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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 27 August 2015 at 3:23am |
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#Tile 55 WIP, featuring the Mythbusters!
![]() That weird slug tail thing in tile #48 didn't really seem to end anywhere, so I guess it's head is on this tile too. Also, Mirre, I can't help but think that your little orange haz-mat guy would look better if you used the red for the shadows on him, instead of the same grey as the rest of the tile. Also 2, do optical illusions count as science? Not for this tile, but maybe another one in the future. Edited by Drazile - 27 August 2015 at 3:50am |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 27 August 2015 at 6:13am |
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Reservations updated. Mythbusters is a very good choice!
Originally posted by Drazile Also 2, do optical illusions count as science? Not for this tile, but maybe another one in the future. I would say so but how do you plan to do isometric optical illusions? |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 27 August 2015 at 2:56pm |
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Originally posted by Gecimen Reservations updated. Mythbusters is a very good choice! Originally posted by Drazile Also 2, do optical illusions count as science? Not for this tile, but maybe another one in the future. I would say so but how do you plan to do isometric optical illusions? Probably some MCEscher-style stuff, like this. Edited by Drazile - 27 August 2015 at 2:59pm |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 28 August 2015 at 6:11am |
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Ok now Escher stuff is VERY welcome in this collab.
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 28 August 2015 at 11:01pm |
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I might call #55 done, now. Not sure what else to add.
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 29 August 2015 at 2:27pm |
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Still working on it, redesigned the machine, here is an update:
![]() Excellent resemblance on the myth buster guys Drazile. That tail on the weird slug thing actually ends inside the tank as you can see here: The part that comes out of the tank is a sort of pipe that was broken by CuriousBeefJerky's AT-AT leg, which in turn let loose the other 2 slug creatures that killed my scientist...Edited by darchangel - 29 August 2015 at 2:43pm |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 29 August 2015 at 5:22pm |
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Oh, I guess I need to keep up with the Isotope lore :P
Here's a version with the snake head removed. Now it's even more empty... ![]() |
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Mirre
Rear Admiral
Joined: 27 October 2023 Online Status: Offline Posts: 218 |
![]() Posted: 30 August 2015 at 2:05am |
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@Drazile: Thanks for the suggestion, I'll do a test with red shading and see how it comes out!
@darchangel & @ Drazile: Hmm, I don't see why Drazile can't add a head to it and make it a snake/worm-thing instead? It is not totally obvious that it is a pipe, since it appears to get thinner where the AT-AT stepped on i. It doesn't really look like glass there either, more like a squished organic thing. And I always though the two little green slug monsters came from inside the tummy of the dead scientist on the ground. :O If you end up adding a head to it Drazile, I would make it slightly bigger than before, is my only suggestion. Edited by Mirre - 30 August 2015 at 2:06am |
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darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 30 August 2015 at 8:33am |
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I agree Mirre, I was just pointing out to Drazile...the whole point of these collabs is because people interpret things differently and it makes for more interesting results.
Drazile, you can absolutely keep the snake head and turn that into a monstrous creature instead of a boring pipe, I think it works better that way. And I can modify mine to give that top part a little more of a curve. If this is acceptable I think tile 1 is done: The Doomsday Machine from the TV show Fringe.Edited by darchangel - 30 August 2015 at 4:15pm |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 31 August 2015 at 12:17am |
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Hmm, I think I'll just keep it as a pipe-thing, without the snake head. It just looks better IMO.
Nice tile, darchangel! |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 31 August 2015 at 3:42am |
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Snake with double head is no problem at all. I put in the 1st one but it's upto you.
Nice tile Darch! Main image updated! |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 31 August 2015 at 11:05pm |
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I would prefer if the version without the head was used in the main image, thanks.
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 02 September 2015 at 12:45pm |
Been away for a little while, here is a WIP. Edited by Reo - 02 September 2015 at 12:46pm |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 September 2015 at 2:13am |
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Going very nice Reo!
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 03 September 2015 at 2:55am |
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Originally posted by Reo ![]() Overall great octopus (especially rubik's cube) but I think Finlal (#90) implied some kind of Tesla tower there. Now lightning and that blue light on stone comes from nowhere. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 September 2015 at 3:03am |
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It doesn't matter though; everybody is free to interpret neighboring tiles as they want.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 September 2015 at 6:59am |
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Schazer, LuckyF, CuriousBeefJerky, I had to delete your reservations since you didn't reply my PMs that I sent a week ago. But I doubt any of the tiles will be taken in a few days, so if you come back, don't hesitate to reclaim the same tile.
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Mandrill
Rear Admiral
Joined: 10 April 2021 Online Status: Offline Posts: 469 |
![]() Posted: 05 September 2015 at 12:46pm |
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Tile 73 WIP 2
Some minor changes. ![]() Edited by Mandrill - 05 September 2015 at 12:46pm |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 September 2015 at 2:44am |
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Main image updated.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 07 September 2015 at 5:54am |
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Claiming 68.
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 08 September 2015 at 9:14am |
#79 Division by zero |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 08 September 2015 at 6:00pm |
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Awesome, I'll add this tomorrow.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 09 September 2015 at 6:54am |
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The reservation list is temporarily simplified.
Main image update. |
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 09 September 2015 at 10:46am |
![]() #03 |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 09 September 2015 at 10:57am |
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wow, that car looks great.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 09 September 2015 at 2:09pm |
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That was needed. And it looks stunning!
Main image updated. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 10 September 2015 at 6:11am |
![]() Just to show what I'm doing. @Reo; I'll do the lower side according to your tile if you finish before me. Or vice versa. Something (a column or stalactite) to connect the tiles would be good. |
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 10 September 2015 at 10:38pm |
![]() #67 |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 11 September 2015 at 7:37am |
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Space oddisey. Great!
Main image updated. |
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 16 September 2015 at 12:41pm |
working on it! Where are your two characters from Gecimen? |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 September 2015 at 1:40pm |
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Going great! I'll put it up as semi-complete.
My characters are from FTL: Faster than light. The room will be one of the rooms from that game. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 17 September 2015 at 5:49am |
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What is the orange big thing?
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 17 September 2015 at 10:36pm |
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A cliff face to help merge to your tile, I imagine.
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 18 September 2015 at 9:05am |
![]() minor improvements for #03 and #67 |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 18 September 2015 at 5:19pm |
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Main image updated.
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 21 September 2015 at 1:32am |
![]() #17 |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 21 September 2015 at 6:24am |
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Never thought about Halflife, good one :)
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SpeedyCube
Commander
Joined: 15 February 2015 Online Status: Offline Posts: 117 |
![]() Posted: 21 September 2015 at 4:43pm |
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I'm back for my monthly post on this thread
whoah we're almost done o.o |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 22 September 2015 at 12:12am |
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Originally posted by SpeedyCube I'm back for my monthly post on this thread whoah we're almost done o.o
Do a tile, Speedy! You did like 10 in the previous collab. |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 28 September 2015 at 8:10pm |
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Double post, but it's been a week...
Anyway, I'd like to reserve tile #24. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 29 September 2015 at 6:10am |
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No worries :D
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 29 September 2015 at 9:51am |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 29 September 2015 at 9:59am |
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Originally posted by sjhwi1a
Now that's what I call really working of your neighbors. Excellent solution to that area! |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 30 September 2015 at 3:36am |
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Fabulous work sjhw1a :)
C'mon others! C'mon myself :) sjhw1a needs tiles to work on :) |
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 30 September 2015 at 5:59am |
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Are fractals allowed?
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 30 September 2015 at 6:08am |
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Well, as long as they are composed of ISO objects, yes. E.g. like a fractal pattern on the ground, or a fractal staircase.
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sjhwi1a
Midshipman
Joined: 04 November 2011 Online Status: Offline Posts: 70 |
![]() Posted: 30 September 2015 at 7:41am |
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Originally posted by Gecimen C'mon others! C'mon myself :) sjhw1a needs tiles to work on :) I think I already drew too much. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 30 September 2015 at 8:10am |
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Never too many.
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Finlal
Rear Admiral
Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() Posted: 01 October 2015 at 1:09am |
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Originally posted by Gecimen
Well, as long as they are composed of ISO objects, yes. E.g. like a fractal pattern on the ground, or a fractal staircase. No, I meant the whole tile filled with one big fractal. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 October 2015 at 2:18am |
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If you mean a graphic, no. In these collabs we ask for tiles composed of ISO objects.
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