WIP (Work In Progress)
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Serendor
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Quote Serendor Replybullet Topic: Face outline
    Posted: 02 April 2007 at 10:58am
well... I have many different things going on... feel like I post all random things...

anyway here is a new thing, I need help with the outline of this face... especially the eyes and nose... it look awful..



http://www.spriteart.com/tutorials/02_fighter_face00.html

I used that tutorial... to make this little fellow:



C&C please

//Albin


Edited by Serendor - 02 April 2007 at 10:58am
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Hapiel
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Quote Hapiel Replybullet Posted: 02 April 2007 at 11:26am
Originally posted by Serendor

well... I have many different things going on... feel like I post all random things...

anyway here is a new thing, I need help with the outline of this face... especially the eyes and nose... it look awful..



http://www.spriteart.com/tutorials/02_fighter_face00.html

I used that tutorial... to make this little fellow:



C&C please

//Albin

I dont think he is that awefull.. I think its a bit large, and I think that that left line of his chin should be some more to the right.. If you color and shade this, I think its cool!
Also the arms can be removed, they wont start that high....
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Serendor
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Quote Serendor Replybullet Posted: 02 April 2007 at 12:07pm


made some changes... a coloured verison is on the way



a coloured verision... not finished though...

//Albin


Edited by Serendor - 02 April 2007 at 12:57pm
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Metaru
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Quote Metaru Replybullet Posted: 03 April 2007 at 10:06am

there are mayor anatomy problems on your face(the one you draw, not 'yours').

since i'm not good on explanations, let's the edit talk for me.

-as you may see, the line of the face must Always connect with the end of the ear.
-the neck was completely outsized compared to the rest of the body.
-the mouth was, in my opinion, too much lineal to be a mouth, so i'll suggest you to use a more 'relaxed' line.
-the nose was ok... since noses by themselves have infinite posibilities. but you must take into consideration that them have common structures, such as the curve that appears in the connection of the nose with the eyebrowns
-and other minor edits like the shoulders, neck, etc. as i always say, use photo references for best results.
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Quote Pixel_Outlaw Replybullet Posted: 03 April 2007 at 10:18am
They eyes need to be lower. Don't make the mistake of using front view placing methods with 3/4 view perspective. As it stands, his eye sockets are in the lower forehead.

Edited by Pixel_Outlaw - 03 April 2007 at 11:44am
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Metaru
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Quote Metaru Replybullet Posted: 03 April 2007 at 10:21am

yup! Re-Edit.

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Serendor
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Quote Serendor Replybullet Posted: 03 April 2007 at 10:46am
Originally posted by Metaru

there are mayor anatomy problems on your face(the one you draw, not 'yours').



hahaha!, sorry about that... it really sound funny...

anyway...

thanks^^

at the moment I'm totaly fed up at Pixelation:

http://www.pixel-arts.org/pixelation/index.php?topic=3725.0

but I see your points and will take it in consideration doing my next try on a human face...



Edited by Serendor - 03 April 2007 at 10:46am
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leel
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Quote leel Replybullet Posted: 03 April 2007 at 4:25pm
why are you fed up at pixelation? they've been nothing but helpful.

Sorry to say, but you NEED to study the skull proportions if you ever want to make a believable human face. Don't be offended by that.  It's more embarassing to refuse to improve than it is to be inexperienced IMO.

So far, everyone has been saying the same things, that should be a clue that maybe someone knows what they're talking about..
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Serendor
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Quote Serendor Replybullet Posted: 03 April 2007 at 4:46pm
hehe^^

I think you got me wrong there... I'm really thankfull they help me, with fed up I meant that they have lots of comments... and I'm working on that...

and yeah, I have studied skull proportions all day, I'm not a good learner >_<)

anyway It's very hard to offend me ;) and I hope that no one is offended by me.... I always intend do be nice...

hopefully I come with something better tomorrow...

//Albin
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leel
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Quote leel Replybullet Posted: 03 April 2007 at 4:55pm
k ;)  looking forward to an update
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Quote Serendor Replybullet Posted: 04 April 2007 at 5:29am
Me again after some studies and hopefully improvement... they are certainly not perfect but I think at least they are an improvement...



nr 14 is an old one using a tutorial from Pixeljoint...

I like 15 the most... almost think it's perfect

Thank you, everyone involved the comments and tutorials was very good and intresting

more C&C?

//Albin
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Metaru
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Quote Metaru Replybullet Posted: 04 April 2007 at 7:20am
Nș 15 was the closest to achivement.
 
do not forgte the ear!
 
also, at Pixelation you said that you paint Manga in the past, isn't? me too... that's why i learned the basics of proportions.
 
you need more training young grasshopper.
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PixelSnader
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Quote PixelSnader Replybullet Posted: 04 April 2007 at 10:31am
eh. manga doesnt tell you the basics of proportions. it shows you how to screw proportions up
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Metaru
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Quote Metaru Replybullet Posted: 05 April 2007 at 12:14am
well... in fact, you need some basic concepts of anatomy to draw an antrophomorfic character, it doesn't matter if its made in the occidental or the oriental style. a face is always a face.


Edited by Metaru - 05 April 2007 at 12:15am
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PixelSnader
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Quote PixelSnader Replybullet Posted: 05 April 2007 at 2:18am
first learn to draw things correctly, then go mess around. if you start messing around before you've got a really firm grasp of realism, you're bound to screw up.
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