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Author | Message |
administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 03 November 2014 at 12:01am |
CHALLENGE: A Day at the RacesDepict some form of racing. It can be any kind of race: a horse race, a kart race, an egg and spoon race, etc... CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe A Day at the Races pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! |
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Mrmo Tarius
Commander ![]() ![]() Joined: 12 February 2022 Online Status: Offline Posts: 367 |
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I've started working on this, but I'm not sure I like it very much :D
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Mrmo; But I'm sure I like it =)
Also, my WIP. Very rough just to show an idea and maybe get some critique. Does it counts if both racers riding the same turtle? ![]() Edited by Finlal - 03 November 2014 at 4:48am |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Mrmo Tarius
I've started working on this, but I'm not sure I like it very much :D ![]() What lovely cars ![]() |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() Changed environment from desert to some meadow. It's more pleasant to my eye. And turtle must eat something, i guess. Also cleaned background behind men so they contrast it more. Any advices? UPD. Made it more like a road in mountains. Is it readable? Edited by Finlal - 03 November 2014 at 10:37am |
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Temessis
Midshipman ![]() ![]() Joined: 21 August 2021 Online Status: Offline Posts: 54 |
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@Finlal
Yes, I guess :D Two humans on giant turtle. Image approved :D And serious. In my opinion, you should try to make a little indentation in mountains for better results, like here: ![]() I think it should looks better, because mountain with these paths isn't flat - look at this link. This mountain has got a little "jumps" between each level of road Edited by Temessis - 03 November 2014 at 10:58am |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Temesis, you're right, thanks.
Edited by Finlal - 03 November 2014 at 11:22am |
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DrTripwire
Commander ![]() ![]() Joined: 29 October 2014 Online Status: Offline Posts: 174 |
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@Mrmo
Awesome job! Is that dust or exhaust? If it's dust, maybe you should change the ground. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() Finished poles on the left. Also gave a turtle some work. Men are still stickmen and I don't know what to do about that. And maybe I should change colors or move turtle somewhere? Edited by Finlal - 03 November 2014 at 4:14pm |
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KPJFormat
Seaman ![]() ![]() Joined: 22 October 2014 Online Status: Offline Posts: 6 |
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Hmm, this is a good opportunity to work on a horse animation (something I've been meaning to make, that's a bit daunting). Love what I see here so far. If I could make cars like Mrmo's I would be very proud, I'm sure I do like them very much!
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the pixel chicken
Seaman ![]() ![]() Joined: 17 May 2014 Online Status: Offline Posts: 10 |
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@Finlal
i actually really like he composition of the piece. i like the fact that the turtle isn't placed right in the middle so i think to move it any further to the right would be a mistake. Edited by the pixel chicken - 03 November 2014 at 11:40pm |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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I'm doing a pod race, and there's nothing you can do to stop me.
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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My progress so far. Still having doubts about colors.
![]() @Drazile, Darth Vader started with pod racing. Pod is the path to the dark side. Edited by Finlal - 04 November 2014 at 4:19pm |
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Cozzmy13
Seaman ![]() Joined: 10 August 2014 Online Status: Offline Posts: 12 |
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Originally posted by Drazile I'm doing a pod race, and there's nothing you can do to stop me. o.O are you here too? =)) |
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Mrmo Tarius
Commander ![]() ![]() Joined: 12 February 2022 Online Status: Offline Posts: 367 |
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Vroom vroom :)
![]() ![]() ![]() ![]() Edited by Mrmo Tarius - 05 November 2014 at 4:35am |
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Cozzmy13
Seaman ![]() Joined: 10 August 2014 Online Status: Offline Posts: 12 |
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The Iron Bars at the top don't work with the perspective.
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 677 |
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I assume those are just design elements.
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() Decided to take some colors from DB's 32 palette since it's one of the best palettes world has ever seen. I think it's for the best. |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Finlal
![]() Decided to take some colors from DB's 32 palette since it's one of the best palettes world has ever seen. I think it's for the best. Its looking lovely. Would softening the clouds help to better achieve a soft misty BG? If not intended to be soft and misty would lowering all clouds or raising all the clouds so the sky is half open make for a more expansive scene? Would a broken/messed up pole help the scene as the theme is not 'invent a new race' so it seems like these people do this often? |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Jal, I didn't really get "softening the clouds". You mean color?
Lowerng all clouds is good for composition, you're right. Same goes to broken pole. Though I highly doubt they do it often taking in count turtle's speed =) Also tried to make some fog in lowlands (sketchy). ![]() Edited by Finlal - 05 November 2014 at 1:52pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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That's what I meant to suggest too.
If you lower the clouds (fog/mist) and soften the contrast then the BG mountains should read as foggy. You have to balance the 2 sky shades so the roads in the farthest back mountains help to further fog/mistify. Well, maybe weather a pole or two a bit. They look freshly painted. btw, not entirely sure but I think the back leg on the turtle should be much forward. Almost meeting the front leg. |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Tried to weather one pole (first on the left).
Also changed colors a bit. Doest it looks foggier now? About leg - it would work with most of animals but not with turtle because they take very slow and short steps. ![]() Edited by Finlal - 05 November 2014 at 2:41pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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The clouds will have to be very low to be foggy.
Right mountain with bridge everything below the top 2 tiers +- and below is all light color and everything above that the darker shad with soft misty streaky blend (dithering is probably good for this FX). Edited by jalonso - 05 November 2014 at 2:45pm |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() I'll thy dither tomorrow. Huge thanks, it really helped a lot! |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Finlal, hmmm. I think you may be headed in the wrong direction.
The layout was good before. This new BG mountain does not seem to match the environment. I could make you a rough small section edit in the am of the BG only if it would help. I don't know you well enough yet, so like a vampire I need an ok to enter :p Edited by jalonso - 05 November 2014 at 6:40pm |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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Sure, I'll be even happy if you do that.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Finlal. I was just going to show a foggy rough edit to maybe help you see things differently but another issue came up when inside your pixel that may not be solved for this pixel but something you need to work on, k.
The first edit shows what I had mentioned before using the colors already in your pixel. Where I aim to show you how lowering the clouds makes for a foggy/misty scene and how adding a shade at the bases of mountains further enhance the ground fog. Best seen in the right hand side. The edit below that with the 16 color palette shows this even better because the colors have been adjusted. This led me to your palette and the skill known as 'palette unification'. Your pixel is using 30 colors so many of which are wasted. The palettes on the black BG shows a quick way I just cleaned up you mess. This was quick and rough and I have many shade errors so this is just a guide, k. I think you can make this pixel with 12 colors and see no change at all. Whenever you are pixelling anything just work on the assumption that any color you place might and usually WILL be tweaked. In the turtle you added colors you needed for that area instead of looking for colors already existing in the pixel or tweaking a shade that is already there so it works where it was and in the new area you were going to add a color. Unless one works with an existing palette coloring is always a process of making a shade then every so often adjusting each one here and there so colors are kept to a minimum and the working palette is unified constantly and then even at the very end once more when you check levels and contrast. A 'working' grey, for example, might start out as pure 50/50 then find its way to a warm grey then to a cool grey and even change to an actual shade that 'reads' grey but may be an ochre, purple, green or anything at all. Palettes are organic and you should be very flexible about them as colors in pixelart are not always as sensible as they can be in other mediums. Its not uncommon for the 'yellow' your mind sees to be a 'purple' in a pixel. --- This is just feedback for you to think about and help you find your way because its just my opinion and nothing more. To me all common pixel skills are wonderful and required to understand and improve upon if one wishes to be a pixelartist but nothing separates the skilled from the unskilled as color selection. Palette unification is the most beautiful thing there is in any pixel. Even when one does not understand this process and just works with a given perfectly unified palette they usually find creative joy, freedom and creative stress-free satisfaction. This is why DBs 16 is such a hit :) ![]() ...sooooooo, yeah! |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Jalonso, WOW! I didn't expect that!
Huge thanks for this, it's the best feedback I could get. I've read article about colors few times and still has some misunderstanding. You just made me one step closer to good color feeling. I think doing this picture with 12 colors is an option =D Also thanks for mountains. It's a great example of foggy rendering. P.S. Maybe there was a problem with an image I uploaded since there was 8 (!) colors it that little area and nowhere else. ![]() I had only 22 colors. UPD. Tried to make 12-colors palette, what do you think? ![]() Edited by Finlal - 06 November 2014 at 2:34pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Finlal, Don't stress yourself for this challenge just finish it up and do the best you can for the week.
My comments and edit and the whole palette thing is for future work and something to focus on polishing. You won't achieve this by Sunday so just see what you can do and enjoy yourself. The 12 color palette you made looks nice and clean. Maybe the red is a bit saturated is all. In this scene and with its lighting that red would be cooler (blue/purple) but maybe (greenish can work too). |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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@Jalonso, I sure can't achieve this by the end of the week, but maybe I can make my very own 12-15 color palette in one or two month. Analysing other's great paletts and artworks might help get color theory better. And also I'll have my own palette. I guess it's a good idea, thanks for aiming.
I'll do my best to make that turtle shine. And thanks again for the feedback. Maybe I'll get non-green ribbon this time thanks to you =D Edited by Finlal - 06 November 2014 at 2:45pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Finlal
...thanks to you... No. That would be thanks to you being open to new things, ideas and processes. Best o'luck :) |
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Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
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![]() Changed colors to new ones. Now this picture has only 12 colors and you were right. Not many things changed. Sure it needs lots of work and I might change colors, but it's working. UPD. Maybe adding few white lines on BG for showing the mountain will do good. It's a bit empty there at the moment. UDP2. And maybe it can be only 11 colors? ![]() Edited by Finlal - 06 November 2014 at 3:24pm |
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CooliePixel
Midshipman ![]() ![]() Joined: 10 October 2016 Online Status: Offline Posts: 14 |
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Really interesting conversation about colors
I'm not at that level yet, I just pick colors I think work together and somtimes change them later hmm but here's what I got so far ![]() I want to color the biker, still need to work on the right side of the image, the skies and the road. do you think it has potential? o: any suggestions? I thought about adding little crowd on the right side and make them cheer up and jump when bikers reaches them |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@CooliePixel. Some people are naturals :p
Of course it has potential. It looks awesome and the bike's entrance is so exiting you don't mind seeing it again and again. |
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Ceres Mikael
Seaman ![]() ![]() Joined: 12 January 2015 Online Status: Offline Posts: 6 |
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ehm... well so I saw this challenge and my mind just gave me this... may add a background because it looks plain tho...
![]() edit: By the way it seems I'm kinda crazy sometimes... ![]() Edited by Ceres Mikael - 06 November 2014 at 6:50pm |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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WIP
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Druid_cz
Seaman ![]() ![]() Joined: 06 July 2008 Online Status: Offline Posts: 3 |
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Well.. . I tried CGA palette :D Also... this is my first challenge here :D
(this is probably final) ![]() Edited by Druid_cz - 08 November 2014 at 6:24am |
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lespalt
Seaman ![]() ![]() Joined: 09 November 2014 Online Status: Offline Posts: 11 |
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Hey guys, here's my very much beginner-level WIP of a "portrait" of a rally copilot..hope that counts for the challenge! :) My plan is to add more interesting shading to the face and some sponsor ads on the helmet..if I can pull it off ..not really sure where to start. Feedback welcome :)
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by lespalt Hey guys, here's my very much beginner-level WIP of a "portrait" of a rally copilot..hope that counts for the challenge! :) My plan is to add more interesting shading to the face and some sponsor ads on the helmet..if I can pull it off ..not really sure where to start. Feedback welcome :) ![]() You'll have to make it be a race somehow, k. "Depict some form of racing" is the main rule of the week. |
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lespalt
Seaman ![]() ![]() Joined: 09 November 2014 Online Status: Offline Posts: 11 |
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Originally posted by jalonso
You'll have to make it be a race somehow, k."Depict some form of racing" is the main rule of the week. Yeah that's kind of what I thought. Maybe I'll try to put the little guy in a race cockpit somehow.. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 677 |
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If you finish that coolie I would be amazed!
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Final:
![]() meh, but I don't know how to improve it, and time is short |
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lespalt
Seaman ![]() ![]() Joined: 09 November 2014 Online Status: Offline Posts: 11 |
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Ok, now he's racing :) I tweaked the face and helmet for hours, but can't really seem to find a way to make it look more interesting without making it worse :/
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@lespalt. Why not widen the canvas a little bit on the sides and then place another car behind this one chasing it?
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lespalt
Seaman ![]() ![]() Joined: 09 November 2014 Online Status: Offline Posts: 11 |
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Good idea, but unfortunately I won't have any more time to work on it before the deadline. Will submit this as final:
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by lespalt Good idea, but unfortunately I won't have any more time to work on it before the deadline. Will submit this as final: ![]() It shouldn't take much time but its up to you. Just know that the challenge managers may not still consider the entry, as is, to fit the rules. Its nicely pixelled so it will be added to the gallery just maybe not in thr challenge, k. |
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lespalt
Seaman ![]() ![]() Joined: 09 November 2014 Online Status: Offline Posts: 11 |
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Originally posted by jalonso
It shouldn't take much time [...] Maybe not for you ![]() Would be nice if it entered the contest, but even if not, I'll consider even just admittance to the gallery a success for my very first pixel :) |
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