Collaborations/Challenges | |
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Asmodeusss
Midshipman ![]() ![]() Joined: 06 August 2014 Online Status: Offline Posts: 43 |
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oh ok thanks then how about #32?
Edited by Asmodeusss - 15 June 2015 at 2:43am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Asmodeusss oh ok thanks then how about #32? It's yours then. :) There will be no more available tiles until some people finish theirs; afterwards the neighboring tiles will be available. ONLY EXCEPTION IS IF YOU COME WITH A COMPLETE TILE (We don't want to turn back if you spent a lot of effort). Edited by Gecimen - 15 June 2015 at 8:01am |
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Asmodeusss
Midshipman ![]() ![]() Joined: 06 August 2014 Online Status: Offline Posts: 43 |
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AAaaaaw yeeeah baby! Thanks!
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Asmodeusss AAaaaaw yeeeah baby! Thanks! ![]() Going great! @ all: your neighbors will continue your tiles from all 4 directions; so be sure to not leave your backgrounds empty: unless it's necessary. |
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Asmodeusss
Midshipman ![]() ![]() Joined: 06 August 2014 Online Status: Offline Posts: 43 |
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I kinda want to give them some interesting things to work with, like pipes or screens or something. No problem.
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Morbidus
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 19 |
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That tile isn't even close to perfection, of course, but I can't improve it any further myself. The background is intended to be black, to represent the vast depth and size of the laboratory.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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It's very good.
You can add some antialiasing; here I tried to show some: ![]() I still encourage you to play with the background. Maybe add some dark gray tiles? I'm marking this as near-complete WIP and adding to the main image so people can continue this from sides. You can improve it as you feel like. Main image updated. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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From now on I'll mark available tiles as white. Can everyone see it?
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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I think it's about done. Unless someone has c+c for me? ![]() Edited by Mirre - 15 June 2015 at 1:06pm |
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Tidybraveguinea
Midshipman ![]() ![]() Joined: 04 January 2015 Online Status: Offline Posts: 25 |
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today's WIP
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Originally posted by Gecimen
From now on I'll mark available tiles as white. Can everyone see it? I can see it, but idk how it'll work with different themes. maybe like, underline or italicize? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by SpeedyCube Originally posted by Gecimen
From now on I'll mark available tiles as white. Can everyone see it? I can see it, but idk how it'll work with different themes. maybe like, underline or italicize? Alright I made the available tiles BOLD. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Mirre I think it's about done. Unless someone has c+c for me? ![]() I don't have CC, it's excellent, and if you want to revise it, detail it or whatever - you can come back and revisit it. Good job! Note for newcomers: You CAN do as many tiles as you want as long as they are not neighbors. So Mirre and Morbidus; you guys can pick another tile and continue. Main image updated. |
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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![]() I guess I'll call this done. |
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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Thanks Gecimen! Hmm, I think I'll have another one actually. I had quite a few ideas. Can I have #18 please?
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
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"Palette" is spelled wrong in the introduction. :/
Nice tile Mirre. |
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Originally posted by Asmodeusss
AAaaaaw yeeeah baby! Thanks! ![]() The shapes of the scientists aren't quite right. They should be nearly the same as the example when it comes to size. Also hard to tell it's isometric, you should generally avoid 90 degree lines in iso (except for the sides of walls) edit: what are yellow tiles numbers for? I don't quite understand Edited by SpeedyCube - 15 June 2015 at 5:21pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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The yellow numbers is for the very rare occasion when 2 people end up with the dame tile. It has only happened once, I think.
In that event its a duel...or something :) |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Mirre Thanks Gecimen! Hmm, I think I'll have another one actually. I had quite a few ideas. Can I have #18 please? Surely :) Main image updated with Speedycube's tile. Edited by Gecimen - 15 June 2015 at 5:47pm |
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Silenia
Midshipman ![]() ![]() Joined: 09 March 2015 Online Status: Offline Posts: 17 |
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Could I have tile 5, please?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Silenia Could I have tile 5, please? sure. |
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Silenia
Midshipman ![]() ![]() Joined: 09 March 2015 Online Status: Offline Posts: 17 |
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Originally posted by Gecimen Originally posted by Silenia Could I have tile 5, please? sure. Thanks. Should be able to post a first WIP in the next 24-36h, I think. |
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Morbidus
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 19 |
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Added antialiasing and some background.
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Could I do #4?
Also, Bill Nye better make a cameo somewhere eventually ;) |
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Silenia
Midshipman ![]() ![]() Joined: 09 March 2015 Online Status: Offline Posts: 17 |
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Originally posted by Drazile Could I do #4? Also, Bill Nye better make a cameo somewhere eventually ;) If you're taking 4, I'll try my best to get up a WIP of 5 asap. I mean, we're not technically neighbours, but close enough together it might be useful to know somewhat early what the other's doing, I think. (Or am I overthinking stuff?) |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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I'll take 19
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Asmodeusss
Midshipman ![]() ![]() Joined: 06 August 2014 Online Status: Offline Posts: 43 |
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![]() idk how to add transparency in graphics gale :[. other than that I think I might be done. Any cc? edit : someone said something about scientists. il work on that Edited by Asmodeusss - 16 June 2015 at 1:48am |
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MVegum
Midshipman ![]() ![]() Joined: 08 June 2016 Online Status: Offline Posts: 19 |
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![]() is it ok if i redesign my tile? i just couldn't get my previous one to look good enough |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Of course it's ok.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Asmodeusss
![]() idk how to add transparency in graphics gale :[. other than that I think I might be done. Any cc? edit : someone said something about scientists. il work on that Your lightsource is wrong. What is the stuff in the BG? It does not look iso? |
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Tidybraveguinea
Midshipman ![]() ![]() Joined: 04 January 2015 Online Status: Offline Posts: 25 |
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Should be final, what do you think?
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Tidybraveguinea
Should be final, what do you think? ![]() wow, that's very hard to read. Maybe you should simplify the floor? Or at least find a way for the scientist to stand out? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Tidybraveguinea Should be final, what do you think? ![]() Tables & stuff need shadows. |
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Tidybraveguinea
Midshipman ![]() ![]() Joined: 04 January 2015 Online Status: Offline Posts: 25 |
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Originally posted by Gecimen
Originally posted by Tidybraveguinea Tables & stuff need shadows.Should be final, what do you think? ![]() Right, shadows... Sure. Though they will mess this messy picture even more I will do my best. ![]() |
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Tidybraveguinea
Midshipman ![]() ![]() Joined: 04 January 2015 Online Status: Offline Posts: 25 |
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![]() Shadow&some antialiasing here and there :) Edited by Tidybraveguinea - 16 June 2015 at 5:52am |
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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@DawnBringer: Thanks! It's a very nice palette you've made.
@Asmodeusss: Here a tutorial on GG transparency http://www.humanbalance.net/gale/us/faq.html#faq01 |
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MVegum
Midshipman ![]() ![]() Joined: 08 June 2016 Online Status: Offline Posts: 19 |
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WIP: is it ok if i redesign my tile? i think this version is way better
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by MVegum WIP: is it ok if i redesign my tile? i think this version is way better yes, it's ok. |
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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Originally posted by Morbidus Added antialiasing and some background. Hey Morbidus, nice improvement with the AAing. I did a little edit to your tile with some examples of AA you could add, but by all means disregard this if you don't like it. I haven't done it to the whole tile, mostly just to a part of the left hand side. There is some banding in places that can be easily fixed. I also thought it was a little tricky to see the dragon at first, but not sure if my take on it is much better to be honest. Also aligned the "text" on the sides and made one letter reach all the way to the edge of the tile. This way I can continue it in mine! ![]() Edited by Mirre - 16 June 2015 at 9:55am |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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Originally posted by Tidybraveguinea
![]() Shadow&some antialiasing here and there :) The angle of your floor tiles makes this read as incorrect perspective, if you stick to the same angle for all sides of the square it would be much easier to read and look at. Right now it looks like the furniture and character exists on another plane than the floor. ![]() Edited by Reo - 16 June 2015 at 11:29am |
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jeremy
Rear Admiral ![]() ![]() Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
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58 please
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Reo
Originally posted by Tidybraveguinea
![]() Shadow&some antialiasing here and there :) The angle of your floor tiles makes this read as incorrect perspective, if you stick to the same angle for all sides of the square it would be much easier to read and look at. Right now it looks like the furniture and character exists on another plane than the floor. ![]() Indeed the floor is not iso. Good catch reo :) Actually some of the floor tiles use 2:1 lines (iso) but then others are 1:1 (not iso). The floor needs cleaning up regardless sooooooooo :p Edited by jalonso - 16 June 2015 at 11:43am |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Reo
![]() Its my tradition/thing to always have a tile next to Reo on iso collabs so #12 (so I can freeload on that Mirre action) is mine but I won't bother with it till Reo is all done. If not #12 then #26 and last resort #27 |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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Originally posted by jalonso
Its my tradition/thing to always have a tile next to Reo on iso collabs so #12 (so I can freeload on that Mirre action) is mine but I won't bother with it till Reo is all done. If not #12 then #26 and last resort #27 Knowing who my neighbor will be, I'll make sure to throw some curveballs. Edited by Reo - 16 June 2015 at 1:34pm |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Reo, your tile is actually too small!
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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I noticed that too! It'll be fixed in the final version ;P
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GhostPlayer
Midshipman ![]() ![]() Joined: 25 August 2017 Online Status: Offline Posts: 30 |
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Not finalized but posting update, accept tips. : p ![]() Originally posted by Drazile
@GhostPlayerThe yellow looks better, as with the blue, the electric-thingy looks like the same material as the platform. Make sure you give them seperate colours! Ok, I think I'll leave it in that tone "Purple" |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Looks real nice Ghostplayer but know that you can't outline your tile like you have done.
The idea is to blend tiles so noone can't see individual tiles. Are you adding stuff to liven things up? |
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GhostPlayer
Midshipman ![]() ![]() Joined: 25 August 2017 Online Status: Offline Posts: 30 |
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Originally posted by jalonso
Looks real nice Ghostplayer but know that you can't outline your tile like you have done. The idea is to blend tiles so noone can't see individual tiles. Are you adding stuff to liven things up? Thanks jalonso, I will remove this outline, and yes i will add more things, like a Doctor, Who Doctor? An Doctor. ಠ_ಠ |
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Originally posted by jalonso
Originally posted by Asmodeusss
![]() idk how to add transparency in graphics gale :[. other than that I think I might be done. Any cc? edit : someone said something about scientists. il work on that Your lightsource is wrong. What is the stuff in the BG? It does not look iso? Looks like a giant collection of wires to me |
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