Collaborations/Challenges | |
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Author | Message |
vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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![]() Super quick update to show that I'm not dead! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@vierbit; Very tricky and you solved it pretty amazing, to the point of burying the pillars of scaffolding within the wheat field. @vrine; the sprites look great!
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cjlm123
Commander ![]() ![]() Joined: 02 June 2021 Online Status: Offline Posts: 110 |
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I'm on the edge of my seat waiting for people to claim the last few tiles.
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Thank you @Gecimen! :')
![]() Getting closer now! |
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Sorry to double post but I think I'm happy to call this finished :)
![]() I'm happy to play with the way the sand ends, just wanted to give it some 'body'. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looks pretty good vrine! :)
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Thank you Gecimen!! :)
If 11 is still available I am keen to take it! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Awesome!
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@vrine; sure, #11 is yours!
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Thanks Gecimen and Irena!!
Quick WIP of 11: ![]() I just realised some of the web is encroaching on another tile, so I will remove that next update :) |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Vrine, I'm totally ok with adding web to my tile. The spider looks perfect. Remember to find some sort of sollution for the level difference.
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Thank you Gawrone! That really helps :)
Oh is my tile covering to different levels? I'll have to brainstorm on that one lol |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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The tower is really high. If you want to conenct the wooden wall balcony with the stone wall (rest it on it), you would have to indicate there is a slope, becasue the entrance to the tower is on much lower ground than the arch in the stone wall (vierbit had similar problem to solve). But maybe you could pretend that the stone wall goes behind, and the wooden stuff just ends similar to the other side and doesn't continue to the wall. There are theoretically many other solutions to that.
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Mirre
Rear Admiral ![]() ![]() Joined: 27 October 2023 Online Status: Offline Posts: 218 |
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Hello everyone!
The collab is looking amazing! Sorry for my lack of participation lately. I definitely want to finish #98, but I hope you can be a little patient with me. I gave birth to our baby girl on Tuesday the 22nd at 23:12! <3 So now we're at home adjusting to the new lifestyle. Not getting much sleep but starting to get used to the new routines now. I also got carpal tunnel syndrome during the end of the pregnancy which made it a little tricky to pixel. It's gotten better, but it's not completely gone yet, so I can't spend longer periods of time doing monotone hand movements unfortunately. I'll try and finish the tile little by little, but as soon as possible. :) |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Thank you for great news! Congratulations for both you gals. Do not stress your hand more than it's necessary. Nobody here cares more about quick finish of your wonderful tile than your health and well being!
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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Congratulations Mirre! <3
Wonderful news! Please take your time and get all the rest you need! Oh and sorry for lagging on my tile, fell in to a lot of unexpected freelance work. But I hope to be back on it ASAP. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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That’s wonderful news Mirre! If this is your first child, it may take a few months to adapt but everything will settle eventually :) Congratulations and I hope your wrist gets better asap.
Send our love to your baby girl! |
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cjlm123
Commander ![]() ![]() Joined: 02 June 2021 Online Status: Offline Posts: 110 |
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Congratulations Mirre!
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Koshechka-Ninja
Seaman ![]() ![]() Joined: 04 September 2022 Online Status: Offline Posts: 5 |
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Hi everyone! Gawrone has invited me to participate in collab, and I’ve chosen tile #72. I’ve never been to pj forum before and I’ve never participated in such activities so I’m really excited about it and I hope I won’t screw it up :’)
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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Hi! Also coming in at the last minute here after Gawrone suggested it. Would it be okay to take tile #80?
EDIT: I was just browsing the thread. I think Lehmure's got #80. It wasn't marked on the participant list so I thought it was free. I'm not sure I've quite understood how this works. |
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Congrats Mirre!! I hope you are happy and healthy! <3
Welcome onboard guys! Those tiles you've selected are free as the previous people's claims to them have expired due to lack of updates, I believe :) |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sure thing welcome to the collab. Both72 and 80 are free.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Yay
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Paperdomo101
Midshipman ![]() ![]() Joined: 07 August 2024 Online Status: Offline Posts: 20 |
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Hey there! I'd like to claim 89 if still available, I really feel like doing another one of these right now!
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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![]() Had a go at my tile #80. Not finished but it's a sand castle being attacked by a sand dragon. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Paperdomo: sure! @ambermechanic; looking great already!
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Originally posted by amberMechanic
![]() Had a go at my tile #80. Not finished but it's a sand castle being attacked by a sand dragon. That was fast ![]() |
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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Hey guys, still working on the tile! Was just working on Gargamel, and actually got the sprite in after some struggling and liked it a lot then started working on the kitty. Then Pro Motion somehow bugged out and started continuously executing the undo command and I couldn't stop it, tried to somehow save it while it was undoing the stuff but apparently it didn't help, as somehow I saved an image instead of a project and it was from the earlier stages anyway. Even worse is that Pro Motion told me it "made a backup" and that I shouldn't lose any unsaved progress, but I'm not finding said backup. So now the nice Gargamel sprite is gone
![]() EDIT: Looked a bit and apparently, Pro Motion NG has an "undo all" keyboard combination, set to ctrl + u. Right next to the z key for me. So I accidentally undid everything instead of one stroke simply because my finger pressed the key next to the intended one. I didn't even know a feature like this existed. Nice. |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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In that case probably redo would help. Usually you can redo every action you undid until you don’t make a different action instead.
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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It would have helped, though I had it happen another time and I tried redoing but if memory serves me correctly, the redo action couldn't redo everything so I still ended up losing some progress. This time around, while the undoing command unraveled, the program crashed so I lost whatever progress I made in that project and it told me that a backup was made, which to my knowledge doesn't exist :(
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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I don't remember how to load or where to find backup - haven't used Pro Motion for a long time, but I can install it after work and try to locate it. Just if you find it sooner let me know ;) Also if you haven't yet, click this for future: ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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I've set automatic backup to 1 minute, made a project and waited for several minutes. Then started to search for it but couldn't find it. I think you would have to write to the devs to knowhere backups are. Might come in handy anyway.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Eggy; Don't worry, I'm sure you will draw him even better next time :)
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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![]() The sandcastle is now in proper isometric perspective (more or less). I think this might be done. |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Looks amazing! You want another one? ;)
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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I might have a go at another one if there's one available. I can't see anything untaken on the grid.
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Looks great Amber! Love the sandcastle! :P
I believe 33 is still available? |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Yes, exactly. I can grant you #33 if you like. And this would be the last one, that is until someone drops or forgots their claim (hopefully not).
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Crispy
Seaman ![]() ![]() Joined: 26 August 2020 Online Status: Offline Posts: 3 |
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![]() Sorry I haven't uploaded a WIP for a while - I've had quite a busy few weeks. I'm thinking of having another two baby bears on here - one on the roof and another by the ledge, possibly pouring something onto the guy underneath like from a water barrel. If I have time I might make a window as well underneath the climbing bear. Nothing should really affect tile 33 either, unless the window slightly does or maybe the contents of the barrel being poured. And feedback is much appreciated! I've struggled with pixeling the bears and I'm a bit of a novice but it's been fun having a crack at this. |
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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Oh great! I'll have a go at #33 if that's okay, then.
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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![]() Just trawling through the thread to work out how the tower in #33 should work. Does this look plausible as a base to work on? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Yes this seems right.
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Paperdomo101
Midshipman ![]() ![]() Joined: 07 August 2024 Online Status: Offline Posts: 20 |
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Alright, here's my go at #89. I tried to blend the surrounding styles as well as I could and strayed from adding anything too distracting, as there is a lot of cool stuff other people have made around this tile, and didn't want to detract from any of that.
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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@Crispy you are doing great. Don't forget the shadows casted by all the characters.
@amberMechanic All good, but you are probably done already when I'm typing this :) @Paperdomo101 Great tile! You could always squeeze some character like a guard for instance, but sometimes a wise decision to let others shine for the sake of the overall image is the most valued and admirable. Great work! |
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Paperdomo101
Midshipman ![]() ![]() Joined: 07 August 2024 Online Status: Offline Posts: 20 |
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Thanks gawrone!
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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![]() A go at #33. I think this is working and hopefully fits with the surrounding tiles. ![]() |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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Looks perfect! That sun clock is beautiful and also such clever idea!
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amberMechanic
Midshipman ![]() ![]() Joined: 11 April 2021 Online Status: Online Posts: 18 |
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Thanks!
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vrine
Rear Admiral ![]() ![]() Joined: 16 May 2023 Online Status: Offline Posts: 225 |
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Love the sun clock Amber!
![]() I very uncreatively included stairs to try and resolve the level difference. Hopefully it worked! Thanks for letting me include web in your tile gawrone! :) |
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gawrone
Rear Admiral ![]() ![]() Joined: 20 June 2025 Online Status: Offline Posts: 510 |
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![]() Using the simpliest sollutions is very often the best option, and many times that's actually the creative way. Can't wait to see it installed. Also fixed the stair end of the pyramid. ![]() |
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