



Some more tiles:



I just included 3 rows, the real one has 10 to get some variation. I'm planing on adding some more cracks to them, as shown in the red rectangle.



Here is the animated oilstation.



and here the roofanimation. Do someone know of a fast "make animated gif" program? thats fast and easy to use.

Edited by zompo - 08 January 2009 at 12:51pm

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Souly
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Quote Souly Replybullet Posted: 08 January 2009 at 3:24pm
I used graphics gale for animation, but I'm not sure if the free version even allows for gif saving.

Very nice update on the silo, you figured it out quick. :]

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Quote Saboteur Replybullet Posted: 08 January 2009 at 3:30pm
Faaaaantastic improvement on the metal of the rockets!

Your iso circles are still off, though, and it's causing your rockets to look flatter than they need be.

ISO PEOPLE! Show him how to make nice iso circles plx! I'm too nub and can only do it by eyeball, not by math.
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Quote skeddles Replybullet Posted: 08 January 2009 at 3:34pm
Those new metal objects are much better ^^
I use Gif Movie Gear to animate, you can use it with clipboard or single images or a filmstrip.


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Quote Souly Replybullet Posted: 08 January 2009 at 3:37pm


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zompo
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Quote zompo Replybullet Posted: 08 January 2009 at 3:50pm
Thanks a lot for the feedback,

"Your iso circles are still off, though, and it's causing your rockets to look flatter than they need be."

Yes, can someone show me how? or point me to some tutorial?

I will try out the programs, if they are freeware :)

blog.bombwar.com - Progress/screenshots/demo and more
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Namre
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Quote Namre Replybullet Posted: 09 January 2009 at 1:34pm
The sprites for the bomb explosions are awesoms. Lol. Especially the first few slides where the center lights up. Looking forward to your online game!
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zompo
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Quote zompo Replybullet Posted: 10 January 2009 at 1:51pm
Here is some real WIP of some houses, this will take some time to get finsihed :| some of them will be deleted!



Edited by zompo - 10 January 2009 at 1:51pm

blog.bombwar.com - Progress/screenshots/demo and more
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Metaru
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Quote Metaru Replybullet Posted: 10 January 2009 at 1:58pm
Originally posted by zompo

Thanks a lot for the feedback,

"Your iso circles are still off, though, and it's causing your rockets to look flatter than they need be."

Yes, can someone show me how? or point me to some tutorial?



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zompo
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Quote zompo Replybullet Posted: 10 January 2009 at 2:12pm
thanks Metaru! I'll try that out later.

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jalonso
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Quote jalonso Replybullet Posted: 10 January 2009 at 6:19pm
Great stuff (cept NPA explosions).

iso circles half the height as the width less 26.5%  < trust me, it looks best if not true.
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