Resources and Support
 Pixel Joint Forum : The Lounge : Resources and Support
Message Icon Topic: Carpet/Rug textures Post Reply Post New Topic
Author Message
superdiazepam
Seaman
Seaman


Joined: 10 October 2013
Online Status: Offline
Posts: 3
Quote superdiazepam Replybullet Topic: Carpet/Rug textures
    Posted: 10 October 2013 at 4:47pm
Hey all, new member and aspiring pixel art newbie here. I have been teaching myself for the past week using tutorials found on here and elsewhere online. I worked through a good tutorial on creating textures, but one of the textures that was not covered was a flat carpet/rug texture.

Would anyone happen to have any tips/advice on making carpet textures? I am currently working on a pixel carpet that I just jumped into. It's looking alright so far, but I don't know how it will look when I will eventually try to loop it.


Thanks in advance

super-d
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 11 October 2013 at 7:55am
post what you have.
IP IP Logged
superdiazepam
Seaman
Seaman


Joined: 10 October 2013
Online Status: Offline
Posts: 3
Quote superdiazepam Replybullet Posted: 11 October 2013 at 1:39pm
This is what I have so far, 16x16 looped four times:



Not sure how well this works as a ground texture in a video game (that's what I was going for), but I don't know how to make it as such.
IP IP Logged
AlexHW
Commander
Commander
Avatar

Joined: 19 June 2019
Online Status: Offline
Posts: 285
Quote AlexHW Replybullet Posted: 11 October 2013 at 10:51pm
Think about the contrast, and concentration of detail. A floor texture generally has a consistent tone because overall it is flat, like any surface. If you use too much contrast in your details, they begin to distort the apparent flatness of the surface. There's a phrase that artists use, "draw what you see, not what you think you see."
You may think to draw certain details, like fibers, etc in the carpet, but from a distance you may not even see fibers.


Edited by AlexHW - 11 October 2013 at 10:51pm
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 12 October 2013 at 9:57am
Indeed. For carpet you don't have to pixel a whole lot. You can for example make a 2 color, tone on tone, subtle pixelling and then offset with shiny glossy floor to be read as carpet. Its not what your pixel is what the viewer reads.
IP IP Logged
superdiazepam
Seaman
Seaman


Joined: 10 October 2013
Online Status: Offline
Posts: 3
Quote superdiazepam Replybullet Posted: 15 October 2013 at 12:01pm
Okay, that does make sense. I had a wrong visual approach in my mind.

Thanks, I will try to post more as I go.
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum