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Blob animation

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=3377
Printed Date: 02 August 2026 at 1:22am


Topic: Blob animation
Posted By: Moses
Subject: Blob animation
Date Posted: 19 November 2006 at 8:57am
This is my first attempt at animating, so I can understand if you say it's not good.



I just need advice really.. How should the top of the head move and such like.

Any help? please?



Replies:
Posted By: brianna
Date Posted: 19 November 2006 at 11:16am
I think it's pretty good -- but I haven't tried animation yet in pixel art. I do know from animating 3d stuff that when something like a ball bounces it compresses when it hits the ground (gets a bit shorter and flatter).


Posted By: Monkey 'o Doom
Date Posted: 19 November 2006 at 11:48am

I think you might want to revise the actual character before you move on to animation. Try doing a google image search for "raindrop" or "water" or something of the sort, and look to see how they reflect light.

The animation could also be improved. I think here more than a simple 123456765432repeat cycle is needed (I didn't count frames, but you get the idea). This is because liquid doesn't move upwards to meet water falling down, but it will be pulled upwards with another part of it as the blob levitates again.
 
I also suggest you get rid of the blue outlines; they don't fit and rarely look good on any piece.


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