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administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 25 May 2009 at 4:07am |
CHALLENGE: Scenes from the FutureYou are invited to revisit our Tales from the Future cyberpunk challenge and pixel a mock up game scene based on both the palette and the title theme from the 3 winners of that challenge. Canvas Size - Exactly 320 x 240. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Scenes from the Future pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! ![]() |
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arkan-ark
Seaman ![]() ![]() Joined: 19 November 2016 Online Status: Offline Posts: 2 |
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cool! im doing the first one now :) future w ftw!!! ;D |
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CrazyPixel
Seaman ![]() ![]() Joined: 14 May 2009 Online Status: Offline Posts: 2 |
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I'm using the Failsafe palette.
I've still got a load of line art to be done with, so I better get to it!
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CrazyPixel
Seaman ![]() ![]() Joined: 14 May 2009 Online Status: Offline Posts: 2 |
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Oh, and also, I'm wondering wether to keep the palette on the scene or to get rid of it after. If I get rid of it I'll have to to more line art and colour because I'm doing it on Ms Paint. That means once I get rid of the palette I have a nice white blob in the corner of the picture. Meh. I think I'll leave it there.
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r1k
Commander ![]() ![]() Joined: 01 April 2014 Online Status: Offline Posts: 336 |
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just make the canvas size a little bit bigger than the actual image, making the part of the canvas not intended for the actual image a color not in the pallet and throw your pallet into that space. Just get rid of the extra space when your done.
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Dhr. Bosch
Commander ![]() ![]() Joined: 01 February 2016 Location: Netherlands Online Status: Offline Posts: 215 |
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Originally posted by administrator pixel a mock up game scene ingame scene or is a splashscreen/openingscreen also okay? |
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Vanitas, vanitatum omnia vanitas
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greenraven
Commander ![]() ![]() Joined: 08 September 2016 Online Status: Offline Posts: 2600 |
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It's funny, I was thinking Shadowrun long before I even read it. XD
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skamocore
Admiral ![]() ![]() Joined: 22 December 2014 Online Status: Offline Posts: 3865 |
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Originally posted by Dhr. Bosch Originally posted by administrator pixel a mock up game scene ingame scene or is a splashscreen/openingscreen also okay? Ingame scene. We already have title screens... |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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So is it just based on a mock up by the given themes?
can it be any style? like a gameboy scene |
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 39 |
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i can't understand T_T anyone speak spanish?
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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SOrry Pixelarg, i only speak portuguese but i could try explaining:
Yo creo que usted tienes que criar una cena para un dos tres themes, pero tienes que usar la paleta abajo.. LOL FAILZ xD |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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No asi llo creo :/
Escojes uno de los tres titulares y entonces dibuja un 'screen' de ese juego con los colores asignados solamente. No agregar colores pero puedes quitar colores. El tema es el titular. *Titular = Title screen < made up word ![]() Each palette is attached to its own title and you are only allowed to use that single palette. Fewer colours may be used but no more than are listed. Cada titulo tiene su uniquo color palette. Solo puedes usar el palette de ese titulo. Puedes uar menos colores pero no poner mas colores. You are encouraged to be original, whilst still invoking the spirit of cyberpunk classics such as Shadowrun, Syndicate, Beneath a Steel Sky, and other purely awesome games from days of yore. Sea original pero toma inspiracion de clasicos juegos en estilo cyberpunk come los links ensenan. Remember that "cyberpunk" is the main theme here. Lo mas importante es el tema principal. phob ![]() ![]() Pixelblink ![]() ![]() tomic ![]() ![]() Edited by jalonso - 25 May 2009 at 6:48pm |
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 39 |
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really thanks jalonso and dusanvf (dusanvf send me a MP :))
and I have to make the game on the cover? or I can make a game that does not have to do with the cover but in cyberpunk style? edit: and is only one screen? :P Edited by Pixelarg - 25 May 2009 at 7:39pm |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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I think you would make a screen that would fit the title, yes?
Platformer, iso, top-down, whatever but thinking that's the title screen for the game. And yes just one screen an in-game screen. That's what I understand it to be anyhow. |
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 39 |
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oh! :P okey, be fun :)
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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*Titular = Title screen < made up word Not made up, titular = to title, you were close enough Edited by darchangel - 26 May 2009 at 2:09am |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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Originally posted by jalonso I think you would make a screen that would fit the title, yes? Platformer, iso, top-down, whatever but thinking that's the title screen for the game. And yes just one screen an in-game screen. That's what I understand it to be anyhow. Did you mean make a scene for one of the titles given? |
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Master-pt
Seaman ![]() ![]() Joined: 13 March 2020 Online Status: Offline Posts: 2 |
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Well, i thinking of trying to participate on this week challenge, using the Failsafe palette, let's see if i have time to work on this... cheers everyone!
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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The way I understood it is to make an ingame scene from one of the given titles...kind of like the Game Boy Challenge. |
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FrostedMayhem
Seaman ![]() ![]() Joined: 24 April 2009 Location: United Kingdom Online Status: Offline Posts: 19 |
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![]() Very early WIP
![]() The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
And I am using the Future W palette btw...
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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I think you should do them in a darker blue and use the reds as light reflections...like maybe the wire that's cut off and hanging down could be shooting off red sparks.
Maybe some red lights on the right corner box, then some red reflecting off the wires themselves...or even make a few parts of the wire reddish, like their plastic cover had been stripped off and what surges through the wire is red energy. |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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Originally posted by FrostedMayhem ![]() Very early WIP
![]() The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
And I am using the Future W palette btw... Are you making like a location or a scene from the game? i think this is very confusing.. maybe should been explained better or given an example >_> |
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susuwataris
Midshipman ![]() ![]() Joined: 15 September 2008 Online Status: Offline Posts: 48 |
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Originally posted by RollerKingdom
Originally posted by FrostedMayhem Are you making like a location or a scene from the game?i think this is very confusing.. maybe should been explained betteror given an example >_>![]() Very early WIP
![]() The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
And I am using the Future W palette btw... I don't think it's that confusing, to me it sems like a border, and the game will be inside. |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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Originally posted by susuwataris Originally posted by RollerKingdom
Originally posted by FrostedMayhem Are you making like a location or a scene from the game?i think this is very confusing.. maybe should been explained betteror given an example >_>![]() Very early WIP
![]() The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
And I am using the Future W palette btw... I don't think it's that confusing, to me it sems like a border, and the game will be inside. I didn't mean this is confusing i was talking about the theme given >:o |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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My sketch:
![]() It will be my first entry so im planning to do Failsafe on the scene upthere would be the character walking through wires and some dark color around it to give it a feeling of darkness.. If you guys could help me out id be glad to work through this week |
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 39 |
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i make a lil gif wip :):
![]() like or not? :) |
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washburn
Seaman ![]() ![]() Joined: 07 May 2009 Location: United States Online Status: Offline Posts: 11 |
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Hey pixel people! I'm forum illiterate.How can I upload a picture of my wip and attach it to a post?
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www.matwashburn.com
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Dr D
Midshipman ![]() ![]() Joined: 14 August 2015 Online Status: Offline Posts: 94 |
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@Pixelarg
Uhh, is that related to the challenge? I'm not quite sure if that would end up being accepted under the challenge rules. Maybe you misunderstood (or I misunderstood). I believe you're supposed to create a game mock-up based on the title screen of one the 3 examples. Translator: Uhh, que está relacionado con el reto? No estoy muy seguro si es que terminan siendo aceptadas en el marco del desafío normas. Tal vez mal entendido (o he entendido mal). Creo que supone crear un modelo de juego basado en la pantalla de título de uno de los 3 ejemplos. @ wash Upload to a file hosting site such as Imageshack or Photobucket (if you use Photobucket, make sure you don't upload BMP files, they get converted to JPEG which is a huge quality loss.) Then use the links given and paste it here. (Imageshack will have a 'post in forum' section, and Photobucket will have an [IMG] tag section. Use those.) Edited by Dr D - 26 May 2009 at 5:55pm |
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Pixelarg
Midshipman ![]() ![]() Joined: 14 April 2016 Online Status: Offline Posts: 39 |
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yes yes, i know, but i make the mockup in game and intro screen :)
You like the gif? :) a and washburn: upload you image at www.imageshack.us and in the reply of this forum press this buttom: ![]() EDIT: I used my wip to make only the "in game screen", style of the lil face of doom Edited by Pixelarg - 26 May 2009 at 6:03pm |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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This week is gonna be tough guys.
Its a retro inspired game screen, see the refs. washburn, I like tinypic.com. |
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washburn
Seaman ![]() ![]() Joined: 07 May 2009 Location: United States Online Status: Offline Posts: 11 |
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![]() Thanks Dr D and Pixelarg! So I had to go with "HELL DRIVER". As soon as I saw the picture I wondered what his car looked like from the outside. So this is my interpretation of the car and the beginnings of some HUD stuff. |
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www.matwashburn.com
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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thats looking good washburn
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susuwataris
Midshipman ![]() ![]() Joined: 15 September 2008 Online Status: Offline Posts: 48 |
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tough challenge, I'm not that much into mockups, but i'll join anyway <3
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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![]() DO you guys think this is looking as the main charcter from failsafe? i see there is a red stray but i am fixing it Edited by RollerKingdom - 26 May 2009 at 8:22pm |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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Originally posted by RollerKingdom ![]() I'm not seeing cyberpunk...at least yet. Originally posted by washburn ![]() Thanks Dr D and Pixelarg! So I had to go with "HELL DRIVER". As soon as I saw the picture I wondered what his car looked like from the outside. So this is my interpretation of the car and the beginnings of some HUD stuff. Damm!, onto Plan B |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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Ugh I might give up this theme LOL, it'super hard and what is cyberpunk style O_o?
I might try out something else >_< if that isn't cyberpunk style then i am doomed Edited by RollerKingdom - 27 May 2009 at 3:36am |
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Check the link to the cyberpunk wiki...better yet, here is a link to a list of cyberpunk games
Google images for said games to get a better idea.
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smk
Commander ![]() ![]() Joined: 22 February 2009 Online Status: Offline Posts: 150 |
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![]() Wip, dunno if I'll ever finish it ;S |
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Perkele
Midshipman ![]() ![]() Joined: 22 April 2009 Online Status: Offline Posts: 65 |
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Done with the sprite, I obviously chose Failsafe. Don't know whether I'll finish this, would be still a lot of work..
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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At its simplest:
cyberpunk = 20th century aesthetics with futuristic technology steampunk = futuristic easthetics with 19th century steam engine/rail technology |
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FrostedMayhem
Seaman ![]() ![]() Joined: 24 April 2009 Location: United Kingdom Online Status: Offline Posts: 19 |
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@ darchangel
Thanks =) I hadn't really thought about using different colours as light reflections (despite the fact that they are used like that in the title screen...) so I think I shall do it something like you said. Probably wont do the bit about the wire having their covers stripped off as that seems too confusing, though
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Perkele
Midshipman ![]() ![]() Joined: 22 April 2009 Online Status: Offline Posts: 65 |
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Okay, now I got it, thanks Jal. Nevertheless, I won't change the sprite, cause it was totally inspired by the title screen..
EDIT: A steampunk competition would still be more interesting ![]() Edited by Perkele - 27 May 2009 at 10:48am |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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i was doing a sprite like perkele.. but i guess i have a better idea!
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washburn
Seaman ![]() ![]() Joined: 07 May 2009 Location: United States Online Status: Offline Posts: 11 |
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When I think of Cyberpunk I think 80's Sci-Fi and sweet movies like Total Recall and Blade Runner.
My favorite Cyberpunk game was Flashback:Quest for Identity. |
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www.matwashburn.com
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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I think cyberpunk WAS created in the 80s (Blade Runner being the first major movie using it.) Compys and technology was a new thing so the imagination went wild with its possibilities.
I suppose this is exactly how steampunk was created too in the 1910s...don't remember exactly :p |
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Frost
Midshipman ![]() ![]() Joined: 07 May 2007 Online Status: Offline Posts: 32 |
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It's a shame I don't have time to participate in this challenge 'cos I'm a big fan of cyberpunk.
But i can give some tips on cyberpunk... If you don't have read William Gibson's "Neuromancer", do it! It is the cyberpunk novel. At least read the plot summary. Think, as it says on wikipedia, "high thec, low life" in a near and often dystopic future with big ass corporations more or less ruling. Low life hackers hooked on drugs and with cool implants like neurointerfaces (computer linkups to the central nerve system) and such. Blade runner is a pretty good visual representation of cyberpunk. Oh, almost forgot! Cyberspace is a big part of cyberpunk and I think that game scenes taking place in CS would be cool! Well, I should stop blabbering and make myself some pixel graphics and chip-music for the upcoming demoparty... ![]() Edited by Frost - 27 May 2009 at 6:03pm |
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Dr D
Midshipman ![]() ![]() Joined: 14 August 2015 Online Status: Offline Posts: 94 |
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Cyborgs.
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Frost
Midshipman ![]() ![]() Joined: 07 May 2007 Online Status: Offline Posts: 32 |
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Originally posted by Dr D Cyborgs. Cyborgs isn't so cyberpunk, more like post-cyberpunk. At least not as CP as Artificiall intelligences going half mad. ![]() Oh, I totally forgot! The most important cyberpunk attribute is mirrorshades. No cyberpunk picture is complete without mirrored shades! This just reminded me that I have a couple of cyberpunk-pixels that I dont have uploded to PJ yet... have to fix that. ![]() |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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Still a little OT...
The movie Brazil by Terry Gilliam is an awesome cyberpunk visual symphony. |
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RollerKingdom
Commander ![]() ![]() Joined: 11 January 2009 Online Status: Offline Posts: 388 |
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![]() this is how is mine coming so far.. I know i am not an experienced pixel artist but id like to try out new things.. should i highlight the sprite with a lighter color ?? i would really like your opinion + the big black on the bottom ill be making something like status bar of the sprite. |
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