WIP (Work In Progress) | |
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AngelOTG
Commander ![]() ![]() Joined: 28 February 2009 Online Status: Offline Posts: 258 |
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Maybe his arm with the staff should be pointing down the line, in the direction the army is walking. It would be more readable as him directing them that way.
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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I was thinking about that lol
edit: I tried it out but it didn't looked good, I am going to think on something else... ![]() ![]() ![]() Edited by philippejugnet - 01 June 2012 at 12:34pm |
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Geoglatico
Midshipman ![]() ![]() Joined: 19 July 2016 Online Status: Offline Posts: 76 |
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Muito Boom,voce ta evoluindo muito ele, mas eu acho que a antiga 'boca' do monstro estava melhor do que as ultimas atualizacoes...
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AngelOTG
Commander ![]() ![]() Joined: 28 February 2009 Online Status: Offline Posts: 258 |
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I think you are adding too much and it is reducing the readability of your image. There is just so much going on and a lot of it isn't connecting.
I think you need to move the dragon back (maybe shrink him by a few pixels or increase the canvas size slightly) and add some foreground elements. Right now, he seems very pasted on as an afterthought. Which is funny since this thread proves you built the scene around him, and now he seems disconnected lol. |
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Mille
Midshipman ![]() ![]() Joined: 26 March 2007 Online Status: Offline Posts: 51 |
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![]() just to see what it would look like. I think it makes more sense. |
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Une signature? Comme Zorro ou Batman?
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a3um
Commander ![]() ![]() Joined: 25 June 2022 Location: Russian Federation Online Status: Offline Posts: 244 |
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I've pushed Mille's edit a little bit further
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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a3um. Thank you so much. I cant depict whats going on my head. You can do it so better then me. Thanks.
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Mille
Midshipman ![]() ![]() Joined: 26 March 2007 Online Status: Offline Posts: 51 |
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![]() gave a try at that galvanising leader pose |
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Une signature? Comme Zorro ou Batman?
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Thank you Mille, I am happy with a3um's edit! I am just having problems with the armt BTW.. THANKS!
![]() Edited by philippejugnet - 03 June 2012 at 6:30pm |
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Trick17
Commander ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 120 |
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Now the dragonman reminds me of Renekton from League of Legends :O
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Exactly! going to send it to the showcase XD. There is also the concept that those warrior at the left are minions :3
Edited by philippejugnet - 03 June 2012 at 6:57pm |
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||||
Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Oh so this is what I was missing! I was away for 3 weeks then moved
(glad that's over). I really like this WIP so far; especially the row of
warriors in perspective.
EDIT- I was confused and thought the last image was the last step. I almost critiqued something that had already been fixed. Why not keep the last step at the end as well? It's also nice to be able to see the last step as you reply. Edited by |||| - 03 June 2012 at 11:14pm |
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Trick17
Commander ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 120 |
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Originally posted by philippejugnet Exactly! going to send it to the showcase XD. There is also the concept that those warrior at the left are minions :3 Ah, ok, that's a concept, why not? But then I would love to the see a cool LoL scene, so please add minions and stuff ![]() |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Here! updated!
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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First off, this is starting to look spectacular. The composition is definitely improving big time!
Second, maybe it's just me, but I find the color choices a bit odd. I'm not so sure about the green-grey with the primary oranges. It comes across as a bit gaudy, and their isn't really unification of color. Perhaps if the entire piece, notably the greenish sections had some more copper or ochre tones, (Morrowind's case comes to mind) it might look better. Totally subjective input here, so take it subjectively. Lastly, the dithering in the sky just looks weak to me. It looks pretty nice in the rocks in the lower right, but it is an eyesore and looks out of place in the sky in my opinion, and creates unwanted texture as is typical for bad dithering. |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Hey frost thanks. We had some problems when I joined Joint I was in a bad mood because my life makes me frustrated but I am learning to deal with it.
Here updated. ![]() |
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Gamamoto
Seaman ![]() ![]() Joined: 10 May 2016 Online Status: Offline Posts: 26 |
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Looks awesome ! Hope you'll finish it soon so that we can fave it :D
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Like most of my pixel arts, when I flip it horizontally it looks strange.. I think I have some sort of distorsion in my eyes...
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Christoballs
Rear Admiral ![]() ![]() Joined: 31 January 2023 Online Status: Offline Posts: 182 |
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The dragon's head looks pretty narrow and flat, and the darkness it faces gives no impression of the depth suggested by the row of warriors on the left.
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Is this what you mean?
![]() yeah, I am going to add more rocks to the right. |
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Christoballs
Rear Admiral ![]() ![]() Joined: 31 January 2023 Online Status: Offline Posts: 182 |
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![]() This is what I mean. |
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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I think that first of all you should make him bigger and make him look more muscular. Perhaps add more armour to his legs, and make instead the ones on the thigh a more robe like material.
![]() Somewhat like this. |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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your edit reminded me about this =)
http://www.youtube.com/watch?v=pkWWWKKA8jY 0:40 Thanks night and christoballs! Next edit will be the update. |
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Elk
Commander ![]() ![]() Joined: 12 May 2024 Online Status: Offline Posts: 483 |
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Why not add some pattern to the shoulderplate, why is it so polished and flat and reflecting :P
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Like this guys? thanks all. @elk Hey alex, I don't know how to texture it =/
![]() Edited by philippejugnet - 09 June 2012 at 9:01am |
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Elk
Commander ![]() ![]() Joined: 12 May 2024 Online Status: Offline Posts: 483 |
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ill show you tomorrow, im so drunk right now i just got home im almost dead lol night
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Hope you don't get a headache!
Thanks for the help! I will be waiting! Its almolst done. ![]() |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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One of the last updates. I believe I can finish it today!
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Damian
Commander ![]() ![]() Joined: 24 February 2023 Location: United Kingdom Online Status: Offline Posts: 455 |
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Hi, you've put a lot of hard work into this and previous work and the major improvements are showing.
I said a few days ago that I'd create an edit, so I sat down and did it. I didn't try to change to much I just want to try an point out a few things. ![]() The main point of the edit was to point out that the dragon looks like he has no waist and hips. Hips will suggest a range of movement, making him look like he's more mobile. I also think you can use the secondary lights better. You sometimes forget that about the lights from the clouds that would probable hit the dragons back. Also don't be afraid of contrast! Use the darker colours wisely to make the dragons scales detailed. I really don't think you need this advise as you're more brave than I am to attempt large pieces like this. haha. Keep it up buddy. Edited by Jim16 - 13 June 2012 at 1:30pm |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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![]() damn I posted it already, going to try to fix it. I know nothing about the pixel vocabulary ![]() |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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![]() better???????? |
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a3um
Commander ![]() ![]() Joined: 25 June 2022 Location: Russian Federation Online Status: Offline Posts: 244 |
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![]() Didn't show it earlier so you could focus on your own ideas but now when your piece is finished I decided to put it here. I made this edit (which is actually gone too far haha) to illustrate how would I placed the hero, battle line and other stuff. |
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Elk
Commander ![]() ![]() Joined: 12 May 2024 Online Status: Offline Posts: 483 |
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looks awesome a3um
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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OMG, I feel sad right now '='
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Trick17
Commander ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 120 |
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Philippe, you are pretty good at sketching, pixeling and coloring now, you should focus on composition, dynamic and so on, like a3um showed you. But please consider you dragon as finished now and focus on a new piece ;)
As I said, you need to practicve general art technique. |
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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Don't worry!
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