| WIP (Work In Progress) | |
|  Pixel Joint Forum : Pixel Art : WIP (Work In Progress) | 
|  Topic: Lion (WIP) |     | 
| Author | Message | 
| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Topic: Lion (WIP) Posted: 17 April 2006 at 5:40pm | 
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 Need C&C | |
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     Fugitve is playing on his XBox 360
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| Shark Commander     a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |     Posted: 17 April 2006 at 5:45pm | 
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   its the guy from madagaskar!
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     Snark, we love yuu.
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 17 April 2006 at 5:55pm | 
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   Pillowshade omg!!    | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 17 April 2006 at 6:05pm | 
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 Originally posted by Shark its the guy from madagaskar! Yeah! my niece was playing the game... It was just for fun,  my niece likes it..  
 Edited by Fugitive | |
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     Fugitve is playing on his XBox 360
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 17 April 2006 at 6:08pm | 
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   Add the ears too, and fix the shading, and it'll be a cool piece.
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| PixelSnader Commander     Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |     Posted: 18 April 2006 at 3:49am | 
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   you have a very good likeness, but yeah. the shading isnt on the same level
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 18 April 2006 at 4:59pm | 
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 Originally posted by snader you have a very good likeness, but yeah. the shading isnt on the same level Great  I need to work on my shading... | |
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     Fugitve is playing on his XBox 360
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| leel Commander     Joined: 29 June 2005 Online Status: Offline Posts: 3001 |     Posted: 18 April 2006 at 5:21pm | 
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 Originally posted by Fugitive I need to work on my shading...  Fix'd  | |
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| Psychotic_Carp Commander     Joined: 02 April 2005 Online Status: Offline Posts: 1008 |     Posted: 18 April 2006 at 7:13pm | 
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   Shouldent he have wiskers? Edited by Psychotic_Carp | |
|  got game? | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 19 April 2006 at 5:24pm | 
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 Originally posted by Psychotic_Carp Shouldent he have wiskers? Yeah! I'll try and update it today... Small update...   Is the shading any better ?  | |
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     Fugitve is playing on his XBox 360
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| Bifur Commander     Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |     Posted: 19 April 2006 at 5:37pm | 
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   why do u keep darking the area between the eyes ! xD why dont u take some ref 
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|   I know! Leafs shouldn't make shadow... | |
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| MurrMan Commander     Joined: 19 January 2006 Online Status: Offline Posts: 177 |     Posted: 19 April 2006 at 5:52pm | 
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   How many colors are you using?!?! is that 22 coors? a lot of those are similar colors.. why would you need all those?
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 20 April 2006 at 1:34pm | 
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 Originally posted by MurrMan How many colors are you using?!?! is that 22 coors? a lot of those are similar colors.. why would you need all those? I'll try cutting down on the colors... How would I do the mane... ? | |
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     Fugitve is playing on his XBox 360
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 20 April 2006 at 1:43pm | 
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   Use a more saturated brown, darker too, and make it kinda wild. Focus on groups of hair, not individual ones. I'm kinda hair phobic myself, so take my advice on that with a grain of salt.    | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 23 April 2006 at 6:30am | 
| Oh and is the shading any better? | |
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     Fugitve is playing on his XBox 360
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| Souly Commander     Joined: 13 December 2020 Online Status: Offline Posts: 2451 |     Posted: 23 April 2006 at 12:07pm | 
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   22 colors... O.O;
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 24 April 2006 at 12:17am | 
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 Originally posted by Souly 22 colors... O.O; I've tried to cut down on the number of colors, but it just make it look bad...  
 How could I make the mane look thicker ? Edited by Fugitive | |
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     Fugitve is playing on his XBox 360
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 24 April 2006 at 10:22am | 
| Originally posted by Fugitive 
 Originally posted by Souly 22 colors... O.O; I've tried to cut down on the number of colors, but it just make it look bad...  Did you try dithering instead of adding new colors? | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 24 April 2006 at 4:04pm | 
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 Originally posted by Souly 22 colors... O.O; I've tried to cut down on the number of colors, but it just make it look bad...  [/QUOTE] I'll give that ago... How could I make the mane look thicker ? | |
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     Fugitve is playing on his XBox 360
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 24 April 2006 at 4:12pm | 
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   Focus on tufts of fur puffing out, and give each its own outline.
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 24 April 2006 at 4:42pm | 
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 Originally posted by Monkey 'o Doom Focus on tufts of fur puffing out, and give each its own outline. Could you give me a small example of what you mean...  | |
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     Fugitve is playing on his XBox 360
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| Monkey 'o Doom Commander     Joined: 24 September 2005 Online Status: Offline Posts: 2994 |     Posted: 24 April 2006 at 4:43pm | 
| Sure! I'll edit with one! This is rough, but it does show what i mean. Use triangles of hair to show tufts etc. Edited by Monkey 'o Doom | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 28 April 2006 at 12:38am | 
| Originally posted by Monkey 'o Doom Sure! I'll edit with one! This is rough, but it does show what i mean. Use triangles of hair to show tufts etc. I tried that and it just looks like a normal lion and not Alex from madagascar...  
 
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     Fugitve is playing on his XBox 360
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| Larwick Commander     Joined: 18 July 2024 Online Status: Offline Posts: 4015 |     Posted: 28 April 2006 at 7:31am | 
| http://www.freewebs.com/stallionspirit/alex/madagascar-dream works-alex6g.jpg You'll have to create the shape, then chop it up a little, but still keeping the solidility. You'll have to make the light shoot out with strands of hair, to make it look like hair. Just try to replicate the reference. Personally if there was not meant to be a resemblance to Alex from Madagascar i'd have the hair shooting out in thick spikes, but hey. | |
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| Setzer Commander     Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |     Posted: 28 April 2006 at 7:40am | 
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   he needs eyebrows + ears =O and whiskahz~ and his eyes could be abit bigger. this is all going off of that pic larwick posted. other than that I have nothing good or bad to say :(
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 29 April 2006 at 3:59am | 
| Originally posted by Larwick http://www.freewebs.com/stallionspirit/alex/madagascar-dream works-alex6g.jpg You'll have to create the shape, then chop it up a little, but still keeping the solidility. You'll have to make the light shoot out with strands of hair, to make it look like hair. Just try to replicate the reference. Personally if there was not meant to be a resemblance to Alex from Madagascar i'd have the hair shooting out in thick spikes, but hey. I think thats beyond my ability, but I ll try anyway... Thanks Larwick  Edit: I don't think this is very good...  
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     Fugitve is playing on his XBox 360
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| Larwick Commander     Joined: 18 July 2024 Online Status: Offline Posts: 4015 |     Posted: 29 April 2006 at 4:08am | 
| Hmm, it's too uniform. Notice on the reference pic how its lighter on the outside than on the inside? I'd do that, and use more than 2 colours. | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 29 April 2006 at 4:21am | 
| Originally posted by Larwick Hmm, it's too uniform. Notice on the reference pic how its lighter on the outside than on the inside? I'd do that, and use more than 2 colours. I'll give it another go...  | |
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     Fugitve is playing on his XBox 360
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| MurrMan Commander     Joined: 19 January 2006 Online Status: Offline Posts: 177 |     Posted: 29 April 2006 at 8:54am | 
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   if you notice the mane get darker near the face on the reference
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| Skull Commander     PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |     Posted: 29 April 2006 at 9:12am | 
|  I would give the mane a more 'wild' look to it. | |
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| Aleiav Commander     Joined: 08 April 2016 Online Status: Offline Posts: 2380 |     Posted: 29 April 2006 at 12:03pm | 
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   I think your problem is using "Mirror". Don't mirror the outline so it looks the same on both sides, because no one's face is shaded/looks the same completely on both sides. I'd try giving the mae a bit more variation. 
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 27 March 2008 at 11:27am | 
|  Small update!! no mane yet >_< | |
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     Fugitve is playing on his XBox 360
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| Hatch Admiral     Joined: 05 August 2015 Online Status: Offline Posts: 1387 |     Posted: 27 March 2008 at 9:17pm | 
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   Hi. I edited this (mostly just the palette):
    The biggest problems with it at the moment have to do with the palette: very low contrast and a lack of saturation. These are essential for making something charming and cartoon-y. The other major problem is banding. You should read up on it and avoid it at all costs. In short, it's where you have single-pixel lines of hugged buffer shades. It creates 'bands' of jagged color. The contrast is pretty low here, so they don't really stick out, but it's especially prevalent on the forehead and nose. If this doesn't make sense please let me know and I'll try to explain better. I'm personally not a big fan of all the dithering. I'm not generally a hardcore anti-ditherist, I just don't think it suits this piece (I don't think it suits many cartoon-y pieces). You of course may disagree and that's cool. Regardless, though, I would make an attempt to reduce your palette. The color count isn't unreasonable, I just think tighter shading with fewer colors would enhance the piece. EDIT: I just noticed I accidentally gave him dog ears :P Edited by Hatch - 27 March 2008 at 9:17pm | |
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| Fugitive Commander     Joined: 28 June 2021 Location: United Kingdom Online Status: Offline Posts: 466 |     Posted: 28 March 2008 at 1:33am | 
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   Thanks for the help Hatch    It looks a lot better now!!   | |
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     Fugitve is playing on his XBox 360
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| Metaru Commander     Joined: 03 February 2020 Online Status: Offline Posts: 3305 |     Posted: 28 March 2008 at 10:38am | 
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   its all about contrast. notice that the point of having a darker mane around the face is to make it pop-out more and avoid it from blending with the mane itself(due them being made of the same color) and avoid overdithering at all cost. | |
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     I ate leel's babies
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