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Dr. Killjoy
Seaman
Seaman


Joined: 22 May 2008
Location: United States
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Posts: 2
Quote Dr. Killjoy Replybullet Topic: [UNPAID] Graphic artist needed for a shootemup
    Posted: 07 September 2008 at 12:59pm
About the Project
 
I'm currently working with a small development team to make an arcade-style shoot-em-up called Skyblade, inspired by classics such as Giga Wing, Raiden, and Donpachi, with a few twists of my own. The gameplay is meant to be simple and easy to learn, while still staying fun and addictive.
 
For those wanting to see if it's worth their trouble, the demo of the project can be downloaded here: http://files.filefront.com/SkybladeDemozip/;10151721;/fileinfo.html
 
Controls are as follows:
Arrow Keys: Move
X: Fires main gun
Z: Fires heavy gun
Spacebar: Uses emergency weapon / Scrolls mission briefing dialouge
Enter: Skips cutscenes
 
For those who want a quick preview, I've provided the following screenshots:
 
Development Team
 
This is an independent project. While I have personally made many games and thus have a lot of experience, I did not consider my older projects suitable for release.
 
Dr. Killjoy - Programmer, graphic artist
Badfish - Opening/closing theme composer (works in progress)
 
What We Need
 
We need someone to make 2-dimensional enemies, backgrounds, and character profiles. We need 64x64 front-view profiles for ten different characters, each with three different facial expressions, making a total of 30 64x64 profiles. If this is too much work for free, then a single profile for each character will do. I estimate that I will need a total of about 16 enemy sprites (Plus 8 bosses) and 16 background sprites. I will be making the simpler graphics myself, and will be able to provide rough copies of what the enemies will look like.
 
If you're interested in contributing to this project and wish for more details, then please send an email to tendoguy@yahoo.com
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