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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
![]() ![]() ![]() Posted: 10 May 2008 at 12:42pm |
well heres the rough power point sketch, its all i have right now, its based off one of my drawings, its gonna be animated in sections, seeing as its for a game
![]() this is the actual sketch
![]() the barrels and bridge are just quickly drawn, so dont mind them
Plz comment, it helps me alot, im trying to find a good pallet, in the dark to medium brown area, give me colour/texture suggestions. Edited by QuaziGNRLnose - 15 June 2008 at 11:04am |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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I do all the line work in powerpoint, because its easier to rescale and trace everything out, also rotating is easy
Edited by QuaziGNRLnose - 15 June 2008 at 11:04am |
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BlackDragon
Commander ![]() ![]() Joined: 13 May 2014 Location: United States Online Status: Offline Posts: 729 |
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Don't double post, just update your first post next time.
Looks nice so far. Will this be pixel art or not?
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taquito143
Seaman ![]() ![]() Joined: 09 April 2008 Online Status: Offline Posts: 36 |
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this isn't pixel art, you can do the line work in the ms paint, or photoshop, that's lines.. are NPA.
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STFU ~
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I don't think she/he was claiming that this is pixel art.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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it will be pixel art, thats just for the part i will draw on top of, but it will be pure pixel art when its done
And plz use constructive critisism only, doing this in photoshop paint or power point would all be the same, i just prefer powerpoint, thats my choice, after all everyones beginning pics are drawings anyways, so whats the big problem with using powerpoint Edited by QuaziGNRLnose - 15 June 2008 at 11:04am |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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Originally posted by QuaziGNRLnose After all everyones beginning pics are drawings anyways care to explain what you meant by this? Not much for me to say on the linework yet, you seem to know where you're taking it. |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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I meant the sketches people start with are drawings, drawings are NPA but you see them in the creation of most pieces
Edited by QuaziGNRLnose - 15 June 2008 at 11:04am |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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Well that's actually not quite true. Drawings may be the first step to many pixels, but they aren't all necessarily traced.
I don't think anyone has a problem with it being done in power point, we just weren't sure if you were going to pixel it in the end. And just to avoid confusion - unless you cover up the entire linework you've done so far, it won't be pixel art. It looks pretty cool so far, can't wait to see where you take it. |
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hotnikkelz
Seaman ![]() Joined: 07 February 2008 Online Status: Offline Posts: 21 |
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it's not pixelart cuz your drew it on powerpoint (ie program auto- AA your outlines). Regardless of whether or not you intend to paint it pixel by pixel. Noone really cares what you do with it, but just KNOW that your work won't be put on display on THIS site as a result of your outline.
Acceptable work means you have to pixel and AA EVERYTHING manually |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Hotnikkelz, it is okay if she/he draws it and then pixels OVER it and doesn't use the outline with the machine made AA.
Edited by Aleiav - 10 May 2008 at 6:38pm |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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Originally posted by hotnikkelz it's not pixelart cuz your drew it on powerpoint (ie program auto- AA your outlines). Regardless of whether or not you intend to paint it pixel by pixel. Noone really cares what you do with it, but just KNOW that your work won't be put on display on THIS site as a result of your outline. Acceptable work means you have to pixel and AA EVERYTHING manually this comment went horrible wrong in the precise moment you failed at reading the first post, and started to post in autopilot mode. also -9999pts for speaking in the name of the whole site. hey Op, please ignore this and continue with your work. i want to see those lines cleaned. |
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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you do realise that the aut aa just gets in my way, im using vista but i wish i still had my 98 machine which didnt do that, now i have to manually clean all the AA out of that outline:
![]() or else it would look like this:
![]() ![]() now i am going to draw over all the outline, but having AA all over it is mostcertainly a bad thing when im trying to quickly fill everthing in, then work on removing the outline itself, so next time you post a comment think about what I have to do because of the AUTO-AA
Also just because of your low skill at AAing dont think that AA is soo hard that i need a machine to do it, the only way to do AA is to understand colour blending
Edited by QuaziGNRLnose - 15 June 2008 at 11:04am |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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or you could just open paint, and save the image as a monochromatic bitmap.
![]() easier, faster, and most important: cleaner. |
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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well, yea, i have another way though. i make the fill colour in power point RGB 0,0,1 and the lines 0,0,0 then use the eraser to clean it all up, theres not enough colours between them to create a AA line, but its still annoying
I tried your way, it yeilds the same results, same amount of steps, but im sure ill find a reason to use your way, (if i accidently save some lines as a jpeg cause i have vista paint which defaults to jpeg ![]() Edited by QuaziGNRLnose - 15 June 2008 at 11:05am |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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forget about vista's paint and download XPMSpaint.
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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well i worked on it a bit but its absolutely horrible IMO
![]() I intend it to look like this
![]() which uses 7 brown shades
Edited by QuaziGNRLnose - 15 June 2008 at 11:05am |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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would it be considered a PA on this site if i used the polygon tool in MSpaint, just to make rough outlines?
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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Don't think so. The only "tools" you can use really are the line tool and the paint bucket.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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K whatever, linne tool is that same thing anyways heres my remade version, im happy with the dithering this time aroung, pay no attention to the shaded eye or anything but the upper left shading, the colours were a bit skewed by the gif also
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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Shougi
Midshipman ![]() ![]() Joined: 16 April 2008 Online Status: Offline Posts: 54 |
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I think you need to bump up the shading a bit more. As of now the faces of the creature are relatively all on the same plane. eg it looks flat. I do like the the concept art though and think if you take it to completion it will look great.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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im working on that, i need to add more colours and add more contrast in the shading, (its pretty big so i dont think 8 shades of brown would be enough to get a smooth flow and still have alot of contrast), im not making this a low colour model so why not try that, i definately need more contrast on the darker side, but tell me if this is any better
![]() I realise how the curves dont flow enough, i just need a tween colour for my darkest brown and the one b4 it
as always C&C
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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C&C plz
this is an update, since i havnt made one in a whilst? wtf when do i say "whilst" is that even a word lol,
here it is, hope it seems a little more rounded than b4 shougi
![]() ![]() C&C plz
also im not to sure what colour darkness the line should be or if i should have a line barely/at all
[edit]
i just noticed why its lookin a tad flat, the frontmost face has no shading in it at all, well im pretty proud of it so far considering its my first piece of PA Edited by QuaziGNRLnose - 21 May 2008 at 3:30pm |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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Increase the contrast of those shades, and clean your lines before any futher work.
and pixel the whole thing first, and then work on shadows. |
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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just asking, what does "pixel the whole thing first then work on shadows mean" im not to clear about what your trying to say
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Shougi
Midshipman ![]() ![]() Joined: 16 April 2008 Online Status: Offline Posts: 54 |
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He just means for you to do all the linework first before you attempt to shade it.
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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tis looks awesome in the first post trace, yet it looks terrible in your shading.
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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its my first piece, im gonna redo it anyways, colours arent right at all, dont critizise it like that, i think for some1s first real piece ever its pretty good, my problem was i started to dither it too early, without finishing the colouring. I'm amzing at drawing in vector using PP, or painting in PS, but this is my first PA and i screwed up when i messed the colours up
heres a video i drew in PP for school http://ca.youtube.com/watch?v=Q5rNNkRyC0g it was awhile back, but now plz help me get good at PA,
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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I managed to believe you had some experience by the way you commened in other threads. bleh.
All I can say is to start working with something way more smaller, in order to grab the basics of shading and couloring. and please do not misunderstand dithering with shading. sithering has nothing to do with proper shading. in simple words: start smaller, learn the basics, and practice. all you are going to gwt with this piece is a huge frustrating ball of mess. |
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I ate leel's babies
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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by the way, I find funny that you claim to be amazing at drawing vectors in PS, yet you said this was traced in PowerPoint. almost a nonsense.
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I ate leel's babies
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Hey Metaru be nice.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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well actually PP is what i use for vectors. and i never said i drew vectors in PS, i use brush in PS, i have art experience, and some basic pixeling experience, but im not amazing yet, all i ever did were small pieces, and i want something big now, and FYI your work isnt too great either, considering youve been here for ages, dont insult me like that, for a 13 year old kid i think im pretty good at alot of things, i even have my own game on the net, so instead of telling me useless mean things id suggest you help me or just leave. i can tell you dont have too much experience with organics anyways, id prefer larwicks help for this, seeing as you arent helping me anymore in the first place. and just insulting me for no reason because my first piece is a little messed up, which i can tell anyways, is kinda mean, im not claiming to be the best. all i want is some help and insults wont get me anywhere.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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i know it seems strange right now, that also because its missing all the other layers, which will add some depth.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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anyways i decided to restart and make new colour choices, because my first ones were crap, i used another pic for colour refrenceing (skull demon by Arachne b/c its in the style i wanted) and made some colour adjustments to make it suited to what i want my thing to look like and here it is, does any1 have any suggestions for any changes, b/c i think this gives the right feel,
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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Originally posted by QuaziGNRLnose well actually PP is what i use for vectors. and i never said i drew vectors in PS, i use brush in PS, i have art experience, and some basic pixeling experience, but im not amazing yet, all i ever did were small pieces, and i want something big now, and FYI your work isnt too great either, considering youve been here for ages, dont insult me like that, for a 13 year old kid i think im pretty good at alot of things, i even have my own game on the net, so instead of telling me useless mean things id suggest you help me or just leave. i can tell you dont have too much experience with organics anyways, id prefer larwicks help for this, seeing as you arent helping me anymore in the first place. and just insulting me for no reason because my first piece is a little messed up, which i can tell anyways, is kinda mean, im not claiming to be the best. all i want is some help and insults wont get me anywhere. what? |
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I ate leel's babies
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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huh?
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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i transformed my line art into a polygonal-like surface, so that i could better understand how to make the light curve and reflect, i think it turned out pretty good, the light is coming from the top left, give me any suggestions on how to make it better
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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![]() well this is alot better than b4, its still in the beginning stages though but im happy with this, looks less "flat" this was based off that poly looking image
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Peach
Commander ![]() ![]() Joined: 08 May 2008 Location: Italy Online Status: Offline Posts: 239 |
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I like it too.. gives a rough look. you can try to stick with this to see where will it lead you ;)
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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update: improved everything, still needs dither and eyeballs
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Poi2en
Seaman ![]() Joined: 22 February 2008 Online Status: Offline Posts: 4 |
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looks way better!
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Shougi
Midshipman ![]() ![]() Joined: 16 April 2008 Online Status: Offline Posts: 54 |
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Hey QuaziGNRLnose the last edit looks much better than previous versions. I suggest however that you superimpose some contour lines on top of that current poly style shading one you have to work out some forms such as the brow ridges, cheekbones and other prominent features to help unify the shading. Right now it looks a bit too irregular and asymmetrical.
crappy quick example of breaking down forms into more managable areas ![]() Once you find the prominent features of the beasty you can use your current palette to lay down some flat shades and there will be more unity among the forms. Edited by Shougi - 24 May 2008 at 5:52am |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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i cant thank you enough for helping me out. im happy that im finally getting some useful help :)
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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![]() remember the right side is closer to the camera so its a bit larger (perspective 101) thats why it seems a little asymetric if you imagine it as a flat surface, Edited by QuaziGNRLnose - 24 May 2008 at 7:14am |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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LUK I 3M TH3 N00B W ]-[ 0 POST3D A UGL3Y JP3G
![]() lol, i cant believe how much better my new version is, all in the colours i guess Edited by QuaziGNRLnose - 24 May 2008 at 7:17am |
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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i need more colours to dither dont i, this will look strange dithered
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Shougi
Midshipman ![]() ![]() Joined: 16 April 2008 Online Status: Offline Posts: 54 |
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Looks good now just make forms from those base shapes you found and your good to go.
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QuaziGNRLnose
Midshipman ![]() ![]() Joined: 16 September 2018 Online Status: Offline Posts: 81 |
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ive done that, now im working on making it have more inbetween colours so that i can give it Metal Slug feel
![]() Edited by QuaziGNRLnose - 15 June 2008 at 11:05am |
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