WIP (Work In Progress)
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Acherhar
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Quote Acherhar Replybullet Posted: 22 December 2007 at 3:07pm
Omg I love it, incredible design.
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Doomcreator0
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Quote Doomcreator0 Replybullet Posted: 22 December 2007 at 3:29pm
Perfect. Now just finish the sidewalk and submit it. :)

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Larwick
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Quote Larwick Replybullet Posted: 22 December 2007 at 3:42pm
It's been worth it imo. Although i'm not the one who had to spend hours on end making it but still! Well done well done well done.
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JackBauer24
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Quote JackBauer24 Replybullet Posted: 22 December 2007 at 4:48pm
One small crit is whether the sails would be out if the ship is docked.  When I think of the above scenario, its with sails tied down, etc.  Then again it might be just like having a car parked but the engine is running.  Anyhow, it looks awesome Jalonso.

Jack
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jalonso
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Quote jalonso Replybullet Posted: 22 December 2007 at 8:12pm
@Doom, the Pixeldam sidewalk is from the template. I already colored over it a lot. It wouldn't fit in the hood if I colored it all, so I can't/shouldn't color more of it.

@Jack, Yes, sail would be down in port but it would not be as dramatic with the sail up (tho, easier to color). Its just artistic license.

@Lar, thx! Do the sails finally look OK? I do have to fix the rope jaggies.

@green, nitpick away ;)
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flaber
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Quote flaber Replybullet Posted: 22 December 2007 at 11:58pm
hey
its THAT guy.

i guess... ahem... i guess, reluctantly that i can pretty well say the sails have good texture now. hehe
theres a few sections here and there of that ever lover '50% dither' and harsh 45degree cuts in dithering patterns. But they arnt bold and dont jump out at you
I suppose i can finally say you got some good texture going on.
Only left me with one last thing to say about them. (and thats no fun... tsk jal! fixing all my crits)
The range in contrast is too great. It ranges too greatly from very very light colours, to very dark colours. If possible lighten / remove some of the darker colours. Id almost say the 2 darkest colours of blue (besides your darkest/outlining colour) should go, or atleast get reduced.
Just to lighten up the contrast within the sails.
Otherwise. Dang yo. you fixed my crits. Texture is working now. Good colours. pretty well no 50% dither, no block colours/shades.
Its just contrast now... but maby thats just me.

New boat colours are sexy. but no texture.
With the harsh highlights strictly in a line, it almost gives a sense of rounding out/bubbling that each board does.
Beautiful colours, just too plastic.
same with the flat/walking part of the boat. Add even just one similar shade, and add alittle bit of texture. Dont even worry about your ramps, or shades, or anything. Double pallete blend (DPB), and then you dont even have to worry about shading. It jsut adds that extra bit of information and texture and detail, which the rest of the picture holds except for on the wood part of the boat.

Water seems too blue for being right at the coast / edge. Water is blue from reflection of sky, but when in amongst the buildings and ship there would be other colours reflecting onto, and if thats not good enough... then its also shallower which then gets the colour from beneath the water.
in one of your older edits (i think the one i last edited) it had alittle bit of green in it. I rather liked that water. I can just about see that shelf though that i suggested. Its a nice touch.

after those areas...
all that i can see or say.. is that the rocks still seem oily..
and the green dome seems flat.

you keep fixing things, and it keeps getting better.
making it hard for me to crit.

however, if your fed up working on it, and or is tired.
this is nothing to be ashamed about quitting with. This is still a good final piece. I just made a few more suggestions just incase you wanted to hear.


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jalonso
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Quote jalonso Replybullet Posted: 23 December 2007 at 8:43am
less contrast on sails - check
texture on boat woods - check
what was 'wet' but looked plastic -check...maybe
water blues greened up - check (affected many other areas too)
rock oil cleaned up by Greenpeace - check
green dome is re-highlighted - check


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greenraven
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Quote greenraven Replybullet Posted: 23 December 2007 at 9:44am
Originally posted by jalonso

@green, nitpick away ;)


As you wish. Like I said they're nitpicks so they are small and pretty insignificant.

The birds, the ones up in the air, something about their color that doesn't seem to fit in with the rest of the picture. But more importantly that one bird between the ship and the building seems to stick out like a sore thumb. As it is it looks like it's trying to tackle something behind the ship. The head is turned to the left while the body is facing north, and the head is above the wings. I dunno maybe you could work with it and place some unlucky sailor covered in chum.

The tattooed sailor standing next to the plank seems to blend in with the floor. If it wasn't for the red bandana I probably wouldn't have noticed him there.

The skulls on top of the building (where the two guys are swordfighting) don't seem skull shaped like the skull hanging about the door of the white building.

If everyone is going to be putting in their two cents for every miniscule little thing at this rate you be, very very rich, and never going to finish this bad boy. Feel free to use this complimentary super emote...


"pwnage comes with patience, practice and planning." ~ Jalonso   
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jalonso
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Quote jalonso Replybullet Posted: 23 December 2007 at 10:14am
Bird shot down - check
Pirate visits Michael Jackson's skin doctor - check
Skulls touched up - check
Sailor on balcony gets a treasure map - check

I am showing the scene in the Pixeldam hood where this will go for this update.

E: Should I rip us the sails like the canvas over the doors?






Edited by jalonso - 23 December 2007 at 10:18am
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greenraven
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Quote greenraven Replybullet Posted: 23 December 2007 at 10:38am
Awesomeness. 

The problem with ripping the sails would mean giving the ship a battle hardened look, and that means you'd also have to add scratches and marks on the hull as well. And that equals to more time and more work.
"pwnage comes with patience, practice and planning." ~ Jalonso   
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Acherhar
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Quote Acherhar Replybullet Posted: 23 December 2007 at 10:45am
NO RIPS! I love the sails the way they are. I do have some minor suggestions though, but only if you want to hear them, since I know this project must be getting on your nerves now :P
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jalonso
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Quote jalonso Replybullet Posted: 23 December 2007 at 10:48am
pleeeeez, suggest.
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Acherhar
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Quote Acherhar Replybullet Posted: 23 December 2007 at 11:10am
Ok, you asked :P
 
First of all, if the light is coming from the top right, then the littlest palm tree's shadow looks off, at least in my eyes. To me, it looks as if the the leaves and trunk of that tree should cast their shadow on, or slightly to the left of the second tallest tree.
 
Second, the colors of the trunks of the trees are inconsistent. The tallest tree's trunk seems to be in shadow, while the shortest tree's sticks out, so I think their colors should be reversed. The medium-height tree looks fine to me, since the leaves from the smallest would cast a shadow on it's trunk but not enough to cover all of it, hence the little bit of light you already have there.
 
Third, the left small dome and tower on the same building with the trees is strangely shaded. The blue highlight from the dome continues down on the brick wall, making it seem almost metallic. Wouldn't this area be in a bit of shadow, since it's rounded? Or at least maybe not in shadow, but I don't think it would have that bluish color.
 
Fourth, the water where the seals are is confusing. You can see the bottom of the seal in the water, but with the stairs that isn't the case. If you added one shady step below the water I think it would be fixed.
 
And finally, and this is just a minor thing, the bird all the way in the back in the water sort of blends in too much. Also, what is the orange speck in the water just off the dock? I was wondering about the yellow speck too, just below the left-most cannon,  but I can make a bird out of that one.
 
Once again, these are just tiny little things that seemed wrong, but it might be just me, after all, I still have a lot to learn, so don't take these things too seriously :P


Edited by Acherhar - 23 December 2007 at 11:11am
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surt
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Quote surt Replybullet Posted: 23 December 2007 at 1:03pm
It's flabbergastering how much work you've put into this. I envy you your level of motivation. It really shows that a lot of work does pay off.

The lighting suggest late afternoon and so low sun, which would mean little light penetrating the surface of the water and so I think it should be darker except perhaps for some specular highlights.
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jalonso
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Quote jalonso Replybullet Posted: 23 December 2007 at 2:51pm
Thx, Acherhar, I'd forgotten about MashPotato's crit on the palm trunks which is essentially what you said.
Those floating things were empty booze bottles that weren't reading well so they're gone. So is the pelican in the back.
The small domes are now all in stone.

@surt, I just can't change the colors of the water again. It would mean the sails would get out of whack. Because this is a fantasy block and not the open seas. Think that there are lights underneath the water, like a pool, k.




Edited by jalonso - 23 December 2007 at 2:52pm
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flaber
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Quote flaber Replybullet Posted: 23 December 2007 at 3:43pm
oooo
looks like your getting pretty close to being done.
shall i do 1 last edit for ya?
just giving 1 last visual crit for you?

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jalonso
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Quote jalonso Replybullet Posted: 23 December 2007 at 4:12pm
yup
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Acherhar
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Quote Acherhar Replybullet Posted: 23 December 2007 at 4:16pm

Gah, I'm sorry jal, I should have worded myself better. The blue worked fine as a highlight on the domes, what was odd looking was the blue below the dome, on the tower (indicated by green box). What I thought, was, that not much light would reach that entire area, and instead of being blue it should be a green color like the rest of the building, possibly lighter to show that there is some light reaching that area (at least more than the area occupied by the trees). Is it too late to change the domes back to the ones in the previous version?

Also, for the palm trees, the trunks of the largest and smallest trees are right on, but the shadow cast by the small tree still doesn't convince me. As you can see below (indicated by blue box), the shadow on the railing is at the correct angle, while on the tree, which is nearly the same distance away from the wall, has a misplaced shadow. It should fall on the trunk of the medium height tree. The shadows cast by the largest and medium height trees are fine because they are very close to the wall, unlike the small tree. Now, the medium tree's trunk is shaded the way it's supposed to be if the smallest tree's shadow were placed correctly, but maybe the top of the trunk could be darkened a little more. So, the only thing you need to do is move the smallest tree's shadow to the left a few pixels (don't forget the leaves' shadow), and it should be good. I think the shadow of the trunk from the smallest tree would fall right on the shadow of the medium tree's trunk. I suggested a possible edit below (hope you didn't mind ):
 
EDIT: Agh I'm an idiot, I was so busy focusing on the trees I didn't mention that I like the blurry step you added :) It makes the water look a lot more convincing. Along with that, I realized how much other cool stuff was in your pixel, like that fortune teller, and that hand sign is awesome! Congrats man, I can't wait until you submit this.


Edited by Acherhar - 23 December 2007 at 4:27pm
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Bisque
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Quote Bisque Replybullet Posted: 24 December 2007 at 12:19am
The progress in this is amazing :). I would never have the patience hahaha

I'm wondering about the sails though. They look as though they are being blown by the wind. If that were the case the ship would be moving and certainly not docked. It doesnt look bad or anything it's just technically wrong I guess haha.

again though wonderful job!
Poor Alice is dead. They cut off her head. But we'll be okay, didn't need her either way.
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Quote Scotteh Replybullet Posted: 24 December 2007 at 4:44am
This is pure awsomeness jal
 
you've got seals, ducks, dogs... where are the penguins?
lol
 
anyhow whats the site for pixeldam? (i'm a bit... Duuuh :P)
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jalonso
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Quote jalonso Replybullet Posted: 24 December 2007 at 7:36am
@scotteh, Those are not only seals you know. It is believed that seals are the basis of mermaids.

Pixeldam is found here.

@Bisque, yes the ship is not correct in a realistic sense but I took artistic license with it.


Cleaned up the palm trees and their shadows. Went for a clean look rather than correctness in that area.

And coming to the end which icon image represents this scene best, A.B or C?




Edited by jalonso - 24 December 2007 at 7:39am
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Acherhar
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Quote Acherhar Replybullet Posted: 24 December 2007 at 8:06am
Ah, much better where the trees are :) The clean look actually works perfectly, and the tower looks fine now as well, though I see you removed the light on the door, any specific reason? Well anyway, I LOVE this piece, and I would choose image C to represent it, though A is really close.
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jalonso
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Quote jalonso Replybullet Posted: 24 December 2007 at 8:08am
urghhh, I forgot the light...
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MashPotato
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Quote MashPotato Replybullet Posted: 24 December 2007 at 8:08am
I like C.  It leads you to think this is a nice simple picture of a man and his dog... and then you click on it and then BAM!, you're blown away :D
Perhaps nudge the icon down a pixel or two though, so there's a tad more border at the bottom of the rocks.
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Reo
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Quote Reo Replybullet Posted: 24 December 2007 at 8:31am
I agree C,And as I said before it looks GREAT!

Edited by Reo - 24 December 2007 at 8:31am
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Doomcreator0
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Quote Doomcreator0 Replybullet Posted: 24 December 2007 at 8:34am
I think C is. I'm glad you're finally done.

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jalonso
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Quote jalonso Replybullet Posted: 24 December 2007 at 10:28am
I will call this complete for now. I have sent it in to Pixeldam and will
upload to my gallery once Barry puts it up at PD.
In the meantime should any other detail needs improvement please say so.
I am so greatful to all of you who helped me with this project no matter how
little or much you contributed. This thread shows me that WIP threads really do make a difference in your work.



Have a great holiday and the best in the new year to you all.
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Quote Blueberry_pie Replybullet Posted: 24 December 2007 at 10:38am

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Acherhar
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Quote Acherhar Replybullet Posted: 24 December 2007 at 10:43am

Titanium star for you! Once again, everything looks incredible, and I like the new light you put on the door. The level of patience you have is unbelievable! Happy holidays and a happy new year to you too

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flaber
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Quote flaber Replybullet Posted: 24 December 2007 at 11:48am
hmm
i could still give you an edit
but it probably wont be until late 25th or 26th...
doing that christmas thing.
but its up to you if you want to wait or not.
snazzy snazzy

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jalonso
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Quote jalonso Replybullet Posted: 24 December 2007 at 12:40pm
Sadly, there is always room for improvement so any edit is still appreciated.
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flaber
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Quote flaber Replybullet Posted: 24 December 2007 at 1:16pm
jal, who are you kidding. you love it :)
the attention

ill get one to you as soon as i can.
the final edit.
how exciting. :D
looking good.

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flaber
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Quote flaber Replybullet Posted: 28 December 2007 at 10:00pm
nice jal
i barely edited anything. I wanted to just go over it one last time.
it was all just minor, unless a total overdo of something (which really wasnt necessary).



i found your sails to be really blue - when sitting back and looking at them. So i changed out a few colours.

changed your rocks abit.

slightly edited the left side of the dome.

the water..
Dont necessarily look at this as a crit or edit of it. Think of it more as a visual suggestion.
I was just comparing it to the rest of your colouring and shading, and the style of it is different then the rest of the picture. It has harsh colour blocks and not much transition between them.
Thought id suggest a possible texture / shading for it.
I only really worked on a good example in the shallow area below the house (you get grumpy if/when i do the whole thing). I sort of continued it into the deeper area towards the boat, but really didnt put much into that, for the same reason as what I just mentioned.
I marbled in darker circles throughout it, and then broke the lines of the circles. added some shadow shading, and changed abit of highlights...
Then I added a few more rows of ripples off of each object in the water.
Cut off the lighter coloured water hard at the edge (where im sure you can guess where it is) to suggest a shelf/deeper water for the boat. Then progessivly make the water darker as it reaches the boat.
Like i said though, the water is more of a suggestion then a correction.
Just thought id include that in there aswell.

Only other things i could see,
is a few readability issues. Such as the palm trees, both the leaves and especially stem.
the staircase at the back of the building. And the deck/flat part of the boat.
They arn't major issues, thats why i didnt touch them or edit them.

pretty well, i think i can say your ready to submit, unless you want to give it one last final edit.
looks good jal.

[edit]
forgot to mention
with the vertical separations in the sails. Made those alittle bit more prominant.



Edited by flaber - 28 December 2007 at 10:55pm

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greenraven
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Quote greenraven Replybullet Posted: 28 December 2007 at 10:17pm
"Barely edited anything"? 

If one 'barely edits', then one needs not to post an entire paragraph as an explanation of said edit. There's been a wee bit more than 'barely' here.
"pwnage comes with patience, practice and planning." ~ Jalonso   
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flaber
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Quote flaber Replybullet Posted: 28 December 2007 at 10:25pm
im not sure i understand.
my edit not helpful or purposeful?

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Quote greenraven Replybullet Posted: 28 December 2007 at 10:45pm
No, no, it was very helpful. I just meant is wasn't small as that 'barely' would suggest it would be. It was meant a compliment, sorry for the confusion. 
"pwnage comes with patience, practice and planning." ~ Jalonso   
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jalonso
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Quote jalonso Replybullet Posted: 29 December 2007 at 7:55am
I changed one of the colors in the sail but did not use any of the browns/reds because in Pixeldam this area goes over green grass and grey pavement and looked terrible. I agree that as isolated image (as shown here) you are right but it is made for Pixeldam :/

The dome was a mess o.O, that's fixed now, thx.

The water you made is great but I really wanted to keep Lawrence's suggestion of Sunshine Mario looking water even if the style of pixelling is not the same as the rest. Lawrence's suggestion really changed this project's direction and I loved it. Being that originally this was exocet inspired and so little of him is left I chose to leave the water as is.

The readibility of the palms is a compromise. I have very awful greens in my palette for palms. The iso circular staircase is technically incorrect. By blending the two with each other I think suggests both without either being clearly drawn. It can be much better I fully understand. (I have already started a new pixel [Pixiedust's Palace] where I will concentrate on circular staircases because its the one single thing that I did not fully improve upon.

I am now ready to leave this be. You have been truly awesome with your help and I learned many a new thing because of you. This project would be nowhere where it is without you. Your level of understanding pixels has always been something I mention when discussing who is at the top of my list os pixelartists and I respect your opinions highly, as you already know.


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Quote flaber Replybullet Posted: 29 December 2007 at 11:16am
im glad you found my help useful and learned a few things.
this is a huge change from what it originally was, and the final product looks good.

its good though too, that you understand that even the things you dont fix in this image, and the things that you did, can be applied to something new.

Im interested to see what your new project is.
(editing your pixels is much better than making my own :D. i can colour, but not always draw. hehe)

now submit to the gallery.

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Quote schrumpfkopf Replybullet Posted: 29 December 2007 at 11:20am
congratz - the only thing i dislike is the retarded skull on the big seal.
EVERYTHING else is of a very high quality.

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jalonso
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Quote jalonso Replybullet Posted: 29 December 2007 at 5:06pm
Retarded



What do you mean, that its even on there or how I drew it?


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Quote leel Replybullet Posted: 29 December 2007 at 5:17pm
Hmmm now that I look at it - the eye sockets needs be bigger! D:
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jalonso
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Quote jalonso Replybullet Posted: 29 December 2007 at 7:18pm
omg, will this ever end o.O


* yup they are too small.
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Quote greenraven Replybullet Posted: 29 December 2007 at 7:53pm
Originally posted by jalonso

omg, will this ever end o.O

Fun history fact: Leonardo Da Vinci never finished the Mona Lisa, everyday he would add something new, something small to it, up until the day he died. The Mona Lisa is, quite in fact, a WIP.

You have your answer bug man.


Edited by greenraven - 29 December 2007 at 7:54pm
"pwnage comes with patience, practice and planning." ~ Jalonso   
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Acherhar
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Quote Acherhar Replybullet Posted: 29 December 2007 at 7:55pm

Chime in anytime green :P

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jalonso
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Quote jalonso Replybullet Posted: 05 January 2008 at 3:03pm
Still waiting on Pixeldam to post to add to gallery.
In the meantime I can finally confess to you all.
The process of creating this pixel was a most incredible process because I was constantly conflicted by flaber, whom I respect so much, and adarias who I was interviewing while this was happening. I thought I was going to go crazy some days. Often conflicting thoughts, theirs and mine. Add to this that adarias was forcing me to recall things I'd long forgotten since art school.
Its a good thing I honestly believe that patience is the most important part of pixelart.


Edited by jalonso - 05 January 2008 at 3:04pm
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greenraven
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Quote greenraven Replybullet Posted: 05 January 2008 at 5:18pm
Tortoise and the hare, tortoise and the hare. 
"pwnage comes with patience, practice and planning." ~ Jalonso   
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flaber
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Quote flaber Replybullet Posted: 06 January 2008 at 11:48am
was starting to wonder what was taking you, to post.
anyways.
post 250. wanted to round it to a nice number ;)

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