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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
![]() ![]() ![]() Posted: 13 October 2007 at 7:42pm |
Time for another Pixeldam city block.
This hood has the worst color sidewalks and when exocet made his donkey pixel I thought maybe that palette would work. PMd him and it turns out he does not own the colors o.O First draft, color block for pirate house ![]() Edited by jalonso - 13 October 2007 at 7:42pm |
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Looks pretty cool. But what's that stuff on the sidewalk, water or a shadow?
Edit: Also I thing kinda stick out for me. (I'm sure you already see it, but when am I going to get a chance to spot a hole in piece of someone like you again. ![]() Well that's it, I've had my moment of glory. ![]() ![]() Edited by greenraven - 13 October 2007 at 7:54pm |
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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I can tell this is going to be cool already (a pirate house? Nice!)
Yes this comment was useless, except for encouragement purposes. Go Jalonso! ![]() |
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Oh, there it is, one of jalonso's SUPER wip posts....
Some crits:
*Oh, BTW its 'Yargh' |
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"A little pain never hurt anyone." - Blueberry_Pie
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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@Green, lol, they're shadows. They are unimportant atm. I only wanted to define my 'area' to stay within the Pixeldam template
@Mash, maybe, pirate themed fantasy house since the ship is not to scale. @BlackDragon, this is a color blocked rough. Things, like the rails are purposely drawn in wrong colors so that I can detail the section easier. I will be using the colors on the top right for coloring. The sails are there for 'area' coverage only. I only pixel what is absolutely needed. In the latter stages details are added never at this point. I get a lot of PMs about 'how to pixel'. I make WIP threads for those who ask and they quietly follow the progress. For example I have been asked more than once about how to go about making something like a pirate ship. |
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Maarten
Seaman ![]() Joined: 07 October 2007 Online Status: Offline Posts: 25 |
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I admit Id be very interested to see the progress on one of your beautifull layered background :)
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Patriots vs. Cowboys = very little progress
![]() Game over, Pats win ![]() ![]() |
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Club Beuker
Commander ![]() ![]() Joined: 29 January 2007 Online Status: Offline Posts: 513 |
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Why oh great Jalonso.. Please tell me why.. you are sooo good?
It's turning out to be another pieze of great art. |
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AdrianJensen
Commander ![]() Joined: 18 January 2007 Online Status: Offline Posts: 238 |
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Dude, you're my hero. Pirates are important.
Definitely should have a Jolly Rodger. |
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My gallery lives here:
http://www.pixeljoint.com/p/8355.htm?pg=1&sec=icons |
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 649 |
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I have a feeling this is going to be epic!No crits atm.
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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This looks really awesome and I'm super excited about it. Pirates are really awesome.
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Shadow-gamer
Seaman ![]() ![]() Joined: 16 October 2007 Online Status: Offline Posts: 18 |
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You are on the verge of inspiring me to do a dock...
Simply amazing. |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Epic. But the boat seems to blend in a little with the flooring, add like a bridge or something to put space between the two, maybe.
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"A little pain never hurt anyone." - Blueberry_Pie
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Thx Dragon. I will add a plank from the deck to the boat. I think the boat is too close to the dock too but I can't move the boat away because I'll be outside the template area (the sails). I think I have to thin out the dock and shorten the front walkway instead. urghhhh!
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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+2
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eghost
Midshipman ![]() ![]() Joined: 19 June 2018 Location: United States Online Status: Offline Posts: 99 |
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Awesome work Jal...
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Heehee, as I look at this the Curse of Monkey Island soundtrack is playing
![]() Just gorgeous, I'm looking for things to crit, and can't really find any... my only suggestion is that adding a fancy figurehead to the front of the ship might be cool... just 'cause you seem to love detail so much ![]() The far railing on the stairs seems to be higher than the railing closer to us, but I think that's just me... iso perspective confuses me sometimes! |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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I already have a mermaid on the front of the ship but I don't see it myself, will fix
![]() Yes the railing is funky looking but its iso correct. I will fix this by covering with pirates on the ramp. This limited exocet palette has been rough :/ |
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M.E.
Commander ![]() ![]() Joined: 26 February 2007 Online Status: Offline Posts: 430 |
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Hi Jalonso,
Probably I'm not worthy to comment on anything you make as you clearly are much better than myself. BUT I'm doing it anyways to maybe aid you with your work the way you always help me! If only you could benefit from one pixel I made it will be worth it! WARNING: VERY SKETCHY !!! ![]() I violated your piece with bad pixel, but I hope to show you some areas that are making the original thing hard to read. Usually the deck of a ship gets a lot of darks by all the shadows coming from the sails. I made the house at the back as light as the front hoping to lift the ship from it. Maybe you can try the pinkish color to highlight the railing instead of changing the color of the house to do the same?!?! I thought the water could be filling the harbor more. Usually a ship would not have its sails like that when it is in the harbor. But it is more dramatic this way and I like it anyhow! I would maken the stone wall end on the sidewalk of the template. My apologies if any of this isn't what you want or if you are offended by my bad pixel-sketch. As previously said I hope that just one of the idea appeals to you. Kind regards from M.E. |
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KunstStukken.nl M.E. Art
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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thx M.E. (we are all equals)
Mash, masthead is next ![]() |
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M.E.
Commander ![]() ![]() Joined: 26 February 2007 Online Status: Offline Posts: 430 |
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Hi Jalonso,
Verry well done on the last house. The ship now comes to 'live'. The windows are now visible. Ah... that water is nice! Could maybe use a white pixel here and there along where the ship touches the water. (at the back) Great progress all in all! Best regards from M.E. |
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KunstStukken.nl M.E. Art
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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C+C+Q ;)
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thesalus
Midshipman ![]() ![]() Joined: 11 December 2021 Online Status: Offline Posts: 97 |
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The sails seem to be of a rather substantial thickness, though there might not be a way to avoid it. Or it could just be me eyes.
The shading on the bottom blue portion of the projection on the left-most corner of the yellow house seems rather flat to me, though I'm not sure where you can pull colours from. So it may be a moot point. (And what is the brick construct in the bottom corner?) But looking good so far. |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Originally posted by thesalus The sails seem to be of a rather substantial thickness, though there might not be a way to avoid it. Or it could just be me eyes. You are right. I can fix that most obvious flaw, thx. Originally posted by thesalus The shading on the bottom blue portion of the projection on the left-most corner of the yellow house seems rather flat to me, though I'm not sure where you can pull colours from. So it may be a moot point. Don't get it? You mean the dome?(not finished) Originally posted by thesalus (And what is the brick construct in the bottom corner?) waaaaa ![]() Originally posted by thesalus But looking good so far. ![]() |
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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The area where the flag, the green building, and the... things on the rear railing meet is a bit confusing to my simple mind. And while I'm looking at the green building, the brown on it looks pretty scrappy (I know the actual building is supposed to look scrappy; I mean the pixeling looks scrappy)
Also, the water doesn't instantly read as water to me. When I first look at the piece (and it's entirely possible I'm the only one who could be quite so dense) I think, "ah, a building made of a pirate ship" and then it slowly becomes clear that it actually IS a pirate ship in dock. Not really sure what could be done about it. I personally preferred your last iteration as far as the water goes; I feel it reads much better. Lastly, I'm very, VERY unsure about this, so much so that I hesitate to bring it up, but are the two smaller domes on the rightmost building out of perspective? |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Originally posted by Hatch The area where the flag, the green building, and the... things on the rear railing meet is a bit confusing to my simple mind. And while I'm looking at the green building, the brown on it looks pretty scrappy (I know the actual building is supposed to look scrappy; I mean the pixeling looks scrappy) I agree, with this limited palette I can't get the right colors. Once I add the pirates on the deck maybe it will solve itself. This area is currently ignored as I really hate it. I might even re-do the whole rear of the ship. Originally posted by Hatch Also, the water doesn't instantly read as water to me. When I first look at the piece (and it's entirely possible I'm the only one who could be quite so dense) I think, "ah, a building made of a pirate ship" and then it slowly becomes clear that it actually IS a pirate ship in dock. Not really sure what could be done about it. I personally preferred your last iteration as far as the water goes; I feel it reads much better. Well, I started off as a single 'house' that looks like a pirate village so if this is what you see I'm happy. The reason the water is simplified is to add the characters and other stuff without confusing myself. Originally posted by Hatch Lastly, I'm very, VERY unsure about this, so much so that I hesitate to bring it up, but are the two smaller domes on the rightmost building out of perspective? Yes they are. I noticed this when I added the new dome. Actually the perspective is correct but the top of the dome is off center (easy fix). |
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Originally posted by jalonso Originally posted by thesalus (And what is the brick construct in the bottom corner?) waaaaa ![]() I think he means the underground entrance. |
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thesalus
Midshipman ![]() ![]() Joined: 11 December 2021 Online Status: Offline Posts: 97 |
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![]() Something like this. Yeah, where does the entrance go? |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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I'm looking for the details now, beyond the obvious parrot, treasure, booze, skeleton,etc.
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Dutrho
Commander ![]() ![]() Joined: 04 July 2005 Location: Canada Online Status: Offline Posts: 237 |
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wenches perhaps?
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Mmmm.. Thats good placebo!
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Alligator in the water |
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"A little pain never hurt anyone." - Blueberry_Pie
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Squirrelsquid
Commander ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 257 |
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nice work, I do think that the highlights on the sails are a bit harsh. this way it looks like it's all glossy
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Woke up in a different mood
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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Ooooh.... ahhhhh....
![]() But shouldn't there also be a flag on top of the crows nest? |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Yes, there should be a flag there. The Pixeldam template however does not give me room to add one so I placed it in the back.
I'm thinking of starting from scratch and re-pixelling everything to be extra clean and sharp : / |
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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As much as I FREAKING ADORE this peice, I have to agree with you. Some places just don't look right.
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"A little pain never hurt anyone." - Blueberry_Pie
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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It's your call. Good luck with it.
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Lawrence
Commander ![]() ![]() Joined: 30 June 2005 Online Status: Offline Posts: 481 |
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This looks great, I don't think you should start from scratch. My biggest crit is that the part of the water which is reflecting the sky is darker than that reflecting the boat and buildings. I think it should probably be the other way round like in this.
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Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
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I dunno, I think it would be cooler if the buildings were changed to geive the piece a night ambience but not just another one of those blue-tinted night pieces. Show night with luminosity, not hue. Just throwing something out there.
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Damm, Lawrence that so obviously wrong. I fail :(
MoD, Pixeldam is all daytime ligthing. The hood this is going in is particularly saturated and bright, the streets are light grey to boot. Maybe when I lighten the water it will be less nighttime looking. *I am never, ever using someone else's palette again ![]() |
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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I really felt something has been wrong here and couldn't quite picture it. I asked exocet what he thought as it relates to colors and he had this to say:
Hi, I had a look at your picture. It's really nicely drawn but indeed the colours don't really work. It feels too dark for what I believe is supposed to be a day time scene in the Caribeans. Generally I would use more saturated colours for the whole scene. Having mostly light colours and a few very dark patches for what's in shadows could work well as well, like those very sunny days when everything seems too bright. The water could do with being much lighter and blue, as it's reflecting the sky. Also the reflections in the water look too much like they're reflecting flames. They should be less contrasted and less saturated. The sails of the ship should use a pure white as the brighter colour and be less contrasted because they are probably slightly translucent. I've done a quick and dirty test for the sails and the water: ![]() Hope this helps, as I said the pic is cool but the colours don't really fit at the moment! My thought to him: I do agree with your take. I was trying so hard to make it work with your Battersea palette which I think is awesome. I have never used someone else's colors and a challenge it has been. That has been the challenge for me on this pixel. Now that you feel the palette does not work for this project I will have to reconsider what is more important, the pixel or the challenge : / Thanks for your input, jal ![]() Edited by jalonso - 07 November 2007 at 5:01pm |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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But jal, was it supposed to be a day time scene in your eyes? If not, then you really have nothing to worry about, as it's amazing the way it is.
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jalonso
Admiral ![]() ![]() Joined: 12 January 2022 Online Status: Offline Posts: 13537 |
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Well I was trying to make a daytime scene using a strict palette.
The colors are just not right for this scene tho. I think that adjusting the colors to better fit may solve it and is worth the attempt. If anything I could just backtrack. |
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Acherhar
Commander ![]() ![]() Joined: 13 September 2021 Location: United States Online Status: Offline Posts: 179 |
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It looked like daytime to me though... I thought you did a fantastic job of using such a limited and dark(ish) set of colors to create something like that.
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MashPotato
Commander ![]() ![]() Joined: 05 February 2007 Online Status: Offline Posts: 237 |
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Exocet's colours were for a sunrise/sunset scene (or so it appears to me), and if you're going for full daylight, there's nothing wrong with adjusting the colours to suit that. In this case, the light should set the colours, not the other way round
![]() I think you accomplished your challenge of using a strict palette; now it's time to accomplish what you think is the best pixel ![]() |
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2598 |
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![]() ![]() When you look at these side by side, yours looks more of a night time/ some dark cave scene, while exocet's looks more of a clear day time/ out on the open seas scene. To be honest I like exocet's version a lil better. If you're going to stick with your colors then maybe you could turn it into a cave, kinda like Cervantes' stage from Soul Calibur. If you're going to go with exocet's colors you could make it out in the middle of the ocean/some island. I dunno, those are just my thoughts. ![]() |
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Lawrence
Commander ![]() ![]() Joined: 30 June 2005 Online Status: Offline Posts: 481 |
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