Collaborations/Challenges | |
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Author | Message |
Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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@Nagapon
The blue floor of my tile (the one with the scientists at the table) is shaped like that so that the person doing the tile next to it could complete it however they like; i.e., either ending it there or extending it further along. You can fill in that transparency with whatever you want, you don't have to leave it as it is :P |
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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@Gecimen, cool I will play with that a bit. Its reeeeeaaaalllllly slow accessing pj recently, the internet here is super tight during the official meetings. I am told things will be back to normal after the 15th.. *crosses fingers...
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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WIP for tile #85. I was the last to claim one so I'm trying to adapt to whatever the surrounding tiles will have going on in them. This is mostly just figuring out the edges for now...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Nagapon; this whole area is yours to make.
![]() @yahkehbu; ok no worries :) @Mirre; going great, I'm adding yours now, you can do whatever you want :) |
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aeveis
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 82 |
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just checking back in, collab is looking great!
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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#92 is free.
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Can I take #92? Pretty please? :) I want to do another tile now!
And I've been checking back every now and then, and the collab looks great! We're so close to being done :D |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Eggy
Can I take #92? Pretty please? :) I want to do another tile now! And I've been checking back every now and then, and the collab looks great! We're so close to being done :D Last tile goes to Eggy ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sure Eggy, do you understand what I'm trying to say in the pic below?
The left tile (Drazile) needs to be connected. The right tile (Fusionnist) is just empty, you can invade a bit of there, but you don't have to (but I strongly advise). ![]() |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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I could have sworn I posted an update a few days ago. I feel like I'm going a wee bit mad. Here's both my updates:
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▄▄█ ▄▄█ ▄█▄ ▄█▄ |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Main image updated :)
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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I understand perfectly Gecimen :)
Now that it's up to me to finish the very last remaining tile, I guess I'll have to get to it. Feels exciting, I've forgotten how fun doing pixel art was! And here's the first WIP of the last tile! ![]() My main focus here is on a (gravity-defying) robot holding a burning match for no reason (for now). In case you're wondering, the robot is supposed to be slightly tilted so that's why its lines aren't 2-2-2 like the floors. Not entirely sure what else should I add to fill up empty spaces though. |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Why not multiple robots?
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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Update of tile #85. I think I am nearly done. Does it read well enough?
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Reads well for me
![]() I'd love to add more robots, but I don't know what kind of robots I actually want ![]() Anyhow, here's another WIP: ![]() What do you guys think? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Mirre, yes it does :)
@Eggy; the robot seems good. the black lines on the platform look a bit sketchy. There's still plenty of space to the right if you want to draw falling rubble or flying stuff. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Everyone, the collab is coming to its end, if you want to add stuff, please do so this week.
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Which platform with black lines are you referring to? Can't find them sadly. If you meant the platform with the crew of men and tree on it, then I don't see any black lines that look out of place or anything. An edit showing where these lines are would be helpful, thanks
![]() Here's another WIP: ![]() I call the robot done, and I decided to add a hexagonal tube that leaks toxic waste (I'm not entirely sure if that hexagon hole is iso though). Thoughts? |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Hole is not iso :p
you could make some liquid flood to blend from the tile on the right? |
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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Tile #85 is done!
![]() @Eggy looking good. I'd maybe put the arm of the robot in front of the pipe instead of under? Also, I have some things going into your tile from mine; a ladder and stairs. |
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Alright, thanks :) Will consider, and I'll definitely fix the hole and add the stairs and ladder.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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The black lines I mean are the lineart of the platform. You continued the same thing on the pipe. Here's how you can fix it, along with the hole:
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Oh, so that's what you meant. Thanks.
![]() I fixed the hole, I think. Had a bit of trouble with the stairs, but I did it. I'm calling this done, but will update if changes are to be made ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks much better now
![]() Alright then, is anyone updating their tiles? Mandrill your tile is not finished. Fusionnist, Yahkehbu? |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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Since we are only waiting for a few tiles to get done, I went back and fixed a few things that were bugging me about this tile.
![]() Coming along great. |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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I'm on it, Geci. :) some things need some work though.
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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I've decided to do some adjustments to my other tile, tile number 65.
![]() Made the tile blend a little better into the rest of the piece, edited the creature's "eye" a little (it was supposed to be an eye at first, but it just doesn't look like one to me anymore so it's now a suction cup), and somewhat refined the shading of pipes that connect to the floor and the container. I've also removed a cluster of green pixels that used to be at the bottom of one of the pipes (serving as leaking waste), as I feel like they have no purpose anymore. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Mandrill your colors are off :)
Let's wrap this up until mid-week :) |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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I've just checked them. Hex codes should be good.
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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Hey! Still working on mine :) almost done I think.
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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WIP_5 for 94
The last version was getting a little to busy with such a thick tail, so I went another route. Hopefully this merges the three of our tiles better? But if not I can always try something else. Thoughts? ![]() *edit, got rid of some stray white pixels |
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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@Eggy btw the ooze coming out of your pipe is rly cool :D and @Mirre your X-ray is really funny.
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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I've tweaked some details in a few of my tiles, so here's updated versions of them:
![]() ![]() ![]() The tentacle in tile #2 still looks a bit lumpy where it connects to tile #10. I think this was just overlooked, so quoting myself here... Originally posted by Mirre @drain: Also, here's a way to fix the lips of the plant on #43. :) ![]() |
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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Is that a Stargate? :D
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Main image updated.
@Mirre, I don't think drain visits the forums. Maybe you can PM him. |
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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@Eggy: Your robot tile came out looking great. Nice work on the metal textures.
@Mandrill: that tile is so cuute! I like turtles. @yahkehb: Thank you! I'm glad you like my x-ray tile, haha (and that you are able to tell what it is). And it's not a Stargate, just a random portal. But Stargate was certainly one source of inspiration for it! :) Your tile looks pretty neat! I have a little bit of a hard time reading the thing under the conveyor belt though. Maybe you could define it's shape/shading a bit more? @Gecimen: Ah, thanks. I have done just that. :) |
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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@yahkehbu and Mirre
Thank you! Your tiles look cool too ![]() EDIT: I just noticed tile 53 labelled as "WIP" probably needs finishing, and its author jeremy last posted their WIP on July 11 2015 if I'm not mistaken. Should I (or someone else) go PM jeremy or...? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Eggy, I have. Thanks.
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jeremy
Rear Admiral ![]() ![]() Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
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Hi, that tile wasn't a WIP! :)
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Ok then I'll call the collab done tomorrow, so if anyone has any updates....
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Just wanna say, this ISO collab has been pretty fun and I'm happy I got to make 2 tiles. The collab looks really great and everyone has done a good job in my opinion!
![]() I'm also amazed the collab took less than 1 year to get finished. I mean, if I'm correct, the last collab almost took 2 years ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Last one was 1,5 years and the previous three all took more than a year.
Actually if we somehow kept up the pace in the beginning, it would take less than 2 months :) |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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@ Mirre
Thanks! I love your tiles, amazing stuff! |
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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FINAL #94
@Eggy, Thanks! @Mirre I tried to clean up a few pixels, added some shading to the lion's 'beard/mane', and removed the conveyer belt gears, maybe its a little clearer now? :D Thanks for the suggestion. Also fixed the platform to the left of the conveyer belt, looks more clean now. And removed the falling soylent greens under the Lion head, it was getting a bit busy down there. @Gecimen I moved a couple other pixels around to help smoothe the border 'boundary' up a bit on the bottom. I'm calling it done, and looks like just in time. :D ![]() |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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delicatone
Commander ![]() ![]() Joined: 26 July 2018 Online Status: Offline Posts: 50 |
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Thanks Mandrill, you too!
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Fusionnist
Commander ![]() ![]() Joined: 01 April 2016 Online Status: Offline Posts: 119 |
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Good stuff everyone! Thanks for everything!
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Good job everyone!
Main image updated for the 100th and last time! |
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
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Are you just saying that or did you really keep count? :D
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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I keep each step of every collab separately ^^
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