Gecimen challenges you to create a 100 x 100 animation that clearly depicts a parallax scrolling background.
The image should consist of at least two layers moving at different speeds to be considered as parallax.
Optional bonus challenge: Add a moving unit (vehicle, infantry etc.) in the foreground.
Canvas Size - Exactly 100 x 100.
Colors - Max 24.
Transparency - No.
Animation - Required; max 30 frames.
It's not that. 30 frames and100x is fine. It's that when I read the challenge I got this idea, but it needs like 100 frames ))) Then I saw 30 restriction and exitment went away )))
30 frame limit and 100x100 canvas size were not really my ideas but I find them positive restrictions together. You can basicly do many things within 30 frames in such a small window. I can perfectly imagine a simple scene where mountains pass in 30 frames, trees pass in 15 frames and the platforms in 6 or 10 frames.
pro tip 1 : 30 frames offers loop times at 2, 3, 5, 6, 10, 15, and 30 frames, and you can have multiple layers scrolling on the same timing if the distance traveled is greater or smaller, creating different speeds.
pro tip 2 : 96px is more evenly divisible than 100px, with clean multiples at 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, and 96 pixels across.
protip 2.5 : though it offers fewer frames, 24 frames instead of 30 has cleaner counts as well (2, 3, 4, 6, 8, 12, 24), which happen to align very well with the cleanly divisible distances on the 96px frame, allowing you to make much more regular panning without becoming mired in subpixel work.
it looks like mrmo is gonna get:
1st place shoggoth by mrmo
2st place shoggoth by mrmo
3st place shoggoth by mrmo
At first I was excited, but then I saw restrictions: 100x100, 30 frame limit.
30 frames? Guess I'll be working on my own projects this week.
Why the 30 frames limitation? Parallax require more frames than other animations
All good examples are larger than 100x100 and have more frames than 30 ;/
30 frames only? O_o
Oh well I have Uni work to do anyway. =/
At first I was exited< but then I noticed 30 frame limit. =\
Went with 24 frames and went with 96 pixels wide by bordering it in a bit. Just seemed easier for me to plan.