WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Valley of kings Post Reply Post New Topic
Author Message
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Topic: Valley of kings
    Posted: 23 June 2012 at 6:06pm



Check the updates down there.


Edited by philippejugnet - 24 June 2012 at 7:20pm
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 23 June 2012 at 7:29pm
Refreshing.  This is a good chance to form good foundations for your piece before you get detail and pixel perfect crazy.  It may also be a good chance to do a piece with a more encompassing palette instead of a single hue that dominates the whole piece.  I'd like to see some reds and blues here too, but that's just me.  The planet or sun on the right looks pretty cool- the light adds nice punctuation.  Perhaps make it a bit brighter down the road after you've added detail to keep this punctuation. 

Also, it is a bit hard for people to give good critique when you just give the image.  It helps to voice your concerns for the current state and where you want to take it.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 23 June 2012 at 8:32pm
Thanks, but I think the art must speak for itself! if it isn't its a problem on compositon ^^.
Small update, turned music on, yeah it helps.

IP IP Logged
AirStyle
Commander
Commander
Avatar

Joined: 13 November 2017
Online Status: Offline
Posts: 376
Quote AirStyle Replybullet Posted: 23 June 2012 at 9:13pm
It's not that FrostButt's questioning your composition, it's that we can't tell where it's going. While you're still "composing" your piece, it's not going to look entirely like the final copy. Therefore, we can't see the vision you've set for this piece. If you want us to help you, you have to let us in on your big picture before we can help compose your piece. When you're done, the piece will speak for itself.
IP IP Logged
imnumberfour
Midshipman
Midshipman
Avatar

Joined: 24 June 2021
Online Status: Offline
Posts: 63
Quote imnumberfour Replybullet Posted: 24 June 2012 at 3:05am



Had a bit of a play. Meh.






Edited by imnumberfour - 24 June 2012 at 3:05am
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 24 June 2012 at 11:49am
Here guys:

Thanks all!


So, I kinda dreamed about this scene, that's why I am doing it.

Fits with this song
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 24 June 2012 at 12:19pm
Fantastic edit.  May want to be careful about the interaction between dragons, the people, and what the people are actually doing/motivating them. 

What I mean is right now you just have people gazing off into the horizon, which totally makes sense without the dragons.  But add in something as spectacular as a herd of dragons, and the context is a bit weirder.  Maybe having the people look awestruck somehow? or perhaps hiding or keeping stealthy?  Or, if the dragons are friendly. have the people beckoning to them or something?  Just throwing ideas of context- something your pieces are not always the best at. 
IP IP Logged
Night
Commander
Commander
Avatar

Joined: 29 January 2024
Online Status: Offline
Posts: 168
Quote Night Replybullet Posted: 24 June 2012 at 1:07pm
The perspective of the closest city/building thing fails, and you might as well want to throw some reflection in the piece to make the water and the piece it self look better.
Here's a rough edit:
IP IP Logged
AngelOTG
Commander
Commander
Avatar

Joined: 28 February 2009
Online Status: Offline
Posts: 258
Quote AngelOTG Replybullet Posted: 24 June 2012 at 2:06pm
I don't like the full-foliage trees growing out of the mountains, they don't really match the theme of the piece at all.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 24 June 2012 at 5:32pm
@Night - Okay, it's not water, it's grass. Heh, so I have to change it. Those are just statues like the MOAIS, they are not underwater.
@Angel - I don't know about that, I don't see anything wrong with it, but I will experiment something different.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 24 June 2012 at 6:51pm
Maybe this looks better:

IP IP Logged
AngelOTG
Commander
Commander
Avatar

Joined: 28 February 2009
Online Status: Offline
Posts: 258
Quote AngelOTG Replybullet Posted: 24 June 2012 at 7:02pm
Oh, I thought it was water too. Like some green mucky toxic water with people wading through them, which is why the trees didn't fit. But now they make sense. :)
IP IP Logged
a3um
Commander
Commander
Avatar

Joined: 25 June 2022
Location: Russian Federation
Online Status: Offline
Posts: 244
Quote a3um Replybullet Posted: 24 June 2012 at 7:45pm
Don't crop it.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 24 June 2012 at 8:25pm
Originally posted by a3um

Don't crop it.



IP IP Logged
Night
Commander
Commander
Avatar

Joined: 29 January 2024
Online Status: Offline
Posts: 168
Quote Night Replybullet Posted: 25 June 2012 at 2:42am
Oh wow, I didn't have a clue that it was grass. :P
Well, I see you're doing dramatic shadows to this, so perhaps you'd like to make them a little bit more dynamic, and also, to make it look more like grass, I think you should add moss on some of the statues, rock and perhaps the buildings as well, and also add more of the long grass on the ground.
Here's another (very) rough edit:


Edited by Night - 25 June 2012 at 2:44am
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 25 June 2012 at 1:18pm
Thanks Night <3

IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 26 June 2012 at 1:11pm
+ Dithering:
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 26 June 2012 at 1:46pm
I still don't think your dithering ever fits the style of your pieces.  Just add another color or color mix more. 

somewhat off topic: I also thought the greenish blue was a murky water at first, and I thought it made the piece very interesting and brought the viewer to an interesting place.  Somewhat saddened it's grass :p

kutgw
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 26 June 2012 at 4:48pm
I will do both versions then

Edited by philippejugnet - 27 June 2012 at 2:58pm
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 26 June 2012 at 6:17pm
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 26 June 2012 at 6:30pm
Color update:
IP IP Logged
||||
Commander
Commander
Avatar

Joined: 31 May 2023
Online Status: Offline
Posts: 202
Quote |||| Replybullet Posted: 27 June 2012 at 2:47pm
Nice colors and sky.. I'm glad to see you take another approach! Those colors with dithering look really good and give it a nice misty effect.
But why the heck are they submerged into what looks like short grass on a plain!? That's just bizarre in a bad way.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 27 June 2012 at 2:55pm
here update thanks ||||


It's not strange =/ <-

My idea was like: Once they made a valley with lots of statues, one statue for each king... Then time passed and the earth covered them all, leaving just ruins.

Edited by philippejugnet - 27 June 2012 at 3:01pm
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 27 June 2012 at 3:06pm
Yeah, but the Easter Island heads aren't really buried in the ground...Are they?  More importantly, they are HUGE and HEAVY.  And your statues look human size.  Work on making your statues appear huge and much larger than life, which gives the feeling that it is so sturdy it'll never move, not like yours look like they are ready to tip over easily.  Maybe add tiny sized humans walking through the valley?
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 27 June 2012 at 3:23pm
Maybe they are and nobody knows :D
Ok, I think I will just make them bigger.
IP IP Logged
||||
Commander
Commander
Avatar

Joined: 31 May 2023
Online Status: Offline
Posts: 202
Quote |||| Replybullet Posted: 27 June 2012 at 3:57pm
Oh I see.. it just comes of as if they weren't monolithic statues in ruins at all. I thought it was one guy buried almost fully as if in quicksand and the others too sinking, but carrying on through a marshland. I was confused by that because of the flowers though.
 It makes more sense now indeed; but maybe have the statues less submerged and more crumbled with rocky debris to show the mass.

Another positive thing.. I like the shadow in the foreground a lot!
EDIT:
I just realized a second after posting that maybe the perspective of the shadows is a bit too severe on one side:
The one on the right being a suggested approximate angle


Edited by |||| - 27 June 2012 at 4:23pm
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 27 June 2012 at 4:34pm
Thanks |||| for real, thankyou! =D
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 28 June 2012 at 8:12am
Also, I noticed your piece may have a very basic compositional fault. Take a look at this, and compare it to your tower centered in the middle of the picture and decide for yourself.
IP IP Logged
imnumberfour
Midshipman
Midshipman
Avatar

Joined: 24 June 2021
Online Status: Offline
Posts: 63
Quote imnumberfour Replybullet Posted: 28 June 2012 at 8:20am
Perhaps, instead of increasing the size of the statues, you could have vines/moss growing on them and make then look at tad more beaten up?
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 28 June 2012 at 11:12am
Thanks guys and thank you so much frostbutt!

|||| working on te shades

Edited by philippejugnet - 28 June 2012 at 11:12am
IP IP Logged
nivek
Seaman
Seaman
Avatar

Joined: 24 August 2020
Online Status: Offline
Posts: 38
Quote nivek Replybullet Posted: 28 June 2012 at 7:14pm
The castle(whatever it is) thing looks a bit small in this scene compared to the things around the border. I'm sure you're not focused on it yet but that's just what I think.

Who knows, maybe you'll add more detail later
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 29 June 2012 at 9:48am
well, its far away on the horizon...
IP IP Logged
Gamamoto
Seaman
Seaman
Avatar

Joined: 10 May 2016
Online Status: Offline
Posts: 26
Quote Gamamoto Replybullet Posted: 05 July 2012 at 9:18am
Will ther be moss on those statues ? Because if they were burried in the ground for centuries I think that moss would've grown on them (just thinking).
Else really nice stuff !

Edited by Gamamoto - 05 July 2012 at 9:18am
IP IP Logged
Inarma
Seaman
Seaman
Avatar

Joined: 15 December 2007
Online Status: Offline
Posts: 4
Quote Inarma Replybullet Posted: 08 July 2012 at 12:58am
I think it'd be an interesting move to make the mountain to the right that is connected to the castle into a castle itself. I think it'd give the scene a sense of being vast and make a good focal point that would lead you from the right along to the left. I'd also make the rock formation that obscures this new castle a little smaller to make this new focal point stand out. Just a thought :)
IP IP Logged
Pookaball
Midshipman
Midshipman


Joined: 03 July 2012
Online Status: Offline
Posts: 55
Quote Pookaball Replybullet Posted: 08 July 2012 at 8:14pm
It's... Awesome!
I wish I could do the same, but I think it's all about learning and practising.

Edited by Pookaball - 08 July 2012 at 8:14pm
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 30 July 2012 at 8:43am
Thanks guys, here, update. It looks like something done by fool but it was coincidence, if there's a problem in than I will post ref.
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 30 July 2012 at 4:11pm
It is a pity I would love to see the beautiful clear water on the foreground ...
And on the left is not a walking castle by Hayao miadzaki? : D
I really like your sketches, the only thing that confuses me is the statue of an archer on the right, he is too similar to a live person.
Maybe it is positioned at a different angle (a more difficult foreshorten)

Жаль, мне очень хотелось бы видеть красивую прозрачную водичку на переднем фоне... А с лева не ходячий замок Хаяо миадзаки? :D
Мне очень нравятся твои зарисовки, единственное что смущает меня это статуя лучника с права, он слишком похож на живого человека.
Может его стоит расположить под другим углом (более сложный ракурс)


Edited by Yuran - 30 July 2012 at 4:12pm
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 30 July 2012 at 4:28pm
And the only thing that I want to say critical - it is too early to do small details - it distracts you from the overall composition and the painting of those little details takes much time.


И единственное что я хочу сказать критичного - пока рано заниматься маленькими деталями - это отвлекает тебя от общей композиции и на рисование этих маленьких деталей уходит много времени.
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 31 July 2012 at 8:33am
priviet yuran! kak dela? spaciba =)
ya iyublyu isskustvo Miazaki!

~paca~
IP IP Logged
Juniorps
Midshipman
Midshipman
Avatar

Joined: 06 December 2010
Online Status: Offline
Posts: 91
Quote Juniorps Replybullet Posted: 31 July 2012 at 5:34pm
Me lembra muito shadow of the colossus , só faltou o cavalo agro
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 02 August 2012 at 8:51am
hah!
IP IP Logged
LachieD
Midshipman
Midshipman
Avatar

Joined: 25 May 2017
Online Status: Offline
Posts: 72
Quote LachieD Replybullet Posted: 02 August 2012 at 1:40pm
Wow! Great work. I kinda thought I would miss the castle and the bridges, but this setup gives the scene a more solitary/isolated feel. Wonderful details all over the place.
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 02 August 2012 at 4:20pm
So what?
Mountain as a mountain, nothing special, very similar to the stone, so much cracked stone walls, lovingly ironed a small brush ...
I like it straight and want to touch their toes. Cool!


I'm joking way
I, too, so I like to do when work is not half done, to make some part of almost complete - pleasing to the eye and inspiring to do more.


А что? Гора как гора, ничего особенного, очень похожа на камень, такие большие растрескавшиеся каменные стены, любовно выглаженные маленькой кисточкой... мне прям нравится и хочется потрогать их пальцами. Круто! :DDD я шучу так )) А я тоже так люблю делать, когда работа ещё и на половину не сделана, какой-нибудь участок сделать почти завершённым - радует глаз и вдохновляет на большее.

Edited by Yuran - 02 August 2012 at 4:31pm
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 02 August 2012 at 7:36pm
during this WIP thread the artwork has gotten much more refined in terms of detail, but has lost all of the atmosphere of the original. the truncated forms of the statues are also distracting, a bit too even in how the meet the ground. the pool of water was more interesting than grass, even if it is more derivative of the Elk piece this is inspired by.

the narrative of the original is also gone. it was once a heroic bowman looking at a fearsome dragon with ruins in between, but now it's just some half-statues in a field.

The composition of the original was well-balanced, with the focal points of the narrative balancing each other. The current composition is sort of cluttered along the bottom.

That being said, the parts that are refined are looking good, I would just keep in mind composition and the narrative, and don't get lost in refining until you know how you want to move forward.
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 03 August 2012 at 10:48am
Thank you, Cure, I also sometimes lose the original idea, when I do big work. This advice to shake on my own mustache :)

Спасибо, Куре, Я тоже иногда теряю первоначальную идею, когда делаю болоьшую работу. Этот совет мотаю себе на ус
IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 03 August 2012 at 12:06pm
Again, I admire your ambition, courage and confidence, but perhaps you should learn to master a more traditional pixel art canvas size before doing a size that is more or less completely out of expected size for a pixel art scene.  Perhaps even less than 1/4 of this size would fit this very well and the size restrictions would probably coerce you to have sharper and better arranged pixels.  Don't abandon the unique advantages of this medium in a courageous attempt
IP IP Logged
H|F
Commander
Commander
Avatar

Joined: 14 March 2020
Online Status: Offline
Posts: 363
Quote H|F Replybullet Posted: 03 August 2012 at 12:43pm
Keep going and don't change the size, this will be wonderful when it is finished!
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 09 August 2012 at 11:23am
Thankyou guys, I still don't like some stuff so I will probably be changing it.
THANK YOU SO MUCH!
IP IP Logged
philippejugnet
Commander
Commander
Avatar

Joined: 21 April 2022
Online Status: Offline
Posts: 459
Quote philippejugnet Replybullet Posted: 09 August 2012 at 12:26pm
:)
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 09 August 2012 at 1:49pm
Oh, floating mountains, there is something like in the movie "Avatar"
:)

О, парящие горы, есть что то похожее в фильме "аватар"
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum