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ThePixelKnight
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bullet Posted: 18 August 2013 at 4:58am
Here's my improved palette:

And test image:




Edited by ThePixelKnight - 20 August 2013 at 4:16pm
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Suusi
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bullet Posted: 18 August 2013 at 7:51am
Palette:
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sgtcrispy
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bullet Posted: 18 August 2013 at 9:48am
First one, so probably horrendous. Slightly modified from the colors I have been using.

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CakeDrake
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bullet Posted: 18 August 2013 at 12:58pm
This is supposed to be a castle themed palette

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Peyton
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bullet Posted: 18 August 2013 at 7:39pm
I tweaked my palette a bit based on DawnBringer's suggestions.
This is what I have, and this should be the final version of my palette.








Edited by peytonisgreat - 19 August 2013 at 12:22am
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bullet Posted: 19 August 2013 at 3:11am
Going to call this finished.
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DawnBringer
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bullet Posted: 19 August 2013 at 7:09am
@ThePixelKnight:
The two brightest colors are very close & similar. It's usually enough with one color that is clearly the brightest - you would be better served with another grayshade in the middle. You have a cyan and greyish-cyan that are identical in brightness...not optimal to waste potential shades. The dark violett is very close to the darkest blue...I would advice that you up the brightness of the entire bottom segement above blue (violett, dark red, red and the dark grey (internally those are good)).
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bullet Posted: 19 August 2013 at 8:56am
Originally posted by DawnBringer

I would advice that you up the brightness of the entire bottom segement above blue (violett, dark red, red and the dark grey (internally those are good)).


What I've learned from using your palettes is pure grey's are a waste. That dark grey should better serve as a low saturation dark green.
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DawnBringer
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bullet Posted: 19 August 2013 at 9:40am
What I've learned from using your palettes is pure grey's are a waste. That dark grey should better serve as a low saturation dark green.

You're very right. Since the palette look quite specialized I was just talking loosely in terms of shades/brightness. If I personally would assign that color, it would indeed be a green, either darker or brighter than the dark grey. :)
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bullet Posted: 19 August 2013 at 9:58am
for the sake of education, what makes pure greys a waste?
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bullet Posted: 19 August 2013 at 11:14am
I believe you can make grays by combining colors (I think the method is called neutralization?) If I recall you can dither blend contrasting colors (or something like that) to give a pseudo-gray color. Also pure grays don't look that interesting, unless you are going full on gray-scale.
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DawnBringer
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bullet Posted: 19 August 2013 at 11:18am
for the sake of education, what makes pure greys a waste?

If you have enough colors available, grayscales are of course just fine, though with a limited (and not completely desaturated) palette you might have to be a little more resourceful. Very simply put; colors can simulate grayscales, but grayscales can only be grayscales.

Pretty much what crozier said 5 sec before this post! :D

Edited by DawnBringer - 19 August 2013 at 11:24am
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Gecimen
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bullet Posted: 19 August 2013 at 12:02pm
I was going to write something but well... it has been answered twice. I'll add some detail. The main reason here is the fact that this palette is only 13 colors. For example, Dawnbringer once told us to try using contrast colors of similar value (saturation) in 50% dithering to simulate greys (suitable for large surfaces). Additionally if you're making a grayscale ramp, you can do one with, say (darker to lighter), brown, blue, red, yellow, purple, green, given none of these colors are overly saturated.

Still, greys are useful. But in a palette this limited, you have to give every color at least a second use. So instead of putting a pure grey, try putting in a green-grey or brown-grey or blue-grey and you also have an additional color in your hand.


Edited by Gecimen - 19 August 2013 at 12:02pm
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bullet Posted: 19 August 2013 at 12:28pm
cool!  So much to be learned from these palette challenges.  I love them.  i wish they would happen more often.  With the new help of crozier, dawnbringer and gecimen, I improved my 3rd palette.
new

old


If it isn't too much trouble gecimen, I'd like the new to replace the old

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Gecimen
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bullet Posted: 19 August 2013 at 12:59pm
Originally posted by Friend

cool!  So much to be learned from these palette challenges.  I love them.  i wish they would happen more often.  With the new help of crozier, dawnbringer and gecimen, I improved my 3rd palette.
new

old


If it isn't too much trouble gecimen, I'd like the new to replace the old



You have 3 different submissions. Do you want me to delete all of the previous?
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bullet Posted: 19 August 2013 at 1:01pm


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bullet Posted: 19 August 2013 at 2:06pm
Originally posted by Gecimen

you want me to delete all of the previous?


No, I just want my 3rd palette replaced with the current version which is this
 

thanks and sorry


Edited by Friend - 19 August 2013 at 2:21pm
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bullet Posted: 19 August 2013 at 3:35pm
@Friend, the adarias artist feature touches on neutralizers and might be worth your while checking out.
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bullet Posted: 19 August 2013 at 4:42pm
I know I said in the last post that it was the final one, but I just had to fix some colours.
Here's what I'm definitely going to call the final one. I hope..


Also, a piece I created to test out the palette
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ThePixelKnight
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bullet Posted: 19 August 2013 at 5:01pm
Here's my work in progress MARK III palette:

Some ramps and dithering and stuff :P

and the test image using said palette:

Feedback welcome :)

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Mr.Fahrenheit
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bullet Posted: 19 August 2013 at 6:20pm


Can't grays also be used to bridge between two colors that might otherwise clash like reds and greens? That's why I was including them in mine.
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crozier
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bullet Posted: 19 August 2013 at 10:41pm
Wow, PixelKnight, that's a very impressive use of that green color. One small nitpick: perhaps the white is a little too bright?

Nice job everyone, thus far. Each palette has their own little interesting quirks to them.
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ultimaodin
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bullet Posted: 20 August 2013 at 7:21am


Most colours are from my 16 colour pallet. for some reason I decided to add in a second blue, although I'm think of just chucking my pink in place of it - but pinks never seem to see much use.
The world is but a shadow of emotion, cast in shades of grey.
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jalonso
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bullet Posted: 20 August 2013 at 7:54am
@All, if you do make a palette test for your palettes then please post it with your palette to save us some 'testing' time when judging.

@All, to be safe please make sure your palette is on Page 1-Post 2 within 1 or 2 days and for sure before Sept 5. If yours gets overlooked accidentally then post your rage here :)

Edited by jalonso - 20 August 2013 at 8:36am
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bullet Posted: 20 August 2013 at 11:15am
Test #1 before I made changes to the palette.

Palette before changes:


Test #2 with new changes

Palette with new changes:

(Hexcodes don't match)

New Palette changes:

Not finished yet.

Edited by Bryroz - 20 August 2013 at 1:28pm
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ThePixelKnight
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bullet Posted: 20 August 2013 at 11:52am
Thanks crozier :) your right about the whites brightness I'll tone it down a bit.
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bullet Posted: 20 August 2013 at 2:25pm
heres mine so far, obviously stole ThePixelKnight's test image thingy.



has issues still so didnt bother with hex values yet.
By the way are you guys using a font for the hex values or just pixeling the letters yourselves?
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jalonso
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bullet Posted: 20 August 2013 at 2:31pm
@r1k, that's a manual pixel font but if you want something just like that search the fonts in the links section and look for 'silkscreen'
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ThePixelKnight
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bullet Posted: 20 August 2013 at 4:29pm
MARK III palette finished.

Added a few more colour ramps.

Test image 1

Test image 2

[Edit] Darkened the light pink as DawnBringer suggested ( thanks DB! ), and I tweaked the brightness of the other colours a little.



Edited by ThePixelKnight - 25 August 2013 at 5:25pm
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DawnBringer
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bullet Posted: 20 August 2013 at 5:00pm
@r1k: The yellow and bright-green are a little too similar (pretty much like the C64 palette that I think inspired you). You would be better served with that green a little darker, and it could also break the red/orange dominance in the middle register.

@PixelKnight: The yellow and bright-pink are way too similar, why not darken the pink slightly into a bright-red that neatly interpolates yellow/orange instead?
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ThePixelKnight
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bullet Posted: 20 August 2013 at 5:42pm
Like this?

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DawnBringer
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bullet Posted: 20 August 2013 at 6:06pm
Yeah, that's better.
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damicon
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bullet Posted: 20 August 2013 at 7:28pm
Ok, here is my second try! I have to admit it is the first time in my life that I seriously occupy myself with this color-subject. Its a shame I call myself a graphic designer. But I am willing to learn!

After some first tests I was sure wasting some colors. The dark ones were very identic.
 

 here the new one (hex no. need an update)



and now some pixelknightish  tests



I`m not sure about my choice … any suggestions?


Edited by damicon - 20 August 2013 at 7:31pm
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crozier
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bullet Posted: 20 August 2013 at 9:56pm
damicon, the individual colors look pretty interesting. The bright pink, blue, and light greeny-teal are pretty nice. But I your palette doesn't really have anything with a middle value. It's either really light or really dark. You have 5 colors that share similar values, pretty much. (three share a value of 68/69 and two share 77). It makes it kinda tough for good ramps, cause they currently contrast a lot (ie the light greeny teal turning into the dark green is too much contrast wise)
Your green and greeny grey are very very similar.
Your second color, the deep purple, could also be a little less saturated, I think. Although I dig the saturated colors, it just seems a little strange to me.
Anyway, perhaps make your values a little more diverse and switch up the similar colors.

Edited by crozier - 20 August 2013 at 9:58pm
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bullet Posted: 21 August 2013 at 2:42am
@Dawnbringer

thanks for the advice.  The similarity to the c64 was actually unintentional but now that you mention it, it does look like it in the bright colors.

Here I tried moving some colors around, and tried to distribute the values more evenly throughout


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bullet Posted: 21 August 2013 at 4:41am
I also want one of these fancy charts, haha.

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bullet Posted: 21 August 2013 at 5:55am
made this big color chart for testing by color reduction



(its a solved version of this:
http://www.xrite.com/custom_page.aspx?PageID=77&Lang=en
in 7 value steps)

but I wish there was a way that I could color reduce it to use my pallete, but for each color it tries to emulate use only 2 colors 50% dither.

Because when I color reduce it to use my palette it emulates all the colors pretty well, but using 3 or 4 color dithers for most of it, which no one is really going to do in an actual art piece.
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DawnBringer
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bullet Posted: 21 August 2013 at 7:01am
You mean like this?

Yeah, there's a GrafX2 script for that too! :D (Toolbox->Image->Optimize&Remap->MixDither remap)

Had to reduce the original image to 256 color (in Photoshop, GrafX2 is not good enough at this) though, but that probably didn't make much of a difference with only 13 colors to chose from in the end. Note that these mixes are perceptually adjusted, as the brightest color of a dither is always dominating.


Edited by DawnBringer - 21 August 2013 at 7:02am
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CakeDrake
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bullet Posted: 21 August 2013 at 7:07am
I read trough the challenge comments the other day... well scrap my other palettes and I'll be working on this now
I don't know if the lightest brown/green is a waste.
I hope some of you palette masters can help me ;)
Also how do you swap the palettes for testing?

Edited by CakeDrake - 21 August 2013 at 7:15am
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bullet Posted: 21 August 2013 at 7:13am
@Dawnbringer

ya, exactly like that.  I had a feeling if anyone had the solution it would be you, thanks.
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bullet Posted: 21 August 2013 at 9:38am
@CakeDrake: Looking quite good so far. A few observations:

The pale-yellow and white are too close in brightness (= a bit of waste), and there's a value gap in the middle register. My suggestion is to darken all the colors from green to pale-yellow (green, orange, "light-brown", pink, bright-blue and pale-yellow) about 16 steps.

2nd: The red is of the same brightness as the "brown" (dirty yellow). Making red a little darker would give you something that could interpolate the dark brown-purple and the brown. But this is not crucial, as the red-orange-pink ramp is good as it is.

3d: If the lightest brown (amber) is brightened about 5 (relative the orange) it will interpolate orange/pink a little better. (so if you do step 1; brown would be 11 darker from the original)


Edited by DawnBringer - 21 August 2013 at 9:39am
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bullet Posted: 21 August 2013 at 11:27am
That is amazing you just solved all my problems, thanks a lot :D This looks pretty much finished, only needs testing.

Edited by CakeDrake - 21 August 2013 at 11:26am
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crozier
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bullet Posted: 21 August 2013 at 3:24pm

Started working on mine. I like it so far (you can never go wrong with deep purple, a pink for highlights, and a brightly colored green-teal). Threw in a very crude colorswap version of a3um's wonderful piece (I will do an original piece in the next week or so, but I just wanted a reference for future editing).

(and a link to the original http://www.pixeljoint.com/pixelart/79677.htm )

Edited by crozier - 21 August 2013 at 3:27pm
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Bryroz
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bullet Posted: 21 August 2013 at 3:31pm
I just really wanted to make a dither map.

Does anyone have suggestions I should make to the palette?
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P0int
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bullet Posted: 21 August 2013 at 4:10pm
Not finished. Still having fun tweaking it.



These charts are cool and all but I do not really know how to utilize most of the information. Help

Edit: How do I remove the black from the palette list?






Edited by P0int - 21 August 2013 at 9:02pm
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bullet Posted: 21 August 2013 at 4:42pm
how do you generate all those charts?  You use grafx2 right? how do I import my pallete into the program?
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bullet Posted: 21 August 2013 at 6:34pm
crozier, that's awesome so far! Maybe the teals and the light blues are a little too similar though.

Bryoz, I like the red/green dominance to your palette.  Your shades have a complex vibe to them.

p0int, I absolutely love your palette!

Gecimen, I made a mistake with my first palette.  I had the wrong maroon color and wrong hex number.  Here's the correct version of my first palette:



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Bryroz
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bullet Posted: 21 August 2013 at 7:38pm
Changed my Palette up a bit.



Old:




Which one do you guys like better?

Edited by Bryroz - 21 August 2013 at 7:38pm
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bullet Posted: 21 August 2013 at 7:53pm
Bryroz, the red/green palette is more universal bc of the red.  The newer palette is more original and imo more stylish. I like #2 more
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bullet Posted: 21 August 2013 at 8:54pm
@r1k: I found DawnBringer's Toolbox and Grafx2.

I opened Grafx2 and pressed F3 to open the Load Image window.

Then ran the Toolbox script using DB's instructions and selected
Pallete> Analyze & Optimize> Analyze / Polar Bri-Hue Diagrams / Draw Bri-Hue Diagram


Edited by P0int - 21 August 2013 at 8:55pm
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