WIP (Work In Progress)
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AngelOTG
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Quote AngelOTG Replybullet Posted: 01 June 2012 at 9:40am
Maybe his arm with the staff should be pointing down the line, in the direction the army is walking. It would be more readable as him directing them that way.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 01 June 2012 at 10:06am
I was thinking about that lol

edit: I tried it out but it didn't looked good, I am going to think on something else...



Edited by philippejugnet - 01 June 2012 at 12:34pm
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Geoglatico
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Quote Geoglatico Replybullet Posted: 01 June 2012 at 5:59pm
Muito Boom,voce ta evoluindo muito ele, mas eu acho que a antiga 'boca' do monstro estava melhor do que as ultimas atualizacoes...
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AngelOTG
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Quote AngelOTG Replybullet Posted: 01 June 2012 at 8:14pm
I think you are adding too much and it is reducing the readability of your image. There is just so much going on and a lot of it isn't connecting.

I think you need to move the dragon back (maybe shrink him by a few pixels or increase the canvas size slightly) and add some foreground elements. Right now, he seems very pasted on as an afterthought. Which is funny since this thread proves you built the scene around him, and now he seems disconnected lol.
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Mille
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Quote Mille Replybullet Posted: 02 June 2012 at 5:43am

just to see what it would look like. I think it makes more sense.
Une signature? Comme Zorro ou Batman?
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a3um
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Quote a3um Replybullet Posted: 02 June 2012 at 5:37pm
I've pushed Mille's edit a little bit further

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philippejugnet
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Quote philippejugnet Replybullet Posted: 02 June 2012 at 8:05pm
a3um. Thank you so much. I cant depict whats going on my head. You can do it so better then me. Thanks.
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Mille
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Quote Mille Replybullet Posted: 03 June 2012 at 1:56pm

gave a try at that galvanising leader pose
Une signature? Comme Zorro ou Batman?
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philippejugnet
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Quote philippejugnet Replybullet Posted: 03 June 2012 at 4:03pm
Thank you Mille, I am happy with a3um's edit! I am just having problems with the armt BTW.. THANKS!



Edited by philippejugnet - 03 June 2012 at 6:30pm
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Trick17
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Quote Trick17 Replybullet Posted: 03 June 2012 at 6:44pm
Now the dragonman reminds me of Renekton from League of Legends :O
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philippejugnet
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Quote philippejugnet Replybullet Posted: 03 June 2012 at 6:57pm
Exactly! going to send it to the showcase XD. There is also the concept that those warrior at the left are minions :3


Edited by philippejugnet - 03 June 2012 at 6:57pm
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Quote |||| Replybullet Posted: 03 June 2012 at 11:12pm
Oh so this is what I was missing! I was away for 3 weeks then moved (glad that's over). I really like this WIP so far; especially the row of warriors in perspective.
EDIT- I was confused and thought the last image was the last step. I almost critiqued something that had already been fixed. Why not keep the last step at the end as well? It's also nice to be able to see the last step as you reply.



Edited by |||| - 03 June 2012 at 11:14pm
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Trick17
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Quote Trick17 Replybullet Posted: 04 June 2012 at 3:20pm
Originally posted by philippejugnet

Exactly! going to send it to the showcase XD. There is also the concept that those warrior at the left are minions :3

Ah, ok, that's a concept, why not? But then I would love to the see a cool LoL scene, so please add minions and stuff
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philippejugnet
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Quote philippejugnet Replybullet Posted: 06 June 2012 at 11:50am
Here! updated!
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Quote Friend Replybullet Posted: 06 June 2012 at 1:15pm
First off, this is starting to look spectacular.  The composition is definitely improving big time!

Second, maybe it's just me, but I find the color choices a bit odd.  I'm not so sure about the green-grey with the primary oranges.  It comes across as a bit gaudy, and their isn't really unification of color.  Perhaps if the entire piece, notably the greenish sections had some more copper or ochre tones, (Morrowind's case comes to mind) it might look better.  Totally subjective input here, so take it subjectively. 

Lastly, the dithering in the sky just looks weak to me.  It looks pretty nice in the rocks in the lower right, but it is an eyesore and looks out of place in the sky in my opinion, and creates unwanted texture as is typical for bad dithering.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 06 June 2012 at 1:53pm
Hey frost thanks. We had some problems when I joined Joint I was in a bad mood because my life makes me frustrated but I am learning to deal with it.
Here updated.
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Gamamoto
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Quote Gamamoto Replybullet Posted: 07 June 2012 at 5:31am
Looks awesome ! Hope you'll finish it soon so that we can fave it :D
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philippejugnet
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Quote philippejugnet Replybullet Posted: 07 June 2012 at 2:00pm
Like most of my pixel arts, when I flip it horizontally it looks strange.. I think I have some sort of distorsion in my eyes...

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Christoballs
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Quote Christoballs Replybullet Posted: 07 June 2012 at 3:36pm
The dragon's head looks pretty narrow and flat, and the darkness it faces gives no impression of the depth suggested by the row of warriors on the left.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 08 June 2012 at 11:21am
Is this what you mean?


yeah, I am going to add more rocks to the right.
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Christoballs
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Quote Christoballs Replybullet Posted: 08 June 2012 at 2:37pm

This is what I mean.
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Night
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Quote Night Replybullet Posted: 09 June 2012 at 2:50am
I think that first of all you should make him bigger and make him look more muscular. Perhaps add more armour to his legs, and make instead the ones on the thigh a more robe like material.


Somewhat like this.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 09 June 2012 at 8:03am
your edit reminded me about this =)

http://www.youtube.com/watch?v=pkWWWKKA8jY

0:40

Thanks night and christoballs! Next edit will be the update.
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Elk
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Quote Elk Replybullet Posted: 09 June 2012 at 8:53am
Why not add some pattern to the shoulderplate, why is it so polished and flat and reflecting :P
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philippejugnet
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Quote philippejugnet Replybullet Posted: 09 June 2012 at 8:59am
Like this guys? thanks all. @elk Hey alex, I don't know how to texture it =/



Edited by philippejugnet - 09 June 2012 at 9:01am
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Elk
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Quote Elk Replybullet Posted: 09 June 2012 at 10:23pm
ill show you tomorrow, im so drunk right now i just got home im almost dead lol night
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philippejugnet
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Quote philippejugnet Replybullet Posted: 10 June 2012 at 8:00am
Hope you don't get a headache!
Thanks for the help! I will be waiting! Its almolst done.

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philippejugnet
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Quote philippejugnet Replybullet Posted: 11 June 2012 at 5:58pm
One of the last  updates. I believe I can finish it today!


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Damian
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Quote Damian Replybullet Posted: 13 June 2012 at 11:53am
Hi, you've put a lot of hard work into this and previous work and the major improvements are showing.

I said a few days ago that I'd create an edit, so I sat down and did it. I didn't try to change to much I just want to try an point out a few things.


The main point of the edit was to point out that the dragon looks like he has no waist and hips. Hips will suggest a range of movement, making him look like he's more mobile.

I also think you can use the secondary lights better. You sometimes forget that about the lights from the clouds that would probable hit the dragons back.

Also don't be afraid of contrast! Use the darker colours wisely to make the dragons scales detailed.

I really don't think you need this advise as you're more brave than I am to attempt large pieces like this. haha. Keep it up buddy.

Edited by Jim16 - 13 June 2012 at 1:30pm
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philippejugnet
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Quote philippejugnet Replybullet Posted: 13 June 2012 at 1:30pm


damn I posted it already, going to try to fix it. I know nothing about the pixel vocabulary I just learned things by trying it out. Didn't read any tutorials.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 13 June 2012 at 2:39pm


better????????
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a3um
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Quote a3um Replybullet Posted: 14 June 2012 at 1:10am


Didn't show it earlier so you could focus on your own ideas but now when your piece is finished I decided to put it here. I made this edit (which is actually gone too far haha) to illustrate how would I placed the hero, battle line and other stuff.
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Elk
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Quote Elk Replybullet Posted: 14 June 2012 at 2:01am
looks awesome a3um
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philippejugnet
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Quote philippejugnet Replybullet Posted: 14 June 2012 at 5:34am
OMG, I feel sad right now '='
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Trick17
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Quote Trick17 Replybullet Posted: 14 June 2012 at 7:09am
Philippe, you are pretty good at sketching, pixeling and coloring now, you should focus on composition, dynamic and so on, like a3um showed you. But please consider you dragon as finished now and focus on a new piece ;)
As I said, you need to practicve general art technique.
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philippejugnet
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Quote philippejugnet Replybullet Posted: 14 June 2012 at 8:23am
Don't worry!
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