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Author | Message |
igavya
Seaman ![]() ![]() Joined: 19 August 2024 Online Status: Offline Posts: 3 |
![]() ![]() ![]() Posted: 07 March 2018 at 1:05pm |
Hey guys, what's up.
So I'm trying to make a 64 colour palette, like the NES, but a bit more appealing and stylized, and using all 64 colours, kinda like the UFO50 palette. You know, funky colors and a modern touch I guess. I know I must put in the work to achieve this, but I don't even know where to start. How do you guys start making your palettes? Any tips or tutorials? Thank you in advance. |
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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I would start by making a lot of artwork that could possibly need this palette. Tweak and grow it as you're in the process of drawing!
Or take a bunch of NES screenshots and tweak the palettes to make them more appealing and stylized? |
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surt
Commander ![]() ![]() Joined: 30 December 2015 Online Status: Offline Posts: 413 |
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Derek Yu mentioned here that they are planning on releasing the UFO50 palette.
You could just wait for that. |
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igavya
Seaman ![]() ![]() Joined: 19 August 2024 Online Status: Offline Posts: 3 |
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Yeah that sounds cool. Thanks!
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igavya
Seaman ![]() ![]() Joined: 19 August 2024 Online Status: Offline Posts: 3 |
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Will try to do that once ufo50 palette is released!! Thank you :)
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hseiken
Midshipman ![]() Joined: 18 March 2018 Online Status: Offline Posts: 18 |
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http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php?title=NES_Palette if Derek's palette isn't to taste, I personally would just take this and run some Hue/Saturation/Value adjustments on it and see what comes out of it. But I suppose I'm less meticulous with such things.
EDIT: There's also this 'updated' NES palette which is less saturated. http://firebrandx.com/nespalette.html |
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surt
Commander ![]() ![]() Joined: 30 December 2015 Online Status: Offline Posts: 413 |
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UFO50 palette release: https://twitter.com/mossmouth/status/1032745770707873793
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