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WIP doll (You are compelled to not lose interest)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=7092
Printed Date: 23 April 2026 at 8:44am


Topic: WIP doll (You are compelled to not lose interest)
Posted By: brena
Subject: WIP doll (You are compelled to not lose interest)
Date Posted: 13 September 2008 at 7:36pm
Jedi mind tricks, foo...

I really don't know where I stand on the whole "doll" thing..
I used to do them alot... I think they're a joke now... not in a snob way or anything.. I digress. >_>

How can I improve on this?
The shoes really bother me... especially the sole/shade of sole. I just can't DRAW them. I had so much trouble trying to find the colors I wanted.

Also... anyone know a good online gif editor? I need to set alpha channel..

Mine:


So emo... I guess.

The original:

http://tenchibaka.deviantart.com/ - http://tenchibaka.deviantart.com

Everything about the original face bothered me... and the feet.. I'm not a foot person... I don't understand foot fetishes.

Critiques and comments are very appreciated.



Replies:
Posted By: pixelblink
Date Posted: 13 September 2008 at 8:23pm
I think you are relying too much on the original base to dictate where you are going with her. I think if you start trying to think outside the box ("colour outside the lines" so to speak) you'll start gaining better insight and passion for your own style. To begin with, I'd suggest turning down that bright contrasted skin tone and give it some tone.

I played around a bit with her myself (save your jokes kids):


As you can see, I gave her muscles some definition and form. Nothing too crazy... you wanna be subtle with a lady's skin (again, hold the jokes). There are shadows that come into play and define the curves that aren't outlined by the previous artist you took this base from. Try it yourself :)



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