The Joint - Iso Apartments
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: The Joint
Forum Discription: Post your WIPs, ideas and anything else to do with the massive isometric apartment project.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=98
Printed Date: 09 September 2025 at 9:15pm
Topic: The Joint - Iso Apartments
Posted By: pixelblink
Subject: The Joint - Iso Apartments
Date Posted: 06 April 2005 at 12:31am
TakeOut, SedgeMonkey, and yours truly have been discussing putting together our own IsoCity/PixelDam/Mr. Wong's Soup Apartments. Of course, all that stuff has been done before but I propose a new way to do it... from the inside view.
I call it "The Joint"
proposed signage:  proposed link button: 
Somebody had said we should have a larger size of room than the one below but, to ensure the apartments link properly and easily together, I decided that this should suffice for now. Later on, we could have luxury suites for those that want one. Start small as I always say.
Latest template:

Later on, as the project grows, we could have various types of rooms such as
- One bedrooms - Two bedrooms - Luxury Suites - Rec areas (Community swimming pool, billiards, darts, etc. Community apartment bar??)
A seperate space with a link from the main site will be created : http://www.pixeljoint.com/thejoint - www.pixeljoint.com/thejoint
All in all, this looks like it's a go just wanna hear from you guys about what you think and who's on board with us as well as ideas and suggestions to make this successful.
When the site space is up and runnning, there will be a download section to download the template in .psd and .psp formats. For now, I am assuming everyone's cool with my current template sooooo... start cracking kids!
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Replies:
Posted By: Sibix
Date Posted: 06 April 2005 at 12:49am
im starting a design on it :)
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Posted By: Akira
Date Posted: 06 April 2005 at 2:13am
I reckon just have room templates and character templates and let us go wild. I do agree with the quality control thing though, in real life tenants who mess up a building get kicked out
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Posted By: Demon
Date Posted: 06 April 2005 at 7:35pm
this'll be fun
------------- "At least we killed some boredom..." - Death Note.
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Posted By: TakeOut
Date Posted: 06 April 2005 at 8:13pm
Cool. So how are we going to organize this again the rooms and all...
Like will they bet set up like a huge towering mansion, just a plain
one room wide tall tower, or like many apartment's/houses with
bathrooms and everything mixed together I guess sorta' creating a
neighbor hood in a way.
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Posted By: pixelblink
Date Posted: 06 April 2005 at 8:51pm
Kinda like a neighbourhood.. Think PixelDam and IsoCity but as inside views apartments with hallways connecting them. These will be bachelor suites obviously... maybe even think of them as hostel rooms.. .with a bathroom here and there for communal washing etc. As I said, other styles of suites will come later.
I would also like to try and get a wall to surround them... more work on that later.
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Posted By: sedgemonkey
Date Posted: 06 April 2005 at 9:51pm
Great work so far pixelblink. Your banner is freaking sweeet. The only thing that seems off is the way the rooms are not connected in any way. It's kind of like a bunch of interiors of mini houses right now. It's not that big a deal, but it'd be nice to see the rooms connect in some way.
I have jury duty and I'm still behind from my vacation so I'm going to be busy playing catch up at work the next couple of days. It might be a few days before I get a chance to post again. Keep going strong fellas. I love this project!!!
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Posted By: Demon
Date Posted: 06 April 2005 at 10:13pm
If you want, I can write a script for connecting all of the users' rooms in Javascript and ASP.
------------- "At least we killed some boredom..." - Death Note.
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Posted By: pixelblink
Date Posted: 06 April 2005 at 10:24pm
Originally posted by sedgemonkey
Great work so far pixelblink. Your banner is freaking sweeet. The only thing that seems off is the way the rooms are not connected in any way. It's kind of like a bunch of interiors of mini houses right now. It's not that big a deal, but it'd be nice to see the rooms connect in some way.
I have jury duty and I'm still behind from my vacation so I'm going to be busy playing catch up at work the next couple of days. It might be a few days before I get a chance to post again. Keep going strong fellas. I love this project!!!
Everything is connected from the hallways dude (the tiled areas that look like corriders). There are doors you can attach to your walls wherever you feel like as well.
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Posted By: zi-double
Date Posted: 07 April 2005 at 9:06am
I'm glad to see this post :)
from 1 or 2 years I want to see site as pixeldam or kennetfejer or ourcall with smaller rooms ...
some think for your very nice idea pixelblink :
maybe must have limits of colours, and some other limits, thin wall aren't good, more motions as second floor or balcony, quality of works need be good, links between projects, split of projects-because when you use only one limit for space than all rooms are in same type or near to same and many other :)
I think must have limit but have between one small space and one big space /inside and outside space for room/ and everybody can choose in what form will be his room ... and only then maybe can you have good conection between room in some tipe as tunnels, bridges or I don't know ...
I hope to have progress in this idea :)
=============================
:) GDGB :)
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Posted By: Sibix
Date Posted: 07 April 2005 at 10:49am
i agree the thin walls look ugly :( sorry.. maybe thicken them :)
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Posted By: TakeOut
Date Posted: 08 April 2005 at 3:41pm
Originally posted by Sibix
i agree the thin walls look ugly :( sorry.. maybe thicken them :)
I think they look fine...
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Posted By: sedgemonkey
Date Posted: 08 April 2005 at 3:59pm
Hmmm... I like the wall style zi- uses in his stuff. It's just a tad bit thicker. More weighty.
http://www.pixeljoint.com/pixels/profile.asp?id=427 - http://www.pixeljoint.com/pixels/profile.asp?id=427
Also, it would be nice to have some variety of room sizes and the way the rooms connect is still an issue.
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Posted By: pixelblink
Date Posted: 08 April 2005 at 8:44pm
Originally posted by sedgemonkey
Hmmm... I like the wall style zi- uses in his stuff. It's just a tad bit thicker. More weighty.
http://www.pixeljoint.com/pixels/profile.asp?id=427 - http://www.pixeljoint.com/pixels/profile.asp?id=427
Also, it would be nice to have some variety of room sizes and the way the rooms connect is still an issue.
There's an image above that shows how they connect dude. As for walls and variety of sizes, I'd appreciate some examples from others. .. How about this one though? ....

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Posted By: pixelblink
Date Posted: 08 April 2005 at 10:23pm
Each floor would have this floor plan with an elevator in the foyer... if someone would like to make an elevator for this, that'd be wicked awesome! Maybe just a room itself that has the outside view of an elevator, mailboxes (on the main floor), etc?
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Posted By: Demon
Date Posted: 08 April 2005 at 10:29pm
here's my rendition of the room template 

------------- "At least we killed some boredom..." - Death Note.
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Posted By: pixelblink
Date Posted: 08 April 2005 at 10:41pm
i like those floors dude. I got some wicked floor tiles that I'm saving for when I make my apartment.
As you can see in the new version of the template I did, the walls are indeed now thicker. I also made the walls kind of wrap around the corner to see where the invisible wall would be.. also, I made new thicker doors that would be where those walls are too.
As for on the inside, everything is customizable... paint your walls, put new carpet/flooring in, put the doors wherever you want to put em.
I think, also, that if you want a larger space to work with, you can always reserve a few aparments and work out the space measurements... as long as it fits in properly I don't really mind. I'm also working on an exterior view of the hostel/building which will be a guide of tenants for each floor.
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Posted By: sedgemonkey
Date Posted: 08 April 2005 at 11:03pm
Those thick walls with the slight wrap are sweeet. It really helps give the rooms some depth. Beauty work.
What I was getting at with the connection rooms part is that they all look like mini-houses. The rooms don't connect to each other at all with walls. It's not a problem, but I thought I would point it out.
Since the rooms are kind of like independent bungalows anyway you could allow the rooms to expand out a bit in each direction -- as long as the shape is maintained. Kind of like reserving some extra space like you mentioned pixelblink.
I'll try and write the code for the site this week now that you have a couple of example pieces. Once you approve of the site we can work out how we are going to approve of submissions. I thought they could just submit their pieces through pixeljoint and the ones that meet the quality standards will be added to the site. That way we can display the room pieces in different ways and we have all their information in a db so the project can sorta maintain itself once we get it going.
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Posted By: pixelblink
Date Posted: 08 April 2005 at 11:06pm
that sounds good dude. Also, the reason the rooms aren't connected to each other by walls is the fact that they'd overlap and we'd lose some space to show what's inside the rooms. Unless, you have an idea to fix that.. gimme a visual if you do.
I'm gonna try and give you a visual of the site layout I'd want as well... I'll try n do it tonight quickly
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Posted By: sedgemonkey
Date Posted: 08 April 2005 at 11:23pm
sh*t, I don't know. I really can't think of a way to connect em without obstructing part of the piece either. Don't sweat it.
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Posted By: Sibix
Date Posted: 09 April 2005 at 12:00am

you could always do join demons idea with it..
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Posted By: pixelblink
Date Posted: 09 April 2005 at 12:04am
When the site gets up and running, we'll make a section for downloads that'll have premade floors and walls if people want. Besides, everything inside the apartment is customizable.. that's the whole point
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Posted By: pixelblink
Date Posted: 09 April 2005 at 12:11am
Originally posted by zi-double
I'm glad to see this post :)
from 1 or 2 years I want to see site as pixeldam or kennetfejer or ourcall with smaller rooms ...
some think for your very nice idea pixelblink :
maybe must have limits of colours, and some other limits, thin wall aren't good, more motions as second floor or balcony, quality of works need be good, links between projects, split of projects-because when you use only one limit for space than all rooms are in same type or near to same and many other :)
I think must have limit but have between one small space and one big space /inside and outside space for room/ and everybody can choose in what form will be his room ... and only then maybe can you have good conection between room in some tipe as tunnels, bridges or I don't know ...
I hope to have progress in this idea :)
=============================
:) GDGB :)
Sorry dude, totally passed this post without seeing it for some reason.
As you can see, I made the walls thicker. Also, larger rooms can be available for those with the skills to do them properly. Limited colours? Naw... I hate that rule myself. Why should I count my colours and limit my creative skills? If it's not like 1000 colours and it is true pixelart, it's cool with me.
As for your other suggestions, I'd love to see them presented visually so I can understand your vision.
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Posted By: Akira
Date Posted: 09 April 2005 at 1:41am
so... can we start anytime soon? i'd rather have a bunch of different room sizes on one floor to make it more interesting. Then just have some sort of control on what gets added and what doesn't.
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Posted By: zi-double
Date Posted: 09 April 2005 at 5:35am
Originally posted by pixelblink
"As you can see, I made the walls thicker. Also, larger rooms can be available for those with the skills to do them properly"
I think don't need larger room ... need only space as example: "you must use space between "this" and "this" and than everybody can choose his version with different version of outlines ... else if I want to make circle room or rhomb what ? ... then sprout question how or what connection between rooms is need ...
I promise to think about this ... else for me I take decision to make it in flash and have outlines of all rooms and when you put the mouse on them then room will be "loading" in this case don't need everybody to load all rooms ... I think if you see pixelmoon than you must stay and wait much time to see all projects ... and this isn't good ...
it isn't important to start soon ... important is to start with deliberation !!!
=========================
:) GDGB :)
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Posted By: zi-double
Date Posted: 09 April 2005 at 6:12am
one think only: now the doors are very low ...

hm and another why need door in front ... can put only outlines from below ... thereby we have much free space for graphic art ...
hm OK ... I newer show this work somewhere /except of sedgemonkey/ but because my english is awful so maybe you can understand me best if I show my full WIP ...
http://img143.exs.cx/img143/1281/apartmentzi344cg.gif - http://img143.exs.cx/img143/1281/apartmentzi344cg.gif
===================
:) GDGB :)
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Posted By: pixelblink
Date Posted: 09 April 2005 at 9:31am
Originally posted by zi-double
one think only: now the doors are very low ...
hm and another why need door in front ... can put only outlines from below ... thereby we have much free space for graphic art ...
hm OK ... I newer show this work somewhere /except of sedgemonkey/ but because my english is awful so maybe you can understand me best if I show my full WIP ...
http://img143.exs.cx/img143/1281/apartmentzi344cg.gif - http://img143.exs.cx/img143/1281/apartmentzi344cg.gif
===================
:) GDGB :)
The doors aren't low... you just have the guy standing on top or the door... if the door was ope he'd be underneath the frame and it'd look normal.
There are doors in front only if people choose to have them that way. I'm not gonna set that restriction.. it's up to them. Personally, I won't use them.
Your aparment is great! I wish we could put them together so they connect and you could still see all the detail but, it doesn't work like that unless it is made so you can put the mouse over a room to show it. I don't know what else to say about this... I'm just waking up
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Posted By: pixelblink
Date Posted: 09 April 2005 at 9:32am
Originally posted by Akira
so... can we start anytime soon? i'd rather have a bunch of different room sizes on one floor to make it more interesting. Then just have some sort of control on what gets added and what doesn't.
Get cracking dude... just be aware that there may be some small adjustments made before we open it up officially
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Posted By: Garage Inc.
Date Posted: 09 April 2005 at 10:11am
pixel, you are doing an awsome job with this. As soon as everything is finallized, I will make mine. You are doing a great job so far.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: Brian the Great
Date Posted: 09 April 2005 at 10:19am
I definatly am going to make a room, but why are there four doors? The
largest amount of doors I've ever seen in that kind of room would be
two. Another question I have is why dont the rooms connect? I know that
would 'hide' some of the neighbour's room, but it looks a bit
architectiral off. Anyhoo, if you don't care about that, I guess that's
fine. I'm still going to make a room. But not now.
------------- http://www.twoschizos.com">
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Posted By: pixelblink
Date Posted: 09 April 2005 at 11:30am
there are four doors because you can choose which entrance you want to use.. if you want one in the back left.. use that one only and delete the others out of your picture. Also, there is no way to connect the rooms properly without losing some of the viewing area... that being said, put up or shut up... lol :) Unless you have another great idea
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Posted By: pixelblink
Date Posted: 09 April 2005 at 11:33am
Originally posted by Garage Inc.
pixel, you are doing an awsome job with this. As soon as everything is finallized, I will make mine. You are doing a great job so far.
Thanx dude.. but, call me Blink if anything... lol
Nice to hear someone actually appreciates what I'm trying to get going here :) I appreciate your recognition and I can't wait till everything is up and running so we can post your bad boy.. I know it's gonna rock
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Posted By: Brian the Great
Date Posted: 09 April 2005 at 11:33am
Aha, I'll shut up.
------------- http://www.twoschizos.com">
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Posted By: Garage Inc.
Date Posted: 09 April 2005 at 2:44pm
Blink, your right, pixel might be a little confusing on a pixel forum, haha.
I check this topic everytime I get on pixeljoint to see if anything is new or changed.
Brian, haha. Good choice.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: pixelblink
Date Posted: 09 April 2005 at 3:32pm
Originally posted by Garage Inc.
Blink, your right, pixel might be a little confusing on a pixel forum, haha.
I check this topic everytime I get on pixeljoint to see if anything is new or changed.
Brian, haha. Good choice.
You can call me by my real name if you want as well.. Steve (or even Steve-O)
I'm glad this has gotten such a large following.. though I'd like to see some more input from everyone
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Posted By: Garage Inc.
Date Posted: 09 April 2005 at 8:07pm
well, I think what you have right now is pretty solid. I think you can make this the final product. No we just need the lobby, outside, elevator, things like that.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: sedgemonkey
Date Posted: 10 April 2005 at 1:51am
Originally posted by pixelblink
Your aparment is great! I wish we could put them together so they connect and you could still see all the detail but, it doesn't work like that unless it is made so you can put the mouse over a room to show it. I don't know what else to say about this... I'm just waking up
We could do an overview similar to zi's where when you mouseover or click it loads a detail view of the room on the side.
Or we could do it so the rooms actually do overlap and your view is partially obstructed, but when you click on the room it brings the room to the front so you can see it clearly. That way you can do interesting floorplans and different sized rooms and not have to worry about other pieces obstructing the view.

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Posted By: Akira
Date Posted: 10 April 2005 at 2:13am
Now thats a snazzy idea. I agree with zi on the door thing, they are a bit too short (maybe two pixels?). I'll probably get started on my room later on this week
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Posted By: zi-double
Date Posted: 10 April 2005 at 8:13am
yestarday I think about this idea for ISO rooms
and this is just another vision of me

now here you can pick space as much as you want /we can limit this space that much of .../ but this is only in one direction ... in other direction you must use area with or without space. With "room area" is at least space, but with "balcony area" is large. In this case you can make appartment with some rooms as toilet or 2 space as fitness hall or magazine or ...
more explanation: in area "without floor" can build all in air as vegetation, antenna or birds or ladders ... :)
for end so then we have many rooms or apartments with different style and always can put together in one floor ...
we can make many floors and every week have suggestion for favourite floor :)
PS
If you wait then soon I show about my idea to put in Flash ... then you need only one main movie with outlines and buttons big as areas ... all room will be put in private movies and loading when anybody want :)
====================
:) GDGB :)
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Posted By: saint_lobak
Date Posted: 10 April 2005 at 10:46am
I have an almost complete flash isometric scrolling engine in hand.
check out the thread i posted earlier
http://www.pixeljoint.com/forum/forum_posts.asp?TID=110&PN=1&TPN=1 - link
if any of you are interested in using the engine, do contact me
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Posted By: TakeOut
Date Posted: 10 April 2005 at 12:07pm
Originally posted by sedgemonkey
Originally posted by pixelblink
Your aparment is great! I
wish we could put them together so they connect and you could still see
all the detail but, it doesn't work like that unless it is made so
you can put the mouse over a room to show it. I don't know what else to
say about this... I'm just waking up
We could do an overview similar to zi's where when you mouseover or
click it loads a detail view of the room on the side.
Or we could do it so the rooms actually do overlap and your view is
partially obstructed, but when you click on the room it brings the room
to the front so you can see it clearly. That way you can do interesting
floorplans and different sized rooms and not have to worry about other
pieces obstructing the view.

Well, here's how I was planning on doing it. Just lowering the back
left and right walls so you can se the other rooms. That works, and
when you click on them alone you can single them out maybe get info
from the creator of the room and the walls will be restored to full
height...
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Posted By: pixelblink
Date Posted: 10 April 2005 at 1:07pm
Many good ideas out there right now.. I like Zi's alot too.. but, I will leave it up to the masses and, in the end, Sedgemonkey to decide what will be used. Would be nice to have this finalized soon though
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Posted By: Sibix
Date Posted: 10 April 2005 at 1:18pm
i would like to build in the corridors.. like have some drunken hobos
or a wrist watch fight going on.. i like the idea of a balcony :)
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Posted By: pixelblink
Date Posted: 10 April 2005 at 1:29pm
Originally posted by Sibix
i would like to build in the corridors.. like have some drunken hobos or a wrist watch fight going on.. i like the idea of a balcony :)
haha.. that sounds great. IF we use the corriders you're going to have to make that up
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Posted By: Akira
Date Posted: 11 April 2005 at 1:53am
Why not have the floor plan with corridors and junk so people can pixel that as well as the rooms? Still like sedges best though.
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Posted By: sedgemonkey
Date Posted: 11 April 2005 at 8:08am
I like zi's template and example, but I'm a little confused by the two "area without floor" spots. Is that where the edge of the building goes? That would be pretty neat to leave space for a spiffy building exterior, but that should probably require some sort of unification. Maybe I just need to see an example of what goes in that area.
We will have to build an overhead grid where people reserve spots like pixelblink suggested (i think it was pixelblink) so the balcony spots are not overdone -- everyone can't have a balcony!
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Posted By: Sibix
Date Posted: 11 April 2005 at 12:02pm
i enjoyed making this so much and will also be making more (luxory suit maybe )

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Posted By: sedgemonkey
Date Posted: 11 April 2005 at 2:03pm
Sweeeet work Sibix. I was thinking about doing a game room too. I love the monitor on the wall.
What game is that? It looks a lot like pool, but the lines are funky.
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Posted By: Blueberry_pie
Date Posted: 11 April 2005 at 11:22pm
Yup, good job Sibix! Looks great. I'll probably make a video game room later today... 
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Posted By: Sibix
Date Posted: 11 April 2005 at 11:31pm
lol its supposed to be pool how do the lines go ?
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Posted By: pixelblink
Date Posted: 11 April 2005 at 11:32pm
Originally posted by Sibixi enjoyed making this so much and will also be making more (luxory suit maybe ) 
looks pretty fantastic dude. A couple of critiques though: try lightening it up a bit.. those walls are pretty dark. Also the monitor isn't giving an exact view of what's going on the table (if that's what it is). Also, the bookcase doesn't look very deep in comparison to some of the books... gimme some depth :)
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Posted By: zi-double
Date Posted: 12 April 2005 at 12:52am
Originally posted by sedgemonkey
That would be pretty neat to leave space for a spiffy building exterior, but that should probably require some sort of unification. Maybe I just need to see an example of what goes in that area.
we have unification - if "area for room" is obligatory then you can put all rooms /apartments/ one to other and everybody can use or not balcony space for balcony or for room and have choice how much will be room long ... in variant with many rooms one to other if anybody want to make ground without wall than what ?
in my variant everybody can build interior in its preference ... must only keep areas as they are show and have minimum building space for "room area"
in upper appartment I'm not make balcony because I haven't time
now what we wil have as final: flor with apartments, rooms or interior spaces in 2 row ... thay can be in many variants as building spaces - otherwise we will have many rooms so good like "sibix" but when they go by way of example: 50 nobody will not remember works as separately room :)
Very nice work "sibix" congratulations :)
==========================
:) GDGB :)
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Posted By: matt
Date Posted: 13 April 2005 at 5:45am
If you need a programmer to do all the technicalities, I'm skilled in what you would require.
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Posted By: Sibix
Date Posted: 17 April 2005 at 1:51pm
areyou going to start this then.. ive seen some apartments done like mine so they should be stuck together..
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Posted By: nivermind
Date Posted: 17 April 2005 at 5:57pm
im working on mine, should have it done by tomorrow
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Posted By: sedgemonkey
Date Posted: 18 April 2005 at 1:04am
Originally posted by Sibix
areyou going to start this then.. ive seen some apartments done like mine so they should be stuck together..
It looks like pixelblink's second template ended up being the default template so we might as well go with that right now I guess.
Pixelblink is away for a bit. Once he's back we'll start organizing the site for the submissions.
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Posted By: nivermind
Date Posted: 19 April 2005 at 3:39pm
im in the process of making mine
post it up tomorrow
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Posted By: pixelblink
Date Posted: 19 April 2005 at 4:04pm
Originally posted by sedgemonkey
Originally posted by Sibix
areyou going to start this then.. ive seen some apartments done like mine so they should be stuck together..
It looks like pixelblink's second template ended up being the default template so we might as well go with that right now I guess.
Pixelblink is away for a bit. Once he's back we'll start organizing the site for the submissions.
Honestly, I can't think of any other way to put em all together than the way they are. I do have one other idea which I'll post later today. This will all come together nicely my friends... don't you worry. As for buildings/rooms with balconies.. let's leave em aside for now until we decide on a template for a seperate building.
Pixelblink: sound good?
Everyone else: Okay.
Pixelblink: Okay! Get cracking
Everyone else: Yes my leige. (bow down)
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Posted By: Garage Inc.
Date Posted: 19 April 2005 at 5:27pm
After I make the final edits on mine, I will post it.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: pixelblink
Date Posted: 19 April 2005 at 7:11pm
Alrighty then... how's this for a new template? It includes the other one so don't be freaking out kids.
Featured in this one: - multiple rooms - coloured guidelines (follow em folks) - an elevator (not customizable) - balconies (you're welcome Zi)
As you can see below, I've incorporated some ideas of posts past and made it into a better more adapatble floor. This is to allow the more experienced pixel artists to create a whole floor for themselves (Give yourself a den, kitchen, washroom, etc. ... Yay, somewhere to piss now). Of course this might leave some other pixelists in the fray... panic not! If approved, collaborations on floors will be encouraged. We don't wanna leave these floors barren of pixels yanno.
Any thoughts?

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Posted By: Garage Inc.
Date Posted: 19 April 2005 at 7:34pm
O, I have to make my own floor. I will start that tomorrow. It will probobly take somewhere up to a week, but it will definitely be worth it.
------------- For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Posted By: pixelblink
Date Posted: 19 April 2005 at 9:05pm
Obvious even to the untrained eye... we have moved all topics about The Joint to The Joint forum thread category. Seems like it was due time.
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Posted By: sedgemonkey
Date Posted: 19 April 2005 at 9:06pm
Almost missed this... Thank you pixelblink for taking this to the next level. I have two big projects to wrap up in the next couple of weeks, but once I'm done I will dedicate some serious time to making a kickass site for this project.
This is really turning into an awesome project. I love all the work people have been posting so far.
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Posted By: tommy j4sun
Date Posted: 21 April 2005 at 9:11pm
im not the isometric kind of guy. i love them but i can't do it myself. and i have many room ideas.
1. apartment from scarface with bloody bathroom.
2. alien vs. predator alien hive lol
3. mini-movie theatre with "pixel-joint the movie" playing.
4. mass murderer room with blood and guts all over the place.
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Posted By: pixelblink
Date Posted: 21 April 2005 at 9:47pm
Originally posted by tommy j4sun
im not the isometric kind of guy. i love them but i can't do it myself. and i have many room ideas.
1. apartment from scarface with bloody bathroom.
2. alien vs. predator alien hive lol
3. mini-movie theatre with "pixel-joint the movie" playing.
4. mass murderer room with blood and guts all over the place.
some great ideas there dude... might some of those :)
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Posted By: DrunkyDuck
Date Posted: 25 April 2005 at 9:09am
Hello there.
Before I start making rooms I have two questions:
1) Are animated rooms alowed?
2) Are there any kind of palette restrictions?
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Posted By: sedgemonkey
Date Posted: 25 April 2005 at 9:53am
I can't speak for blink, but I would think animations are fine (as long as the file size isn't out of control) and there is definitely no palette restrictions.
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Posted By: pixelblink
Date Posted: 25 April 2005 at 10:11am
animations would be the shiznizzle yo
word to no palette restrictions too
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Posted By: DrunkyDuck
Date Posted: 25 April 2005 at 12:02pm
Great to hear that. The 2nd room I make is going to be animated then...
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Posted By: sedgemonkey
Date Posted: 28 April 2005 at 8:42am
I just thought of something that might be cool... Why don't we do an elevator button panel for navigating between floors. Empty floors would just say "out of order" or something when you click on them.
Also, I started on the site today. I'm using the floor template that you created above blink. I think it's very clear and cool and will work perfectly for the project. It would help to have a small pixel apartment building exterior to integrate into the site design, but that can wait until you see the initial site design up I guess.
Edit: The template needs hallways damnit! How the hell can you get to the elevator with the current layout. I'm going to adjust the template so there's hallways that lead to the elevator.
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Posted By: pixelblink
Date Posted: 28 April 2005 at 9:43am
I'll see what I can do Sedge.
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Posted By: pixelblink
Date Posted: 28 April 2005 at 10:00am
Originally posted by sedgemonkey
Edit: The template needs hallways damnit! How the hell can you get to the elevator with the current layout. I'm going to adjust the template so there's hallways that lead to the elevator.
look at where the door is on the elevator sedge... there's a hallway outside of it
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Posted By: sedgemonkey
Date Posted: 28 April 2005 at 9:55pm
I see the elevator one, but I actually meant the hallways between rooms. I spent all day working on a modification that I hope works out. I edited the elevator room just so it would fit with my design, but you can change it anyway you like once I post the proposed site.
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Posted By: pixelblink
Date Posted: 28 April 2005 at 9:58pm
oh, I see what you mean... I had never meant to have hallways between rooms because they were meant to be one large apartment with multiple rooms. Anyways, I'll wait n see what you have when you post it up... send me a pm if need be with it
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Posted By: sugarbyte
Date Posted: 03 May 2005 at 7:23pm
Originally posted by sedgemonkeyI just thought of something that might be
cool... Why don't we do an elevator button panel for navigating between
floors. Empty floors would just say "out of order" or
something when you click on them.
Also, I started on the site today. I'm using the floor
template that you created above blink. I think it's very clear
and cool and will work perfectly for the project. It would help
to have a small pixel apartment building exterior to integrate
into the site design, but that can wait until you see the initial site
design up I guess.
Edit: The template needs hallways damnit! How the hell
can you get to the elevator with the current layout. I'm going to
adjust the template so there's hallways that lead to the
elevator.
Awesome Idea!! Me likes ^_^ 
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Posted By: pixelblink
Date Posted: 03 May 2005 at 9:29pm
The Joint shall soon be up and running kids! Sedge and I are trying to finish it up with the fine tuning and programming stuff and whole design aspect. There's gonna be some eye catching new stuff going outside of your rooms and on the whole site as well.
In the meantime, just keep making your rooms and post them in a new thread so we can help you get them ready and approved for The Joint :)
Yep, I said approved... not every single room that goes our way will be accepted. We will adhere to a standard of quality. Got a problem with that? Too bad. Learn your craft don't bitch about it... lol
Plenty of tutorials on this site and others that will help you become a better isometric pixel artist.
Questions? Go ask your mommy
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Posted By: TakeOut
Date Posted: 05 May 2005 at 9:31pm
Originally posted by pixelblinkThe Joint shall soon be up and running kids!
Sedge and I are trying to finish it up with the fine tuning and
programming stuff and whole design aspect. There's gonna be some eye
catching new stuff going outside of your rooms and on the whole site as
well.
In the meantime, just keep making your rooms and post them in a new
thread so we can help you get them ready and approved for The Joint :)
Yep, I said approved... not every single room that goes our way will
be accepted. We will adhere to a standard of quality. Got a problem
with that? Too bad. Learn your craft don't bitch about it... lol
Plenty of tutorials on this site and others that will help you become a better isometric pixel artist.
Questions? Go ask your mommy
Phew, good. I wasn't wanting alot of bad quality stuff in there, like Mr. Wongs. XD
Glad you guys decided on that. Exactly what I was thinking.
Another note... we should animate it some how like click the
elevator... it goe's up to the next floor... I dunno. We could do it in
flash XD Or find a way to do it in just java script or something.
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Posted By: sedgemonkey
Date Posted: 06 May 2005 at 7:59am
I was debating the Flash thing for awhile and I think it might work for phase 2. If I'm going to do a Flash site I want to do all the bells and whistles... transitions between floors, detail view transitions, elevator movement, sounds, etc. I just don't have the time to spend on it right now.
Hopefully the vanilla HTML site will still be cool. 
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Posted By: pixelblink
Date Posted: 07 May 2005 at 10:56pm
Just a little common sense reminder that the rooms are only customizable INSIDE the room... just like real life. You can do the parts of the walls that wouldn't normally be seen but, they won't show up like that in the joint yo.
Also, I really, really, REALLY want to stress the fact that these rooms ought to have some time and creativity put into them. If you don't know how to do isometric, learn it. If you aren't sure how to do a particular thing, ask somebody. If your room is not approved, don't bitch about it... learn from it and make it better and it could be approved in the future.
If you don't like doing isometric, don't get involved with this project. There are many other prjects going on within this forum... the game, evolution, frankenstein, etc.
The Joint is very close to being completed and we will be seeing some wicked apartments being showcased there. I want to thank everybody for their help (especially Sedge, of course) and their participation in getting this going.
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Posted By: Psychotic_Carp
Date Posted: 13 May 2005 at 5:44am
i have been wanting to come up with something......but i cant :(
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got game?
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Posted By: sedgemonkey
Date Posted: 13 May 2005 at 8:56am
Psychotic_Carp: If you are searching for ideas why not just take a room from your life and create an interesting scenario? Like a kitchen on fire or a bedroom being invaded by aliens or a living room being burglarized. Have fun with it.
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Posted By: Psychotic_Carp
Date Posted: 13 May 2005 at 8:11pm
Originally posted by sedgemonkey
Psychotic_Carp: If you are searching for ideas why not just take a room from your life and create an interesting scenario? Like a kitchen on fire or a bedroom being invaded by aliens or a living room being burglarized. Have fun with it.
maybe a frank lloyd right room?
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got game?
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Posted By: sedgemonkey
Date Posted: 13 May 2005 at 9:57pm
Sure, why not. Do whatever strikes your fancy.
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Posted By: Aleiav
Date Posted: 30 May 2005 at 4:20am
I hope it's okay, but I took a whack at this:

heh, overwhelmed by girlyness! XD XD Usually, I don't make things so... pink. But I felt the sudden urge to make a lizard valley girl XD XD
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Posted By: sedgemonkey
Date Posted: 30 May 2005 at 1:23pm
Wow, looks like a pink explosion. Very cute... I like the little lizard working out in front of the TV and that nifty little star lamp.
Couple of questions about the room... what ae the blue and white things next to the lizard and what is that silver thing on the right hand side of the room?
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Posted By: Aleiav
Date Posted: 30 May 2005 at 9:28pm
hee hee. Oh my poor pixeling skills. XD The blue and white things are supposed to be tennis shoes and the silver thing is supposed to be a waste bin. :P
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Posted By: pandaemas
Date Posted: 22 July 2005 at 6:59pm
Hello, I'm VERY new to pixel joint, and I'm very interested in this project, but of course I am not able to start soon as I have yet to finish my current project.
But that template is what we are using right? And we are only making one floor? Or.. how? :)
Thanks.
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Posted By: sedgemonkey
Date Posted: 22 July 2005 at 10:44pm
You can check out everything you need to know (including templates and examples) here...
http://www.pixeljoint.com/thejoint/ - http://www.pixeljoint.com/thejoint/
If you have further questions you can post here again. Good luck!
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Posted By: Bifur
Date Posted: 19 April 2006 at 3:37pm
Hey , when i summit a room , it will simply go there to the joint? Any FAQ for that ><?
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I know! Leafs shouldn't make shadow...
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Posted By: Brian the Great
Date Posted: 19 April 2006 at 3:55pm
Just upload and the admins will do their magic.
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Posted By: Bifur
Date Posted: 19 April 2006 at 6:57pm
Merci Brian , that helped alot
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I know! Leafs shouldn't make shadow...
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Posted By: jalonso
Date Posted: 22 April 2006 at 1:48pm
Originally posted by pixelblink
Just a little common sense reminder that the rooms
are only customizable INSIDE the room... just like real life. You can
do the parts of the walls that wouldn't normally be seen but, they
won't show up like that in the joint yo.
This is true, however, leaving this area untouched adds 9 colors to
your finished piece. I take this area as the *frame* for when viewing
the room on its own to enhance the room by setting its mood/feel. I
love the Joint.
------------- http://www.pixeljoint.com/forum/forum_posts.asp?TID=9378&FID=6&PR=3 - PJs FAQ <•> http://www.pixeljoint.com/forum/forum_topics.asp?FID=6 - Sticky Reads
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Posted By: Genesis
Date Posted: 21 August 2006 at 2:04pm
It could be an actual apartment building say, with a mouseover fade-in effect like mentioned and an elevator...! The four doors in each room seems very privacy intruding... :P Meh.
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Posted By: onyx
Date Posted: 23 November 2006 at 10:52pm
i like ur style of pixel art, its genuine...
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Posted By: Davdud101
Date Posted: 25 March 2007 at 4:29pm
Cool... Qeustion, what's the idea of this? I mean is it a game of some such or just an attraction? please answer.once again, Coooooooooooooooooollllllllllll............................
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Posted By: Davdud101
Date Posted: 25 March 2007 at 4:44pm
I am asking permission to create a game based on this awsome project. thou who shall reject thy permission, meethinks thine are a noob.
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Posted By: pixelblink
Date Posted: 25 March 2007 at 11:18pm
Posted By: Davdud101
Date Posted: 26 March 2007 at 10:27am
Soooo... is this game of some sort?????ANSWER ME NAIVE!!!
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Posted By: Davdud101
Date Posted: 06 April 2007 at 10:13am
I made this.
http://img389.imageshack.us/img389/6714/73112641ng6.gif
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