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Bruce (Not Lee), in need of pointers

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=9906
Printed Date: 14 June 2026 at 6:26pm


Topic: Bruce (Not Lee), in need of pointers
Posted By: Nomojo
Subject: Bruce (Not Lee), in need of pointers
Date Posted: 23 February 2010 at 6:15pm

After spending quite some time tweaking the above muscle study of Bruce I finally feel comfortable making my first WIP post. The pose itself is taken from Bruce Lee, the body itself is free drawn (as Bruce Lee doesn't have too interesting a muscle tone).

I'll take any anatomy pointers, but what I'm primarily struggling with is colouring this piece. When I start with colourizing the surfaces and add some basic highlight and shadows the piece becomes ultimately very boring, mainly because of the relatively large same-coloured surfaces. I do intend to add some sort of aura in the end to spice up the picture, but I want to get the basics done properly first. Can anyone point me to tutorials or samples of large surface pixelling?




Replies:
Posted By: cure
Date Posted: 23 February 2010 at 6:48pm
Originally posted by Nomojo


Bruce Lee doesn't have too interesting a muscle tone

surely you jest

a link to the reference would help us determine the accuracy, all I got off the top of my head is the head and waist look a bit small and the nipples could use some work




Posted By: Buddy90
Date Posted: 23 February 2010 at 8:03pm
i agree with him.

Large surface coloring is just like small surface pixelling. We can't give you pointers unless you try something first.

Also, this is pretty big for pixel art. Try resizing it to at least a 1/3 of what it is now, if you wanna save a headache.


Posted By: Nomojo
Date Posted: 24 February 2010 at 1:25am
The pose comes from the following picture.


Basically I took an approximation of the angles of the arms and hands. It's just reference material though, so in no way supposed to be a trace.



Posemaniacs.com gives you rotatable models which helps you determine which muscle is supposed to go where. Even though the male standard model here is athletic, it's not as buffed as I would like in my pixel-job. The increased muscle size comes from looking at several bodybuilders/shapers and applying the bulges to my drawing where applicable.

I'll put up some WIP of colouring after more experimentation.



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