| WIP (Work In Progress) | |
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Nomojo
Seaman
Joined: 30 April 2007 Online Status: Offline Posts: 7 |
![]() Topic: Bruce (Not Lee), in need of pointersPosted: 23 February 2010 at 6:15pm |
![]() After spending quite some time tweaking the above muscle study of Bruce I finally feel comfortable making my first WIP post. The pose itself is taken from Bruce Lee, the body itself is free drawn (as Bruce Lee doesn't have too interesting a muscle tone). I'll take any anatomy pointers, but what I'm primarily struggling with is colouring this piece. When I start with colourizing the surfaces and add some basic highlight and shadows the piece becomes ultimately very boring, mainly because of the relatively large same-coloured surfaces. I do intend to add some sort of aura in the end to spice up the picture, but I want to get the basics done properly first. Can anyone point me to tutorials or samples of large surface pixelling? |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 23 February 2010 at 6:48pm |
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Originally posted by Nomojo Bruce Lee doesn't have too interesting a muscle tone surely you jest a link to the reference would help us determine the accuracy, all I got off the top of my head is the head and waist look a bit small and the nipples could use some work |
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Buddy90
Commander
Joined: 27 October 2009 Online Status: Offline Posts: 141 |
![]() Posted: 23 February 2010 at 8:03pm |
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i agree with him.
Large surface coloring is just like small surface pixelling. We can't give you pointers unless you try something first. Also, this is pretty big for pixel art. Try resizing it to at least a 1/3 of what it is now, if you wanna save a headache. |
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Nomojo
Seaman
Joined: 30 April 2007 Online Status: Offline Posts: 7 |
![]() Posted: 24 February 2010 at 1:25am |
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The pose comes from the following picture.
![]() Basically I took an approximation of the angles of the arms and hands. It's just reference material though, so in no way supposed to be a trace. ![]() Posemaniacs.com gives you rotatable models which helps you determine which muscle is supposed to go where. Even though the male standard model here is athletic, it's not as buffed as I would like in my pixel-job. The increased muscle size comes from looking at several bodybuilders/shapers and applying the bulges to my drawing where applicable. I'll put up some WIP of colouring after more experimentation. |
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