Resources and Support
 Pixel Joint Forum : The Lounge : Resources and Support
Message Icon Topic: FlxSpriter: Spritesheet preview tool Post Reply Post New Topic
Author Message
Ohmnivore
Seaman
Seaman


Joined: 25 June 2020
Online Status: Offline
Posts: 7
Quote Ohmnivore Replybullet Topic: FlxSpriter: Spritesheet preview tool
    Posted: 05 January 2015 at 5:23pm
I'm a complete noob when it comes to pixel art, but I started a few days ago after I got tired of lurking Opengameart for art assets each time I started working on a game. Ugh.

I just started drawing my first animation, but I hate the fact that I can't preview it before I include it in the game (I'm using Photoshop).

So the programmer in me just had to do something (aka write some code).

I came up with FlxSpriter. I basically see it as a small window in my screen's bottom-left corner that live-reloads and plays my animations WHILE I edit them in Photoshop. It's been really helpful to me so here ya go fellas: https://github.com/Ohmnivore/FlxSpriter

BTW I'm really open to feedback about possible new features and the ones already there.

Cheers!

Edited by Ohmnivore - 05 January 2015 at 5:28pm
IP IP Logged
Ohmnivore
Seaman
Seaman


Joined: 25 June 2020
Online Status: Offline
Posts: 7
Quote Ohmnivore Replybullet Posted: 05 January 2015 at 5:28pm
...and a screenshot:
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 06 January 2015 at 5:26am
This is a great idea and something PS users would like.
Is this for PC only?
Is this an extension/add-on or a standalone?
Is it limited to latest PS version only or is it backwards compatible?
Could you write a tiny how to add to PS and user guide.

IP IP Logged
yrizoud
Commander
Commander
Avatar

Joined: 03 May 2021
Location: France
Online Status: Offline
Posts: 343
Quote yrizoud Replybullet Posted: 06 January 2015 at 6:20am
I looked at the docs, it's a standalone program which watches over your image file, and reloads it when it's modified (ie. each time you Save in your favorite painting program)
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 06 January 2015 at 7:41am
So its a PC only tool? I can't open at all after downloading on a Mac.
IP IP Logged
eishiya
Commander
Commander
Avatar

Joined: 04 August 2022
Online Status: Offline
Posts: 1109
Quote eishiya Replybullet Posted: 06 January 2015 at 8:26am
Originally posted by jalonso

So its a PC only tool? I can't open at all after downloading on a Mac.

The provided binaries are PC, but the source code is provided as well, so you can compile it for Mac yourself. I don't know if it uses any Windows-specific stuff, but it's in Haxe and C++, both of which should be compilable on Mac as long as the code doesn't do any Windows API-specific stuff.


Edited by eishiya - 06 January 2015 at 8:27am
IP IP Logged
Ohmnivore
Seaman
Seaman


Joined: 25 June 2020
Online Status: Offline
Posts: 7
Quote Ohmnivore Replybullet Posted: 06 January 2015 at 10:30am
Originally posted by jalonso

So its a PC only tool? I can't open at all after downloading on a Mac.

For now I can only provide a Windows version for two reasons.
1) I don't have access to a Mac system so I can't compile it to Mac
2) I'm using Window-specific API to keep the application's window on top of all other windows

But things aren't that bad. I plan to go to my friend's house and use his Mac to compile the Mac version. For the stay-on-top window part, I guess Afloat could work (http://www.chrisvanpatten.com/master-windows-afloat-mac), but I haven't tested it yet.

I'll probably post an update here when I make the Mac version.

Cheers!
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 29 November 2022
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 06 January 2015 at 10:32am
You don't have to make a Mac version I only wanted to know what section to add to the links section of the gallery.
IP IP Logged
Ohmnivore
Seaman
Seaman


Joined: 25 June 2020
Online Status: Offline
Posts: 7
Quote Ohmnivore Replybullet Posted: 06 January 2015 at 10:37am
Originally posted by eishiya



Originally posted by jalonso

So its a PC only tool? I can't open at all after downloading on a Mac.
The provided binaries are PC, but the source code is provided as well, so you can compile it for Mac yourself. I don't know if it uses any Windows-specific stuff, but it's in Haxe and C++, both of which should be compilable on Mac as long as the code doesn't do any Windows API-specific stuff.


You're damn right. I actually ended up not using all that C++ stuff, but I kept it for later, maybe I'll need it again. Yeah it should be compilable on Mac (albeit you'll lose the Windows-specific stay-on-top functionality). However you'll have to install a bunch of dependencies first. It's really not that bad if you've compiled other Haxe stuff before, but for most people looking for a quick way to make it run on their system it's a huge hassle.
IP IP Logged
Ohmnivore
Seaman
Seaman


Joined: 25 June 2020
Online Status: Offline
Posts: 7
Quote Ohmnivore Replybullet Posted: 06 January 2015 at 10:39am
Oh my bad...
Well yeah it's Windows for now, Mac + Linux somewhere in the near future.
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum