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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
![]() ![]() ![]() Posted: 27 April 2012 at 8:50am |
doing tons of monster sprites, let me know if you have any suggestion or better solutions or ideas or whatever
I'm about to start doing the bigger ones, which will be harder / easier to mess up. ![]() |
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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Oh god these are so awesome. Are they for a game or something?
(Also maybe you could change the background to something a little less green/saturated to make it easier to see some of the colours?) |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by bannanawalrus Oh god these are so awesome. Are they for a game or something? (Also maybe you could change the background to something a little less green/saturated to make it easier to see some of the colours?) yeah I wanna make a classic styled rpg, but with random world generation. i used to have a white/gray bg, but you couldn't see anything either. there's no good solution, the ending result will probably have outlines |
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crozier
Commander ![]() ![]() Joined: 08 May 2023 Online Status: Offline Posts: 190 |
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Some of them have 4-5+trans color count instead of the usuall 3+trans (if your going 8 bit). Ice golem is looking a little flat. And the grey winged deamon (far right) and the fly could be given a better outline. I hope you update a lot, cause these are pretty sweet.
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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Cool, if all the art is like this the game will look awesome at the very least. Yeah, I feel like you may need to outline the characters. You could scale them up first and then just use a 1px outline to make it look less overpowering, since I imagine you'll have to scale them up for the game anyway.
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Furritus
Seaman ![]() Joined: 31 July 2011 Online Status: Offline Posts: 16 |
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looks like a game ive seen before
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by Furritus looks like a game ive seen before Inspired by realm of the mad god, which is what I'd guess you're thinking of. But don't worry, mine's a little different ![]() -Made mammoth bigger than elephant -added dire wolf / dire hellhound -worked on ice golem -prev now has 1x in case you want to try an edit, and full view with outline @crozier: Yeah, i've decided to go with just what looks best, rather than sticking to strict rules. And the that "demon" is supposed to be "mothman". yeah he needs work... @bananawalrus: check new preview for outlines ![]() |
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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Looks great. Only thing I'd say is that some of them (Scorpion man) for example, now look VERY Realm of the Mad God, so the game will probably have to be very different to avoid drawing criticism on that front. Still, a lot of them are very original and different so you shouldn't be too bad.
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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-made the dire wolf/ hellhound look less adorable
-mountain giant -cyclops -dragon ![]() |
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Colonel_Bracket
Seaman ![]() Joined: 11 April 2012 Online Status: Offline Posts: 22 |
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Some jaggies on the dragon, brown wolf and cyclops. (Dragon's jaw for example)
Other than that they're great. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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-more on dragon
-ice giant -fire giant -redid werewolf -other small fixes -vampire ![]() Edited by skeddles - 01 May 2012 at 4:37pm |
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Rayovatron
Commander ![]() ![]() Joined: 24 September 2011 Online Status: Offline Posts: 143 |
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They remind me half-minute hero on psp, a great game ;)
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by Rayovatron They remind me half-minute hero on psp, a great game ;) I've always wanted to play that, don't have a psp unfortunately. I love mini rpgs. Check this one out: http://pixellicker.com/games/games_slayin.html |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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working on the tileset for the game, not being as 8bit strict with it
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Rayovatron
Commander ![]() ![]() Joined: 24 September 2011 Online Status: Offline Posts: 143 |
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Keep going it looks awesome! :D
Edited by Rayovatron - 02 May 2012 at 5:58pm |
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Mille
Midshipman ![]() ![]() Joined: 26 March 2007 Online Status: Offline Posts: 51 |
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I'm not sure about the black outline, it does look nice in itself and really makes that easy to read, so I guess it's a good thing, but it might clash a bit too much with the background for my taste.
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Une signature? Comme Zorro ou Batman?
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Friend
Commander ![]() ![]() Joined: 01 April 2015 Online Status: Offline Posts: 710 |
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I think the black outline gives it a sort of neo retro feel somewhat akin to the newly released Fez.
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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@Mille yeah I feel like it doesn't fit really, even though it makes them stick out
here are some other outline ideas, let me know what you think ![]() |
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crozier
Commander ![]() ![]() Joined: 08 May 2023 Online Status: Offline Posts: 190 |
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No outline looks best, I think.
And nice variety on the tileset. Also, those elephants and dogs are epic, but perhaps thier proportions to the character is a little off. The ghost, thing under the red mushroom, the TMNT guy, and red eyed snow beast (far left) are a little unrecognizable.
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BrightBit
Midshipman ![]() ![]() Joined: 11 May 2014 Online Status: Offline Posts: 98 |
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The background integration of the 'no outline' versions is better but you can't separate the characters from certain background tiles. The black outlines make you distinguish the characters no matter what background you're using but they pop out too much and don't look as if they fit to the scene.
The soft outlines are some kind of trade-off of both advantages (and disadvantages). I don't like trade-offs but in this case it seems to work, so I like the soft outlines the most. ![]() However, the black outlines might fit if you increase the contrast of the background as well or add objects that also got a black outline (e.g. trees). ...but you possibly knew that already. PS: I changed the outline colour of the grey guy a bit. |
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Mille
Midshipman ![]() ![]() Joined: 26 March 2007 Online Status: Offline Posts: 51 |
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I like those thin grey lines so far. Smooth stuff.
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Une signature? Comme Zorro ou Batman?
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ekobor
Commander ![]() ![]() Joined: 20 February 2018 Online Status: Offline Posts: 194 |
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I like the third one down, second in. (Gray outlines without corners, thin line.)
The thicker white and black lines look like they are pulsing with power or something >.> I love the sprites, they are absolutely adorable. Might be nice to see some snakes though, you've got a few things that are part-snake, after all. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by ekobor I like the third one down, second in. (Gray outlines without corners, thin line.) The thicker white and black lines look like they are pulsing with power or something >.> I love the sprites, they are absolutely adorable. Might be nice to see some snakes though, you've got a few things that are part-snake, after all. There are snakes! To the right of the golems, under the chickens. Snake and cobra. I will prolly change the cobra's color to differentiate them. Also there will be a basilisk and a quetzalcoatl. |
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D3ATH-BR1NG3R-101
Seaman ![]() Joined: 30 March 2012 Online Status: Offline Posts: 9 |
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Very nice! Good Job with those.
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Glad you guys like it =]
if any one has any ideas to fix the "The ghost, thing under the red mushroom [pixie], the TMNT guy [kappa], and red eyed snow beast [polar bear]" let me know >.< +forest giant +ogre +gargoyle +mimic +ghast (poison ghost) ~changed elephant and mammoth ![]() |
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Partack
Commander ![]() ![]() Joined: 20 October 2011 Online Status: Offline Posts: 260 |
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I'm still not convinced by the outline.
I know why you want to add it and I know why you're having difficulty but mixing 2x(or more) pixels and 1x pixels rarely works and is a taboo as far as I've been taught. If the background and characters are 2x, then so too should the outlines or have none at all. as it's been said before, if they were by themselves and not intended to move or have a background at 2x pixels, you might have gotten away with the 1x outline. But since this is not the case, i really think you should cut your losses and go for either a 2x outline or none at all. Still love these little guys, they're adorable. edit: as a trade-off (or just an idea) considering they're quite flat looking, perhaps you might consider making them paper-cut-outs kinda, giving them a white 2x outline and then a dark shadow underneath. *Shruggs* just throwing ideas out there to make them stand out from the background without having to resort to mixing pixel ... zoom levels? depths? .. size? what's it called anyway. lol. Edited by Partack - 06 May 2012 at 4:40pm |
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ekobor
Commander ![]() ![]() Joined: 20 February 2018 Online Status: Offline Posts: 194 |
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By gods, you're right >.<
Sorry, my brain just said that he "regular" creatures would be together (as everything else is pretty organized to my eye), so I looked by the cats and dogs. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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![]() i think I'll just go for 1x outlines, easiest to scale and program, plus will probably look best. here's another mockup. |
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bannanawalrus
Commander ![]() ![]() Joined: 23 April 2010 Online Status: Offline Posts: 230 |
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Yes! I love it. I like the high saturation too but I think the rocks could be a bit more readable, either by being darker or maybe a more rocky shape. Could just be me though.
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Lehmure
Midshipman ![]() ![]() Joined: 01 May 2021 Online Status: Offline Posts: 65 |
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Wow!Its the same style of Realm Of The Mad God!I love it!\o/
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Trick17
Commander ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 120 |
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Your last WIP result looks very good in my opinion.
And I have to agree to bannanawalrus comment about the rocks. But very nice job overall! |
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Marken4
Seaman ![]() Joined: 03 June 2011 Online Status: Offline Posts: 24 |
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I really prefer them without the outlines, I think the thick, dark line lessen the readability.
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Partack
Commander ![]() ![]() Joined: 20 October 2011 Online Status: Offline Posts: 260 |
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Originally posted by skeddles
![]() I love this. Much better. |
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HeatPhoenix
Seaman ![]() ![]() Joined: 09 February 2012 Online Status: Offline Posts: 37 |
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Skeddles, I hope you're happy. I just wasted way too much time on that little minigame you posted.
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by HeatPhoenix Skeddles, I hope you're happy. I just wasted way too much time on that little minigame you posted. ^^ <3 current mockup, 1x cause I'm lazy ![]() and my tileset ![]() any ideas on how to get the trees to fit in better? is it the colors fault? I plan on having the terrain being randomly generated. Any ideas for tiles welcome |
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Bam112
Seaman ![]() ![]() Joined: 02 February 2012 Online Status: Offline Posts: 35 |
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Originally posted by skeddles Any ideas for tiles welcome. You could add different biomes. |
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crozier
Commander ![]() ![]() Joined: 08 May 2023 Online Status: Offline Posts: 190 |
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The trees are not reading as 3/4 view. The black outline doesn't fit in when theres no other scenery with the outline. (oh and dim the rock's outline just a tad)
Check out the A Link to the Past's trees. It's a good example of the 3/4 viewpoint. Hows the programming going? |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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@Bam112 Oh I plan on it, forest, desert, savannah, cave, mountain, volcano, underworld
Originally posted by crozier The trees are not reading as 3/4 view. The black outline doesn't fit in when theres no other scenery with the outline. (oh and dim the rock's outline just a tad) Check out the A Link to the Past's trees. It's a good example of the 3/4 viewpoint. Hows the programming going? I'll check em out |
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ellie-is
Commander ![]() ![]() Joined: 12 September 2021 Online Status: Offline Posts: 706 |
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contrast. Most of them need lots of contrast.
Also take a look at "What did I do to deserve this, my lord?" awesome psp game with tiny graphics that does the job of making tiny things stand out quite well. loving the bgs btw |
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HeatPhoenix
Seaman ![]() ![]() Joined: 09 February 2012 Online Status: Offline Posts: 37 |
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What are you programming this in anyway, going for flash?
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by HeatPhoenix What are you programming this in anyway, going for flash? Nope, gamemaker studio, so it will be HTML5, Android, and IOS. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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![]() Decided I wanted a more 8bit look. But I still want it to be pretty. Here's what I have so far. |
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Gamamoto
Seaman ![]() ![]() Joined: 10 May 2016 Online Status: Offline Posts: 26 |
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That's pretty awesome i like it !
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philippejugnet
Commander ![]() ![]() Joined: 21 April 2022 Online Status: Offline Posts: 459 |
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LOVED the look of the game!
Edited by philippejugnet - 07 June 2012 at 12:40pm |
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atprises
Midshipman ![]() ![]() Joined: 27 May 2016 Online Status: Offline Posts: 41 |
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The last mockup is very very pretty!
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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![]() ![]() and new tiles, cliffs, and significantly less good dirt. if anyone has any dirt ideas, please let me know. EDIT: new monster ![]() and here's the process, if anyone's interested http://i.imgur.com/Njrae.gif Edited by skeddles - 26 June 2012 at 3:56am |
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yaomon17
Commander ![]() ![]() Joined: 07 September 2022 Online Status: Offline Posts: 136 |
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The trees reminds me of King Author's Gold :D
The big blue guy reminds me of Adventure Time The new monster looks really nice and I really like the color scheme. |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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![]() attempting to animate... I suck... |
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ollantaytambo
Midshipman ![]() IGNORE ME Joined: 12 February 2012 Online Status: Offline Posts: 50 |
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Holy sh*t, this looks like a game I want to play, i especially like the cyclops
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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Originally posted by ollantaytambo Holy sh*t, this looks like a game I want to play, i especially like the cyclops yesss he's my favorite too |
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