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My WIPs - add portrait of man, is it pixel art?

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=15865
Printed Date: 18 March 2026 at 7:42pm


Topic: My WIPs - add portrait of man, is it pixel art?
Posted By: Mishok
Subject: My WIPs - add portrait of man, is it pixel art?
Date Posted: 10 February 2013 at 10:12pm
Hi everybody. Hope you will exсuse my English. Private Mishok is here. And I begin my long way with Pixel Art by making my first iso work.
I am going to send my work to the site, and friedns tell, that I should refer to the forum for advice.
Here is the picture


So, how to make it better?



Replies:
Posted By: shaturu711
Date Posted: 10 February 2013 at 11:55pm
Wow! This looks great!


Posted By: Mishok
Date Posted: 11 February 2013 at 1:47am
shaturu711, thanks! But I think there are some ways to make it better.


Posted By: Joseki
Date Posted: 11 February 2013 at 1:54am
Overall it looks ok, but here are a couple of things you may want to fix:
- The wheels are not perfectly round
- There is no light source (or it seems to be from everywhere)



Posted By: Mishok
Date Posted: 11 February 2013 at 12:17pm
Is there any good tutorial for isometric circles in vertical? I did the wheels like horizontal isometric circles, but vertical, and something went wrong. )


Posted By: jalonso
Date Posted: 11 February 2013 at 1:13pm
Scroll down till you see a post by jeremy on the no0btorial thread http://www.pixeljoint.com/forum/forum_posts.asp?TID=5692 - HERE

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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Mishok
Date Posted: 11 February 2013 at 10:15pm
And one more thing I would like to understand. Removing most black outlines. What is the rules for it?


Posted By: jalonso
Date Posted: 12 February 2013 at 7:14am
That's a design choice and there is no rule. Sometimes, like in a game, some will leave the outermost lines in black so they stand out from the play area.
Some don't use them at all. Some only do the outline. Some leave them all over.
Do a search in the gallery for 'iso' and you'll see lots of examples.
 
E: Its more important to keep color count low. You tend to use a lot.


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Hapiel
Date Posted: 12 February 2013 at 9:18am
If you look at the real world, how many things have black outlines?

Now I think it is cool to cartoonize your drawing and outlines can be part of that, but they should not take over your picture. Why not use less lines, and if you use lines don't use black?

Here is a quick example:


@jal: Jeremys noobtorial is not really helping for the wheels right?... :(


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Posted By: Mishok
Date Posted: 12 February 2013 at 9:43pm
Joseki,jalonso, Hapiel, thanks friends! When I made this picture, I thought about the number of colors. But for the first time I decided not to limit their number. In the future I will try to work with a small palette (gb or nes, for exaple). Pict with shading is much better!
Jeremys noobtorial is good for horizontal circles (the wheel is lying on the floor), but in my case it stand. But I am trying to use this method.


Posted By: jalonso
Date Posted: 13 February 2013 at 8:19am
Its not about limiting yourself with colors. Its about just using what you need and no more. Whatever count it happens to be. Optimizing the palette is the goal.
 
Isometric is a numerical perspective so all curves and circles have the same ratio. Jeremy's angle is not the one you are using here but the formula is the same.
 
Iso is 26.5 degrees. Making any circle, curve or organic form in isometric simply needs that degree to be correct, tho I find that it always looks kinda odd so I thin them out on the vertical by 20-25% for visual reading in my personal iso work.


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Mishok
Date Posted: 21 February 2013 at 1:13pm
Thank you all for advise.
I added some shading. Try to change wheels. Here is new loco.
Two questions. How are the wheels? Is there black outline at roof and top good or bad for you opinion?


Posted By: jalonso
Date Posted: 22 February 2013 at 5:52am
The wheels are worse now. That they are missing some depth does not help.
See http://ihaveanidea.org/articles/files/2011/10/istock_generic_101917.jpg - THIS ref for a decent isometric circle.


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http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads


Posted By: Mishok
Date Posted: 14 April 2013 at 5:20am
I had not log in a couple of weeks. Make some terible pictures and need tips.
First is the Horse. I was trying to add it at site, but it seems that "REVISION NEEDED BEFORE APPROVAL" So, how to make it better?

Next is some Viking warband. I have no idea about quality of it. Tryin to make concept model of fugure, and then make a variation. Maybe I should try a NES palette for it.

Next is the theme that I really love - old castle. This one is simple in 4 gameboy colors with some monograms ))) What can I do with it?

And the last is my secon iso project - mockup of Yaroslavl Glavny, the main railway station in Yaroslavl (old russian city where i was born).
Original is http://commons.wikimedia.org/wiki/File:Iaroslavl_Gl.jpg?uselang=ru - here , for example

This is really WIP. A lot of work ahead. What do you think about it?
Thank you for your advice and sorry for my English.


Posted By: Unhero
Date Posted: 15 April 2013 at 4:43am
Mishok, приветствую. Локомотив я бы подработал колёса, в остальном отлично.


Posted By: Mishok
Date Posted: 15 April 2013 at 5:10am
Originally posted by Unhero

Mishok, приветствую. Локомотив я бы подработал колёса, в остальном отлично.

Привет!
С локомотивом бьюсь, чето не получается колёса в изометрии нормально сделать, то кривые, то глубина не та.
Лошадь я в галерею кинул, но админы чёто не стали размещать, пишут что надо доработать. Вот и спрашиваю советов.


Posted By: Unhero
Date Posted: 15 April 2013 at 5:24am
Originally posted by Mishok

Originally posted by Unhero

Mishok, приветствую. Локомотив я бы подработал колёса, в остальном отлично.

Привет!
С локомотивом бьюсь, чето не получается колёса в изометрии нормально сделать, то кривые, то глубина не та.
Лошадь я в галерею кинул, но админы чёто не стали размещать, пишут что надо доработать. Вот и спрашиваю советов.

С колесами всё просто, посмотри ссылку от jalonso. Про лощадь - сгладь детали, она у тебя сильно квадратная получилась, в остальном, мне нравится.


Posted By: Mishok
Date Posted: 15 April 2013 at 5:28am
Спасибо! А сгладить детали у лошади - это где и как?


Posted By: Unhero
Date Posted: 15 April 2013 at 5:44am
Originally posted by Mishok

Спасибо! А сгладить детали у лошади - это где и как?

Колеса можешь для примера тут глянуть  http://www.pixeljoint.com/pixelart/46883.htm - http://www.pixeljoint.com/pixelart/46883.htm , лошадку смотри, я тебе красным обвел у тебя изометрия страдает, полистай классические уроки, там это объясняется:




Posted By: Mishok
Date Posted: 17 April 2013 at 12:44pm
Yet another two WIP
Some brave viking in DB 16 colors http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795

This is WH40 Adeptus Mechanicus Label for my avatar.

Make it in 4 colors.
What do you think about that?
Exuse me for white background - I did it all in MS Paint.

P.S. My first Loko after a couple of month seems to be so big. )))


Posted By: Mishok
Date Posted: 21 May 2013 at 1:22am
Hi, all!
Trying to make some pictures for Gameboy Contest @ dA
http://jamato-sun.deviantart.com/art/Spring-love-Gameboy-3000-points-pixel-contest-369057858
Game's mockup based on supermovie "The Expendables". Gameplay will be like "Contra Force 13" ))).
So far I have done some menus.

What do you think about that?


Posted By: Mishok
Date Posted: 23 May 2013 at 5:36am
Make some chages and add a gameplay screen.

Please, give me some advises.


Posted By: Unhero
Date Posted: 23 May 2013 at 6:44am
Из того, что заметил, кирпичи над игроком нужно сделать поинтереснее, еще ящики для вещей выглядят как-будто их просто мелом на стене нарисовали. Враг справа тоже какой-то плосковатый и без деталей. Экран выбора игрока мне очень понравился.


Posted By: Mishok
Date Posted: 23 May 2013 at 6:48am
Спасибо! Это не кирпич, это типа вентиляции. Буду улучшать ещё геймплейный экран.


Posted By: Unhero
Date Posted: 23 May 2013 at 6:50am
Вентиляция обычно под потолком, лучше трубы там ещё дорисуй, или механизмы какие. Деталей побольше, картинка маленькая, любой пиксель будет не лишним.


Posted By: Mishok
Date Posted: 24 May 2013 at 4:33am
Made some details for gameplay screen. How does it look?


Posted By: Mishok
Date Posted: 30 May 2013 at 10:49pm
Make a 4-color avatar with Ritchie Blackmore (guitarplayer and songwriter of Deep Purple, Rainbow and Blackmore's night). This is looks like my Expendable sketch.))
The question is - Is it pixel art?



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