WIP (Work In Progress)
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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 9:29am
You've just been TRUCKED.



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Skull
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Quote Skull Replybullet Posted: 20 June 2006 at 9:55am
That's awesome! Make a little snappy animation 
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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 10:54am
Wewt, it's Jack's arch-enemy...


I need to think of a snazy name...
He's a jester.

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Larwick
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Quote Larwick Replybullet Posted: 20 June 2006 at 11:21am
Lol, sweet. He looks a bit too timid at the moment though, i'd perhaps give him a blunt stare, sorta freaky looking. For some reason i also thought of a zip for a mouth.. but thats just my weird imagination.

Howabout just 'Jester'... if you can't think of anything else... lol.
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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 11:45am
I tried making a better atatck animation.


If anyone wants to try animating it that'd be swell. :]
My internet is going too slow for me to download an animation program at the moment.

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Brian the Great
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Quote Brian the Great Replybullet Posted: 20 June 2006 at 12:03pm

But if I where you, I'd remove some frames when punching. This way, it moves more pixels per frame, thus appearing to be moving faster, thus having more force in the movement. I woulda made the edit even powerfuller by removing frames if it wasn't so easy to Reverse an animation.

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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 12:10pm
xD I just realized that I did the force thing when it came back into the box but not when it came out.
So by reversing the animation it now springs out rather then spring back into the box.

Thanks Brian. <333

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Larwick
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Quote Larwick Replybullet Posted: 20 June 2006 at 12:13pm
I say make the boxing glove stupidly large, or it's hard to tell it's a boxing glove. You also need some recoil. But yeah, it's cool.
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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 12:36pm
Ok new update on Jester.

Changed the symbol on his box from a boring moon to a broken heart.
I did what Larwick suggested and added a zipper like mouth.

Alright newer attack animation..
I took Larwick's suggestion of a rediculously large glove and used it.
I also added some movement from Jack's head when the glove ejects out.



Could anyone animat this one please? <3


Edited by Souly

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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 20 June 2006 at 1:14pm

That would be an awesome boss, <3. 
nice new attack anim too. Once it's ingame, I'll post the anim here. Good to see this game is still alive and all and congrats at fixing your door to the interwebs, Souly.

EDIT: anim=anim'd

Sorry for no loopage.



Edited by Monkey 'o Doom

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Skull
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Quote Skull Replybullet Posted: 20 June 2006 at 1:22pm
I like it - though I think the glove should extend a bit futher - to come out seriously fast and then go back in a normal speed - it'll be a nice touch I think.

The Jester is looking ace.
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Souly
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Quote Souly Replybullet Posted: 20 June 2006 at 9:23pm
Ok so we changed the dimensions to 320x240
I also got the idea to base the first level off of an exact version of my room.
So first we're starting off on my desk.


It's most definitly a work in progress...

Ok so I fixed up the monitor, and moved everything around.


Darkened the monitor's shading a bit, and I also added my window/window ledge.


New idea for the Jester.

He turns against JOoTB, and goes psycho evil on his ass.
And I thought up a cheesy name!

CHESTER the JESTER



Edited by Souly

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Saboteur
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Quote Saboteur Replybullet Posted: 20 June 2006 at 11:32pm
Emo heartbreaking <3
I like, I like.
"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 21 June 2006 at 5:19am

I would love to kill that green Jack, awesomeness.

The BGs are nice too ('SHOES' XD), but what's the tan thing with the red and yellow bits?


RPG is numberwang.
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Souly
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Quote Souly Replybullet Posted: 21 June 2006 at 9:22am
That's the working of an electrical bar.
You know those things that make 4 power outlits by plugging it into a wall socket?

I definitly need to animate the electricity.

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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 05 July 2006 at 1:13pm

Is this WIP... DEAD?


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Souly
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Quote Souly Replybullet Posted: 05 July 2006 at 1:16pm
Of course not, I just need too get the momentum back up.
Once I get the inspiration to work more on JOoTB.

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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 05 July 2006 at 1:52pm

That's good to hear.

I may have not worked on this as much as I should have either; I still haven't quite finished adding the tiles for the desk and tweaking my collision-detection for them.

By the way, when you get time, can you finish an edge of the computer desk? It's the only other thing I need to make a level (or part of one at least) out of that tileset/mockup.


RPG is numberwang.
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kaltsu
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Quote kaltsu Replybullet Posted: 05 July 2006 at 9:49pm
OMG what a cool character(s) and the concept and the simple, yet so functional over-all look!!!1! <3 <3 <3

Not now honey, I have a deadline.
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Souly
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Quote Souly Replybullet Posted: 15 August 2006 at 3:35pm
I might start working on this again once I get my living situation problems solved.

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Scruffs
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Quote Scruffs Replybullet Posted: 15 August 2006 at 5:28pm
my dad works for ibm :F
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Carl Flixen
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Quote Carl Flixen Replybullet Posted: 15 August 2006 at 7:04pm
I recommend you to animation adobe dreanweavr
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 15 August 2006 at 7:08pm
Actually, the way that seems(ed? lozl) to work best is for Souly to put them in a side-by-side still image and I import them into the game from that.

RPG is numberwang.
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