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[Paid] 2D RPG: Heroes of a Broken Land

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Job Offerings
Forum Discription: Looking to hook up with a pixel artist for a project? Post here and ONLY here with job requests.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=16214
Printed Date: 18 March 2026 at 7:42pm


Topic: [Paid] 2D RPG: Heroes of a Broken Land
Posted By: WingedPixel
Subject: [Paid] 2D RPG: Heroes of a Broken Land
Date Posted: 24 April 2013 at 3:59pm
I'm looking for an artist to help me pretty up my game Heroes of a Broken Land. 

This is a classic-style RPG in a similar play inspired by older CRPGs, like the older Might & Magic games.  The game is already playable, with an alpha demo available here: wingedpixel.com/heroes-or-a-broken-land (Company web site: wingedpixel.com)

What I need is a solid artist to help me bring this game to the next level graphically. I would prefer to work with people with a proven track record or at least a very solid portfolio. 

Due to the current state of the game you'll be able to quickly see your art released (I plan frequent in-progress released of the game as development progresses).  As as plus, this early in the project you'll have the potential to influence the overall art direction.

My key needs are:
  • Full Screen (320x240) Backgrounds (for towns, special locations, menu, intro and end game screens)
  • A number of monster sprites (med-size, 64x64, with a few frames of animation)
  • Character portraits (40x40, but actually in layers/parts to make randomly generated characters) for a variety of races (humans, lizardmen, etc)
  • Static town sprites (magic towers, weapons stores, etc)
Additionally there may be some UI work, world map tiles, and misc texture work.

I'm not neccessarily looking for a single artist for everything, as long as quality and consistency can be maintained.

My total art budget is not fixed yet - honestly, it depends on how well preorders go.

Feel free to contact me: andrew@wingedpixel.com

This is Winged Pixel's first project, but I've been doing games for 10 years, from AAA to solo XBLIG.  This game will ship.




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