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Fuzzyleaves
Commander ![]() ![]() Joined: 23 June 2007 Online Status: Offline Posts: 147 |
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maybe have stone gazebo or a well in red circle.
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Maybe in the red circle you could put a well?
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Fuzzyleaves
Commander ![]() ![]() Joined: 23 June 2007 Online Status: Offline Posts: 147 |
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Yeh
![]() ^ | | | Edited by Morgan cook - 18 January 2008 at 11:53am |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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As Mahonri
talk here is little pond or lagoon :)
Morgan cook I have two building - If I put gazebo than maybe will have too many buildings ... maybe in next piece ;) Aleiav I think for well but so many works have wells :( and if I make well than will have only one funny ditch for water that is why I make pond ... ![]() Start to make shades over some elements. I want to make more trees, but If I make trees than will hide some elements from the buildings :( Edited by zi-double - 21 January 2008 at 4:30am |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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omg, I haven't looked here in a few days.
It is awesome looking. The back wall is amazing. My only crit here is the stone bridge, its too thin. I think it needs some support beams or thickness on the side. Something that may tie things together is to have a gutter wall on the lower corner where the water ends like the one by the wall to close things off. Then mayve some loose walking stones from that corner perhaps. |
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Fuzzyleaves
Commander ![]() ![]() Joined: 23 June 2007 Online Status: Offline Posts: 147 |
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room for smoke from chimney?
- maybe have something overlay on the road (besides what you already have) , like some wood or boxes aswell... Edited by Morgan cook - 21 January 2008 at 10:11am |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Ok here is the goose ... they are too many hehe ;)
Also repair 1 px thickness of the bridge and make him 3-4 px in his wide and will think for support beams! About the lower corner If I make 2 bloks /with mill/ will need the water - else will close the corner as you talk Jal. Morgan cook yep will add more details on the road and some cracks, because now the paths are very flat ... just want to make big elements as a bundle of hay. I'm a bit lazy, but working on the roof with small steps :) ... and some small update ![]() add palette Morgan - 43. I can replace colours with red dots which I add for water. They are very near, but want water to be blue and not going near to grey ... Also maybe need 1 green for better grass and 1 red for clothes and another elements as lamp ets. ! Edited by zi-double - 23 January 2008 at 7:09am |
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Fuzzyleaves
Commander ![]() ![]() Joined: 23 June 2007 Online Status: Offline Posts: 147 |
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how many colours?
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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Im really liking this peice. Cant wait to see it finished Edited by Kee - 24 January 2008 at 6:49pm |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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pfff haven't much time in last week, but think that will going to finish in next post ... of course if haven't some big problems with mistakes :)
![]() have many small corections in many places ! I think shadows on rock areas /as upper part of wall and over the rocks in left/ with purple colours is better. Hm maybe now rocks in left have some balance with the wall in right part ? Edited by zi-double - 01 February 2008 at 7:29am |
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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This is looking great!!!!!!!! I could only imagine being able to draw Iso like that. i started pixeling wiht iso so i look up to you and Jal[You guys are gods of ISO]. Cant wait to see finished update! |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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just big WIP - idea for mill ... I will try with biggest rocks, because in previous block walls going very poor :( and will try from begining to make biggest shadows ...
current working on the wheel ... ![]() else from previous block will remove some details, because I think that going very unreadable and think to put some green over the roofs ! |
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Delfos
Midshipman ![]() ![]() Joined: 13 October 2014 Online Status: Offline Posts: 76 |
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Both houses are really good! Will you animate the mill?? It would be fantastic
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Kee
Commander ![]() ![]() Joined: 06 September 2007 Location: United States Online Status: Offline Posts: 127 |
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Wooww the its only ythe begining for the new peice and its already looking great!
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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now when http://www.pixeldam.net have new version can back to old work :)
here is idea for water-mill with roof made of hay /strange but !/... palette is same as previous work ... horse going to donkey ... ![]() |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I like the hay roof. Looking sweet. :DD
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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wooden beams and wheel are near to be finished ...
maybe corn-field is too light and yellow and maybe need more consistence of the corn, but ... ![]() Edited by zi-double - 05 June 2008 at 2:21pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I do not really 'read' corn there. Maybe wheat. Corn is 6 to 8 feet tall therefore should be taller than the people. Green on the bottom and yellows on the top.
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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wheat of course my mistake
![]() ![]() dogmeat and some storage :) yep diversity=good that is why stop with wheat for now :) Edited by zi-double - 06 June 2008 at 9:45am |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Add just one small sipmple building, because I don't want to close lines of the river :( I dislike her left corner but ...
Else dogmeat agreed and will add somewhere around the wheat some pieces of corn, but first must to clear for me the levels of terrain ... ![]() Thanks for suggestion ... |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I love the composition. The small building will look fine when the roof is added.
Edited by jalonso - 07 June 2008 at 7:42am |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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now think is better - isn't simetric but is better aligned. also here is corn
![]() just torment - what type to be roof, with wood or with hay - I'm for wood. ![]() Edited by zi-double - 07 June 2008 at 9:53am |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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I think the corn should be taller but otherwise this looks fantastic so far!
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I agree wood is best.
But maybe hay with wood beams over it. Like 20% hay showing thru 80% wood. |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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This going about 60 hay 40 wood - I'm not so happy because for my taste hay is too much for the work, but try with more wood for that type of roof which come like idea and result was poor ... maybe must think more for another roof !
some other mainly is contrast and shadows which was repaired I think now is better maybe ! leel repair corn with 2px more ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Did not quite understand what you said, but this roof look good.
Corn is a masterpiece. |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Jal - OK, I'll keep and will make only one hole for more fun ...
================================================ which pig somebody prefer ? I have only 2 colours in red zone else with brown is better... I'm for rose. I'm not good with sprites and If somebody have some C&C ! ![]() PS Now I see that legs of the pig are very long. Edited by zi-double - 09 June 2008 at 10:56am |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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details = good :)
![]() Edited by zi-double - 10 June 2008 at 1:01pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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The pig is beautiful, so is the bird.
I think you need to show more corn, they are the best detail of all. The small basket inside the door is a fantastic touch. The one thing that might be somewhat cute and interesting is the guy's wife in the balcony, like throwing water out of a bucket into the river. That area is too empty of 'life'. Or else a cat on the roof or crows. Anything really, just life up there. |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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yep agreed that need more corn - will try to find some place for more where will not close other details ...
If put somebody on the balcony yes will be fun to throw water over somebody on the ground, but will close area where have enough details /I talk for balcony/ :( Also on previous work have cat and crows :( That is why think for somebody on the ground near to the building and maybe squirrel to run over the roof or to jump on the trees. One way or another, yes need something alive! In right area until now put a little "life" with sleeping boy - tired from work :) Thanks for suggesting :) ![]() Edited by zi-double - 11 June 2008 at 12:22am |
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TDOT
Seaman ![]() Joined: 09 June 2008 Location: United States Online Status: Offline Posts: 12 |
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Wow. That's incredible!!! The level of detail is just mind blowing. I'm trying to think of the quality of game an ISO world like these could make O.o
I read where someone called you and Jal the gods of ISO. They'd be right ![]() |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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TDOT - I think "no" gods haven't - more patience maybe.
Repair many small parts and now leveling of the ground is near to be ready ... also this works going as zoo with so many animals, but it is very fun to make them :) I don't know just for wooden parts in shadow-now roof on main building in left I make with violet, but I'm afraid if make all wooden parts in shadows with violet than the work will going as "violet animal planet"! PS Jal until now I can't find good place for more corn - try 2 places, but if put in center they "close" the picture :( ![]() |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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now have life everywhere like family village idyll
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Maybe move the wheat area behind the donkey, and corn where wheat is?
or Reduce the wheat by half since there isn't enough pixel variations anyhow and expand the corn where you have just one now in a way that you see wheat behind the corn but the corn stands proud. It really is the best iso corn I've ever seen and just one piece of corn makes this an incredible scene. I see one piece of corn and everything else is just background noise ;) |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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yep jal now is better, because have 3 yellow areas which aren't near one to another ...
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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start with animation, but I don't know what to do - to improve or to remove, because all objects are static and if add water to the wheel animation will grow too much :( or maybe to repair wheel and to leave without water just to move water under the wheel ...
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Garrett
Commander ![]() ![]() Joined: 04 May 2008 Online Status: Offline Posts: 147 |
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Well if you make the rotation so fast, it would mean the water is flowing at hig speed, while everything else in your work is pretty static.
I'd slow down a lot the aimation, so you can give the idea of a flowing water more simplier, maybe only moving a bit some reflections. A very very very VERY very very and overway cool thing would be make that water vegetation moving! |
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You'll hear your steps making no noise
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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ok Garrett :) Add 2 frames and will try to move water ... The work going to 60kb /have limit of 50kb/, but just for fun ... else maybe now wheel have right direction because the water aren't come from above. In that case must have only foam and some drops around the wheel. The wheel need more contrast and work over him !
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Garrett
Commander ![]() ![]() Joined: 04 May 2008 Online Status: Offline Posts: 147 |
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Just noticed the guy snoring between the trees!
I really admire and respect you ![]() Can't wait to see the finished work! By the way, i just noticed the floating squirrel too! Maybe you can animate that too, if you have time, space and will! |
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You'll hear your steps making no noise
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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hope soon to finish that ... need just repair the wheel, soft animation of the water and some other ...
sunflowers are small like this http://www.thegreenhead.com/imgs/sunflower-growing-kit-1.jpg heh like miniatures, because don't want to close too much areas :( ![]() Edited by zi-double - 01 July 2008 at 8:09am |
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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Hi Zi,
I just realized a wheel like that weights alot and it can never stand up like that without help. So I looked for images on the internet, and indeed the wheel will allways have some sort of a standard its leaning on. Ill show you what I mean. ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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The flies and breathing of the sleeping kid is really good.
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Fuzzyleaves
Commander ![]() ![]() Joined: 23 June 2007 Online Status: Offline Posts: 147 |
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I'm sad that I missed the second project, A third?
![]() Oh where's the shadow of the small building? If u added one in it's too light. Look under the the the porch of the bid house, the shadow is darker thn the maybe shadow of the small building. |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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After time out and more think for colours, current set is this ... look at more clear and easy can see and understand yellow green blue ets ...
I watch too much that work and I'm not shure what want and what is better, but want to finish with colours before end with the work and the animation :) ![]() |
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PixEd
Seaman ![]() Joined: 14 June 2008 Online Status: Offline Posts: 5 |
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those new colours are much softer on the eyes - big improvement
what lollige suggested: the wheel does need some support but it would be a shame to lose that nice little bit of animation on the plant - maybe if the plant was moved to the right you would be able to have both? also will the squirrel be animated? if it ran out from behind the chimney and jumped into the tree it would be lovely, though I'm not sure what your frame restrictions are... The squirrel looks very odd when other parts of the picture are moving. |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Shouldn't there be water IN the wheel?
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Not unless the entire lower half of the wheel was underwater.
e: Or did I misunderstand? I thought you meant that the wheel would also carry some water upward. Edited by Blueberry_pie - 17 July 2008 at 1:25pm |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Think to be finished ... I dislike some parts, but ... prefer to go in the next work :)
Yep animation isn't best only with 10 frames! Also the beem is a bit in left and very thin, but that is because want to keep animation of the plant. If I'm not forgot some suggestion will go and add to the gallery. Thanks for all suggestions ! ![]() ... and here is new idea with sand. Hope to repair some mistakes which I make in previous work, as light left part of the buildings and poor shadows. ![]() Edited by zi-double - 01 August 2008 at 6:05am |
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PC3200
Seaman ![]() Joined: 19 July 2007 Online Status: Offline Posts: 25 |
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This art is simple amazing, it gives off a Metal Slug feel to me.
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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This isn't Monkey Island :) Just small progress ... 33 colours without bg until now. ![]() |
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