| Collaborations/Challenges | |
|  Pixel Joint Forum : Pixel Art : Collaborations/Challenges | 
|  Topic: PrehISOria |     | 
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| Author | Message | 
| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 01 October 2018 at 5:17am | 
| #32  for neighbour help (as always this is not what you must do, you can do other things with your tile).  | |
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| Nevercreature Commander     Joined: 04 July 2022 Online Status: Offline Posts: 164 |     Posted: 01 October 2018 at 5:57am | 
| Originally posted by Gecimen Picking up #32.   OMG! The tile i've done doesn't fit with the bottom zone of the upper tile...   I must fix it then. | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 01 October 2018 at 6:30am | 
| 
Seems like quite a minor fix to me, you can just remove the stones, or I cut them off within my tile.  For now I've fixed it in my tile but do as you wish. | |
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| Minord Midshipman     Joined: 02 June 2019 Online Status: Offline Posts: 33 |     Posted: 01 October 2018 at 7:57am | 
| 
   @Esven , @Theoden thanks!
 @Gecimen sure, i'll try to solve it. | |
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| Esven Commander     Joined: 01 May 2022 Online Status: Offline Posts: 113 |     Posted: 01 October 2018 at 8:23am | 
| 
   Ack @Night I just realized your WIP was meant to show a person above an audience.  I misinterpreted that while I was making my tile.  Let me know if you want to work something out to fix the perspective between the two tiles.  I didn't mean to make something completely incompatible with your idea.
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| Nevercreature Commander     Joined: 04 July 2022 Online Status: Offline Posts: 164 |     Posted: 01 October 2018 at 8:41am | 
| Originally posted by Gecimen Seems like quite a minor fix to me, you can just remove the stones, or I cut them off within my tile. For now I've fixed it in my tile but do as you wish. Oh! Great! Thank you very much!   | |
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| RudeThumb Seaman     Joined: 12 October 2022 Online Status: Offline Posts: 6 |     Posted: 01 October 2018 at 11:08am | 
| 
   Could I try for 39?
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 01 October 2018 at 11:42am | 
| Originally posted by RudeThumb Could I try for 39? sure | |
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| CuriousBeefJerky Commander     Joined: 23 April 2015 Online Status: Offline Posts: 132 |     Posted: 01 October 2018 at 11:09pm | 
| Update to 77. Still has some work to be done, but I need to step away from it for a bit.  Decided the mountain should continue down a bit, but not entirely sure it's readable as such.. | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 02 October 2018 at 2:42am | 
| 
   @curious looks awesome!
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| darchangel Commander     Joined: 18 November 2014 Online Status: Offline Posts: 182 |     Posted: 02 October 2018 at 4:04am | 
| 85 Please. @AdigunPolack - Thank you for all your comments, so well written. I have as much fun reading them as I have staring at all the wonderful works of pixel art everyone is producing.  You guys make my day.
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| Night Commander     Joined: 29 January 2024 Online Status: Offline Posts: 168 |     Posted: 02 October 2018 at 5:19am | 
| 
   @Esven well it's a bit different to that, it's meant to be a shadow cast from a figurine another person is holding next to the fire, so the issue is more so with the light I feel
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| JerryPie Rear Admiral     Joined: 01 October 2024 Online Status: Offline Posts: 232 |     Posted: 02 October 2018 at 9:36am | 
| 
   @curious I love the tree without the leaves! Holy cow, very well done.
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| notnullnotvoid Midshipman   Joined: 22 September 2018 Online Status: Offline Posts: 13 |     Posted: 02 October 2018 at 1:46pm | 
| 
Sorry for the slow progress. Here is the second WIP for tile 65:  The sloped roof could definitely use more detail, but I'm not quite sure what to do with it. I'm also not sure how readable the lizards are at this size. | |
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| DawnBringer Commander     Joined: 11 August 2024 Online Status: Offline Posts: 568 |     Posted: 02 October 2018 at 1:54pm | 
| 
   The palette is really working well in the snow parts!
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| Esven Commander     Joined: 01 May 2022 Online Status: Offline Posts: 113 |     Posted: 02 October 2018 at 4:15pm | 
| 
   @notnullnotvoid The size of your person doesn't really match the scale.
 Here's your silhouette next to the scale reference.   Now you can make some pigmy-alikes if you want but I think having just a single person smaller than the reference is a little odd. The lizards are very readable and I do agree that the sloped roof is looking a little flat. As far as what to do this might be a little basic but so long as you keep in mind the light source you're only really seeing three faces of the roof. So a lot of suggested detail can be added with really very few lines. Here's just a very quick demonstration of how easy it can be to show sections of the roof as being raised or lowered from the rest. though of course there are a ton of other textures or effects you could apply to something like this.   | |
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| jeremy Rear Admiral     Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |     Posted: 02 October 2018 at 11:14pm | 
| 
   I'll take #68
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| Nevercreature Commander     Joined: 04 July 2022 Online Status: Offline Posts: 164 |     Posted: 02 October 2018 at 11:40pm | 
| 
   @Gecimen Hey! I've thought it would be a great idea to open a pinned post with all the finished collabs until now. Maybe it would inspire people to this or any other future collab. What do you think? 
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| Axolotl Midshipman     Joined: 20 May 2016 Online Status: Offline Posts: 62 |     Posted: 03 October 2018 at 1:45am | 
|  #82 Thinking I'll add some green | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 03 October 2018 at 2:43am | 
| Originally posted by jeremy I'll take #68 #68 is yours. | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 03 October 2018 at 4:30am | 
| Originally posted by Nevercreature @Gecimen Hey! I've thought it would be a great idea to open a pinned post with all the finished collabs until now. Maybe it would inspire people to this or any other future collab. What do you think? You can see all the finished collabs' links in the first post of this thread :) | |
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| Reo Rear Admiral     Joined: 07 April 2021 Online Status: Offline Posts: 679 |     Posted: 03 October 2018 at 7:20am | 
|   Not all together happy with this one, but gonna call it done! Now I really want to do #98! | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 03 October 2018 at 8:45am | 
| Originally posted by Reo   Not all together happy with this one, but gonna call it done! Now I really want to do #98! yay! | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 03 October 2018 at 8:55am | 
| Phew! Here is mine. Finally done with #4.  | |
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| zedOFF Midshipman     Joined: 09 January 2025 Online Status: Offline Posts: 46 |     Posted: 03 October 2018 at 9:44am | 
| 
   Remember OK hand? This is him now. Feel old yet?
   okay I see, #4 arrived so I have to adjust my tile to it then | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 03 October 2018 at 11:09am | 
| @Irena, great tile! Was worth the wait :) @ZedOff; haha, but this is better concept-wise. | |
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| darchangel Commander     Joined: 18 November 2014 Online Status: Offline Posts: 182 |     Posted: 03 October 2018 at 11:57am | 
| Is it me or is the main image is damaged? Its 256 colors now | |
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| Theoden Rear Admiral     Joined: 16 December 2022 Online Status: Offline Posts: 115 |     Posted: 03 October 2018 at 1:04pm | 
| Originally posted by Irenaart Phew! Here is mine. Finally done with #4.   Very cool tile Irena! | |
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| Theoden Rear Admiral     Joined: 16 December 2022 Online Status: Offline Posts: 115 |     Posted: 03 October 2018 at 1:06pm | 
| 
   Main image looks as if it underwent a pass of JPG compression.
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 03 October 2018 at 1:29pm | 
| 
   Maybe it’s because of the size. I’ll try a dfferent imagehost tomorrow.
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| darchangel Commander     Joined: 18 November 2014 Online Status: Offline Posts: 182 |     Posted: 03 October 2018 at 5:03pm | 
| WIP 85  | |
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| RudeThumb Seaman     Joined: 12 October 2022 Online Status: Offline Posts: 6 |     Posted: 03 October 2018 at 5:38pm | 
| 
   @Gecimen, I have not had as much time to work on this as I would have liked, so I think I need to drop my reservation. Hopefully I can do a tile at some point before this is over.
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| CuriousBeefJerky Commander     Joined: 23 April 2015 Online Status: Offline Posts: 132 |     Posted: 03 October 2018 at 8:45pm | 
| Final of 77. Added another limb, and cleaned things up mostly.  @JerryPie Thank you very much! I wasn't sure it would turn out well, but a few restarts was worth it.  @Irena Awesome dinos!  @Gecimen It looks like the image got rotated by a degree or so, so it might not be the image host. | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 03 October 2018 at 11:55pm | 
| @Gecimen, @Theoden; Thanks, guys! This place is much more fun with you.  Btw, Geci, 6 finished tiles. Is this some kind of record for such a short period? Amazing tiles so far.   @Curious; Thanks, man! Great tile as well! A little fox is so cute.   | |
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| Theoden Rear Admiral     Joined: 16 December 2022 Online Status: Offline Posts: 115 |     Posted: 04 October 2018 at 12:51am | 
| 
   Gecimen, when I first uploaded a wip tile to postimg.com I think I have choosen the URL under "Link" and got a blurry and filtered image. But when I use the "Direct Link" URL I get a sharp pixel perfect image. Any chance you might have copied the blurry link source for the main image this time? I might be totally wrong about this though.
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 04 October 2018 at 2:21am | 
| Nah I always use direct link but after the canvas size enlarged the site started to shrink the file a little. Used ultraimg.com and for now everything seems good. Anyways it's definitely not about me. @Irena; 7 tiles :) | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 04 October 2018 at 5:05am | 
| 
   Ha, haa. Yeah, 7 tiles (somewhere I missed one). Fantastic job! And you're probably just warming up.      | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 04 October 2018 at 5:20am | 
| Originally posted by Irenaart Ha, haa. Yeah, 7 tiles (somewhere I missed one). Fantastic job! And you're probably just warming up.     Well you did 16 last collab, I could only dream of catching up with that :) I suspect it's you who's warming up. | |
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| Irenaart Rear Admiral     Joined: 13 May 2025 Online Status: Offline Posts: 457 |     Posted: 04 October 2018 at 5:20am | 
| 
I'll take #96. I have some nice characters I have to put in somewhere.   EDIT: ah, no. I really don't have a lot of free time. You will be the king of this collab (I predict).   | |
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| Eggy Commander     Joined: 01 October 2020 Online Status: Offline Posts: 354 |     Posted: 05 October 2018 at 11:52am | 
|   I think this can be considered complete unless something needs fixing (please do let me know if there's anything), added a few flowers and some grass textures along with an extra patch of sand and the TARDIS' shadow. I tried my best to do the totem shadow but part of it falls into tile 26 which will Reo likely need to adjust to have the shadow look consistent. | |
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| Esven Commander     Joined: 01 May 2022 Online Status: Offline Posts: 113 |     Posted: 05 October 2018 at 8:55pm | 
| 
   I'll take #41.
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| upper0 Midshipman     Joined: 19 July 2017 Online Status: Offline Posts: 16 |     Posted: 06 October 2018 at 5:18am | 
| 
   I want #67, but i think better wait for #68 preview, it isn't?
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 06 October 2018 at 9:04am | 
| Originally posted by upper0 I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? | |
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| upper0 Midshipman     Joined: 19 July 2017 Online Status: Offline Posts: 16 |     Posted: 06 October 2018 at 11:14am | 
| Originally posted by Gecimen Originally posted by upper0 I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 06 October 2018 at 2:11pm | 
| Originally posted by upper0 Originally posted by Gecimen Originally posted by upper0 I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. | |
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| hatchet Seaman     Joined: 24 March 2018 Online Status: Offline Posts: 1 |     Posted: 07 October 2018 at 5:17am | 
| 
   I'll take #54
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| Night Commander     Joined: 29 January 2024 Online Status: Offline Posts: 168 |     Posted: 07 October 2018 at 10:23am | 
| 
   Very cool updates!
 also done with my tile:   | |
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| AdigunPolack Midshipman     Joined: 14 March 2024 Online Status: Offline Posts: 43 |     Posted: 07 October 2018 at 10:47am | 
| Originally posted by Night Very cool updates! also done with my tile:  On Tile #94, Night, what you did in creating that is just nothing short of amazingly superb once again, especially with the snow wolf and its rider leading the battle charge as they go on a great hunt together... and coincidentally, this is all recorded in the form of a splendidly damn beautiful cave painting of such that you did a most fabulous job in making, as well.    Furthermore, the details of the old man resting by the fire to keep himself warm in a cave is just magnificent, too, with such outstanding pixel-work all the way through once more in your latest tile that you have just now finished!!  TRULY FANTASTIC STUFF once again, and I most definitely commend you quite brilliantly here on such a wonderful success in getting this done rather indeed!!!    !! | |
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| upper0 Midshipman     Joined: 19 July 2017 Online Status: Offline Posts: 16 |     Posted: 07 October 2018 at 11:33am | 
| Originally posted by Gecimen Originally posted by upper0 Originally posted by Gecimen Originally posted by upper0 I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. Ok   By the way the number 24 looks interesting too, can i try? | |
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| Gecimen Admiral     Joined: 17 October 2021 Online Status: Offline Posts: 3856 |     Posted: 07 October 2018 at 11:45am | 
| Originally posted by upper0 Originally posted by Gecimen Originally posted by upper0 Originally posted by Gecimen Originally posted by upper0 I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. Ok   By the way the number 24 looks interesting too, can i try? yes! :) | |
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