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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
![]() ![]() ![]() Posted: 07 January 2008 at 3:55pm |
![]() ![]() 20 colors.
Thanks for crit and help Blackdragon, AtomicMushroom, Metaru, and Jal (for the wise talk...lol) Edited by volcom - 12 January 2008 at 6:46pm |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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I really need to know how to shade in blocks, i've tried but every time it look bad.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Do a search in the gallery for mockup, mock up, video game, tile and see what you find.
Remember you are on the 'searching solutions by yourself' stage of pixelarting. |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() like it? I added the lives and %'s. I took away stupid green thing. Thanks jal...i do need to learn on my own. Just comments then
-comments apreciated >..<
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Nice to see you trying.
Notice that everything in your mockup layout is created using boxes and boxy items. I would suggest making some pattern on the sky that is not boxy to add dynamics to the mockup. The green thing was not terrible just made of boxes too. Another thing to perhaps work on is to make Pikachu and Kirby stand out from the scene a bit more. Either thru contrast or oulining or some other solution you come up with. You might also keep your colors in check. You already have 20 of the 32 used up, might be trouble. The very darkest gray next to the black is a wasted color. 2 medium grays also might be eliminated. The 2 pinks that the arrow points two look the same, get rid of one. anyhoo, keep at it you're doing well. EDIT: Pie and I commented at the same time. Edited by jalonso - 08 January 2008 at 6:35am |
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Good improvement on the walls :)
Play around with the contrast a bit. It's not 3D anymore so it would be harder for the player to see what's part of the background and what isn't. You can make this clearer by increasing the contrast on the parts where the characters can walk (the wooden platforms and the wall on the bottom). You should probably also increase the contrast on Kirby and Pikachu so they won't blend in with the background so much. |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() i can't really tell if i went overboard with contrast or it's just good. You tell me lol. Jal, thanks for thinking of sky patern idea...i will think of something at school today (maybe a gradient, or light symbol you can see ever 10-20 pixels or so).
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() C&C please....ideas welcome
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Delfos
Midshipman ![]() ![]() Joined: 13 October 2014 Online Status: Offline Posts: 76 |
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I think the last ones are too dark. Remember that the background it's secondary, and what really has to show are the characters. You shoul work on that.
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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What I meant by my post is that you should only increase the contrast on the parts of the stage the characters can stand on. Here's a quick and dirty Photoshop edit based on your second to last version:
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() sorry, i guess i didn't fully understand.
EDIT:
![]() Edited by volcom - 10 January 2008 at 2:21pm |
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surt
Commander ![]() ![]() Joined: 30 December 2015 Online Status: Offline Posts: 413 |
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If you are trying to present foreshortening with the clouds and the scene is not set in the sky then the clouds should probably vanish toward the horizon rather than the zenith.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Originally posted by volcom I say this is almost done...but i have so many other colors which i will use today. No you can do more and you have time...patience |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() Thanks Surt, i needed to fix that eventually. Jal....thanks?
Anyone have ideas on how i could use the rest of the colors i have to make it look awesome...i know i could fully shade the blocks but should i?
Surt, i have no clue what zenith is...hope my edit is what you ment. But i know what horizon is =D Edited by volcom - 10 January 2008 at 5:29pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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The blocks don't really need more for now, maybe later.
Try making the menu items stand out more somehow. Kirby just doesn't stand out enough I think? For that sky you could try adding things there like you originally had? This is based on a real life 3D game so use whatever that game uses. |
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Delfos
Midshipman ![]() ![]() Joined: 13 October 2014 Online Status: Offline Posts: 76 |
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I think you should use the rest of the colours inthe characters. Make them bigger, make them better, make them crazier! (xD).
Really, you should make the pikachu bigger... Tomorrow i can show you what i think you sould do... but im in another computer now :S. Good luck |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() Ok, Pikachu is on a repawn platform which happens after they die...and they obviously blink. I changed % text, the other one looked horrible.
~Jal, i might add some floating platforms or something in bg
~delfos, i will definitly try to buff up the characters
EDIT:
![]() My color count is 30 now....i don't know if i can finish with 2 or use colors used for new stuff.
-C&C
ANOTHER EDIT:
![]() Edited by volcom - 10 January 2008 at 6:47pm |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() Tried fixing kirby up as best i could. Like it? 29 colors now
-C&C please
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Elwin
Commander ![]() ![]() Joined: 29 October 2007 Online Status: Offline Posts: 172 |
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If you want to save color you could use the orange color from the platforms on kirbys feet ^^
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surt
Commander ![]() ![]() Joined: 30 December 2015 Online Status: Offline Posts: 413 |
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You can easily cut down colours tremendously.
Here's a 14 colour edit: ![]() |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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way too dark for such a sunny day i believe surt. but the color recycle is a valid point. volcom, perhaps limiting yourself to a maximun of colors per sprite(3-4 appears to be fine i believe) and the you can go easily with the rest od these in the BG. but do not abuse. its good that you can use up to 32 colors, but it doesn't mean that you must use all these 32 colors.
it will be way more easy to solve the contrast problem of kirby if you just placed him in front of the ligth(sky) background. but, kirby's desing needs a revision. seriuosly, and no ofense, but he doesn't look a lot like him, expet because its pinkness. finally... try to be more 'accurate' to the real game. ![]() |
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I ate leel's babies
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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Surt, hell blocks?
Metaru, i know Kirby looks nothing like kirby except for skin..and i cant seem to find what he's missing.
EDIT:
![]() any better? Edited by volcom - 11 January 2008 at 4:48pm |
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Kren
Midshipman ![]() ![]() Joined: 18 October 2005 Online Status: Offline Posts: 89 |
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hmm IMO pikachu should be more readable he doesn't look like he just appeared >_> I prefer the first versions of pikachu, I would also search for some references to make it more smash bros.
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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yake these dark things of the background out. they doesn't make any sense.
also, kirby is one of the easiest character to be drawn. ![]() follow the instructions :P |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() Thanks a ton for tut...i know its pretty lame to have to draw kirby over. I chose the skuint look for him going flying backward in air (from punch or kick).
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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that does make a lot of diference now. kirby is really kirby.
and that wasn't "exactly" a tutorial..... |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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Ok, now im gona figure out what i should use the last color i have then submit, thanks for help guys |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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But you already submitted it. I will add it when you are completely done.
So you know. A pixel that is an active WIP will not be added to the gallery until completed. |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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i completed it.
![]() 32 colors, unless you think its not.
Think i got a chance of getting atleast 1 vote? That would be great success for me Edited by volcom - 12 January 2008 at 7:48am |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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why not working that pikachu a bit more, and give him a more dinamic pose?
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I ate leel's babies
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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And the item above their heads like the screen shown above.
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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alright, I'm gona redo Pikachu. The stuff above there heads are just sometimes seen....but i guess anything added with look better. (I have the game....lol)
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() any better?
Forgot to outline Pikachu:
![]() Edited by volcom - 12 January 2008 at 8:23am |
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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What happened to some of the blocks in the bottom left corner, and the green tower top you had in one of the previous versions?
Kirby looks a lot better now, but it looks like you forgot to improve his character portraits (the ones that show how many lives he has left). Also, the darker shade on Kirby isn't very noticable at 1x zoom. I think you should make that a tad darker. |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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i decided the green thing was making it look worse. Look at another ref...theres sorta another ground level on that map (trust me i have the game). I already have 32 colors lol.
Like this better:
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Fix Kirby's portrait, it looks horridly jagged.
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AtomicMushroom
Midshipman ![]() ![]() Joined: 27 September 2007 Online Status: Offline Posts: 75 |
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I would add sparks in the air, or whatever those things were in the real game, to show that pikachu hit kirby. Or even a shockwave, etc. It'll give the scene a little more excitment.
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() any better? The sparks idea sorta hid the jagedy parts...
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E-Bomb
Midshipman ![]() ![]() Joined: 02 December 2007 Online Status: Offline Posts: 72 |
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You can easily knock down some of the colors.
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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No, I mean the portrait that indicates his lives.
Also, the shadow cast by the platforms on the building should be flipped
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AtomicMushroom
Midshipman ![]() ![]() Joined: 27 September 2007 Online Status: Offline Posts: 75 |
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This is what I maent about sparks:
![]() A put the effect at the place of impact rather than directly on pikachu. Edited by AtomicMushroom - 12 January 2008 at 11:20am |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() any better? Blackdragon, what if the sparks on kirby were sorta a light source and sun and it mixed...or do you strongly think it should be turned?
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E-Bomb
Midshipman ![]() ![]() Joined: 02 December 2007 Online Status: Offline Posts: 72 |
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At 1x zoom, it looks like Pikachu has only one shade of yellow and one brown. Up the contrast please.
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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![]() better? Im getting really bad w/ colors...every time i change something i forget to change other thing.
This has 32: (it should be like 40-50)
![]() Edited by volcom - 12 January 2008 at 11:55am |
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Well you have too many lightsources.
Blocks are lit from top.
Barred window from top left.
Kirby from top left.
Pikachu isn't shaded.
And the platforms from the top-right.
If kirby were lit by the static he would be only one shade. So keep him. So, yes I think they should be changed. The sparks would flip it anyway so I don't know what you were saying there :PEdited by BlackDragon - 12 January 2008 at 11:59am |
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AtomicMushroom
Midshipman ![]() ![]() Joined: 27 September 2007 Online Status: Offline Posts: 75 |
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Just a few things I see:
Pikachu's anatomy looks off to me. I would look at some ref pics just as you did with kirby.
Shade Pikachu using the same light source you did with kirby. (meaning shade his chest and face)
The cloud under kirby looks like a platform that he's standing on.
The shadows cast by the orange platforms are inaccurate. Reverse theirangle.
Make the impact effect more prominent/dramatic. (and maybe even add a second lightsource highlight on pikachu and kirby caused by the effects.) Edited by AtomicMushroom - 12 January 2008 at 12:07pm |
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volcom
Commander ![]() ![]() Joined: 17 August 2007 Online Status: Offline Posts: 272 |
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ok, i can do most of this...just remember i can't make anymore colors. All 32 are used...i best get to work now. Thanks a ton
This better?
![]() Those 'clouds' are rock platforms way back in the scene...just to have something there. To make sure i lowered it and switched its colors.
-i apreciate the C&C so much
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Delfos
Midshipman ![]() ![]() Joined: 13 October 2014 Online Status: Offline Posts: 76 |
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It's getting better and better! Maybe you could add some secondary stuff on the screen, like weapons and items , just to make it more real
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E-Bomb
Midshipman ![]() ![]() Joined: 02 December 2007 Online Status: Offline Posts: 72 |
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Waitaminute.... In the game, there's a mountain in the background with some sky, not sky with some clouds! And where did those blue platforms come from? Also, if the sun is directly above, change the platforms' shadows! If you get rid of some of the colors, you can make the green castle parts and make this more like the actual game.
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Kren
Midshipman ![]() ![]() Joined: 18 October 2005 Online Status: Offline Posts: 89 |
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Damn 31 colours in that o.O?! thats alot You can easily delete some grey tones and nearly similar colour and it will still look good. I am sure you can delete atleast 10 colours.
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