WIP (Work In Progress)
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falz
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Quote falz Replybullet Topic: [WIP][CC] Game TItle Screen
    Posted: 30 June 2020 at 1:07pm
My game is getting closer and closer to a stage where I want to put a playable demo out there for people to experience, so I thought I'd need to make a somewhat pretty title screen! I've never produced a piece of pixel art at this scale, so I have just been trying to apply things I've learned along the way from more traditional drawing media. I would love to hear anyone's feedback, what might look off, poorly rendered, techniques I am not using that would aid the picture, techniques I'm over-using, suggestions to improve composition. Areas that are yet to be detailed - the building entrance/just above it, the sky.

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NancyGold
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Quote NancyGold Replybullet Posted: 01 July 2020 at 3:24pm
I believe it is too green, even if you wanted to go for Shadow of the Colossus style. Try adding more tints.
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falz
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Quote falz Replybullet Posted: 02 July 2020 at 3:11pm
Yes, I agree the colors needed to be adjusted. I over all lowered the saturation and split the foreground from the background. I think it's better? It certainly has a different feel to it...
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NancyGold
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Quote NancyGold Replybullet Posted: 03 July 2020 at 2:06am
Yeah. That is far better.
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2blackbar
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Quote 2blackbar Replybullet Posted: 14 August 2020 at 8:46am
I would tone down the sky, also IMO Youre using too many colours, looks too painterly cause brown blends with green, would try to do it with 16 and get rid of some greens as theyre too similar.
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