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Author | Message |
tuaarita
Commander ![]() ![]() Joined: 04 December 2015 Online Status: Offline Posts: 1049 |
![]() ![]() ![]() Posted: 01 June 2006 at 6:14am |
im not sure what programs u pros use to code a game oslt, but i just downloaded gamemaker 6 and i think its noob.
IM JUST CURIOUS : what do you use? |
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Demon
Commander ![]() ![]() Joined: 16 March 2005 Online Status: Offline Posts: 562 |
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Before this thread is either moved or closed, I'll help you out and say that most game programmers either use C/C++ or Java.
Edited by Demon |
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"At least we killed some boredom..." - Death Note.
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Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
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I personally use Game Maker 6.1 as well, as do several other members here, includig Pixel_Outlaw. I find it is a decent alternative to lower-level options like C(++) and works great for 2d games. However, it would be better to program your own engine from the bottom up in a different language if you are striving for a 3d game. Game Maker speeds up the development process hugely, and its own programming language has enough functions to make almost any game, with DLL support in the registered version.
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Demon
Commander ![]() ![]() Joined: 16 March 2005 Online Status: Offline Posts: 562 |
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I really cant see Game Maker as a programming language... its more like Flash's actionscript, its basically a script that you run on a pre compiled engine's code...
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"At least we killed some boredom..." - Death Note.
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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*coughwrongforumcough* |
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tuaarita
Commander ![]() ![]() Joined: 04 December 2015 Online Status: Offline Posts: 1049 |
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should this be in the diversions section? :S
yeah but im about to make a game to improve myself somehow. it's going to be about shooting zombies with a bow. :D arrowscontainacidofcourse. |
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Pixel_Outlaw
Commander ![]() ![]() Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
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The language doesn't matter the finished result is everything, use the right tool for the job, if a game can be made in game maker and C++ with the same outcome use the language that you like best.
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