Collaborations/Challenges | |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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#32 ![]() for neighbour help (as always this is not what you must do, you can do other things with your tile). ![]() |
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Nevercreature
Commander ![]() ![]() Joined: 04 July 2022 Online Status: Offline Posts: 164 |
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Originally posted by Gecimen
Picking up #32. ![]() ![]() ![]() I must fix it then. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Seems like quite a minor fix to me, you can just remove the stones, or I cut them off within my tile. For now I've fixed it in my tile but do as you wish.
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Minord
Midshipman ![]() ![]() Joined: 02 June 2019 Online Status: Offline Posts: 33 |
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@Esven , @Theoden thanks!
@Gecimen sure, i'll try to solve it. |
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Esven
Commander ![]() ![]() Joined: 01 May 2022 Online Status: Offline Posts: 113 |
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Ack @Night I just realized your WIP was meant to show a person above an audience. I misinterpreted that while I was making my tile. Let me know if you want to work something out to fix the perspective between the two tiles. I didn't mean to make something completely incompatible with your idea.
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Nevercreature
Commander ![]() ![]() Joined: 04 July 2022 Online Status: Offline Posts: 164 |
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Originally posted by Gecimen
Seems like quite a minor fix to me, you can just remove the stones, or I cut them off within my tile. For now I've fixed it in my tile but do as you wish. Oh! Great! Thank you very much! ![]() |
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RudeThumb
Seaman ![]() ![]() Joined: 12 October 2022 Online Status: Offline Posts: 6 |
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Could I try for 39?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by RudeThumb
Could I try for 39? sure |
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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Update to 77. Still has some work to be done, but I need to step away from it for a bit. ![]() Decided the mountain should continue down a bit, but not entirely sure it's readable as such..
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@curious looks awesome!
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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85 Please. @AdigunPolack - Thank you for all your comments, so well written. I have as much fun reading them as I have staring at all the wonderful works of pixel art everyone is producing. You guys make my day.
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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@Esven well it's a bit different to that, it's meant to be a shadow cast from a figurine another person is holding next to the fire, so the issue is more so with the light I feel
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JerryPie
Rear Admiral ![]() ![]() Joined: 01 October 2024 Online Status: Offline Posts: 232 |
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@curious I love the tree without the leaves! Holy cow, very well done.
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notnullnotvoid
Midshipman ![]() Joined: 22 September 2018 Online Status: Offline Posts: 13 |
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Sorry for the slow progress. Here is the second WIP for tile 65: ![]() The sloped roof could definitely use more detail, but I'm not quite sure what to do with it. I'm also not sure how readable the lizards are at this size.
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DawnBringer
Commander ![]() ![]() Joined: 11 August 2024 Online Status: Offline Posts: 568 |
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The palette is really working well in the snow parts!
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Esven
Commander ![]() ![]() Joined: 01 May 2022 Online Status: Offline Posts: 113 |
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@notnullnotvoid The size of your person doesn't really match the scale.
Here's your silhouette next to the scale reference. ![]() Now you can make some pigmy-alikes if you want but I think having just a single person smaller than the reference is a little odd. The lizards are very readable and I do agree that the sloped roof is looking a little flat. As far as what to do this might be a little basic but so long as you keep in mind the light source you're only really seeing three faces of the roof. So a lot of suggested detail can be added with really very few lines. Here's just a very quick demonstration of how easy it can be to show sections of the roof as being raised or lowered from the rest. though of course there are a ton of other textures or effects you could apply to something like this. ![]() |
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jeremy
Rear Admiral ![]() ![]() Joined: 25 November 2024 Location: New Zealand Online Status: Offline Posts: 1704 |
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I'll take #68
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Nevercreature
Commander ![]() ![]() Joined: 04 July 2022 Online Status: Offline Posts: 164 |
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@Gecimen Hey! I've thought it would be a great idea to open a pinned post with all the finished collabs until now. Maybe it would inspire people to this or any other future collab. What do you think?
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Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
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![]() Thinking I'll add some green |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Originally posted by jeremy I'll take #68 #68 is yours.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Nevercreature @Gecimen Hey! I've thought it would be a great idea to open a pinned post with all the finished collabs until now. Maybe it would inspire people to this or any other future collab. What do you think? You can see all the finished collabs' links in the first post of this thread :)
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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![]() Not all together happy with this one, but gonna call it done! Now I really want to do #98! |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Reo ![]() Not all together happy with this one, but gonna call it done! Now I really want to do #98! yay!
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Phew! Here is mine. Finally done with #4. ![]() |
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zedOFF
Midshipman ![]() ![]() Joined: 09 January 2025 Online Status: Offline Posts: 46 |
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Remember OK hand? This is him now. Feel old yet?
![]() okay I see, #4 arrived so I have to adjust my tile to it then |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Irena, great tile! Was worth the wait :) @ZedOff; haha, but this is better concept-wise.
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Is it me or is the main image is damaged? Its 256 colors now |
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Theoden
Rear Admiral ![]() ![]() Joined: 16 December 2022 Online Status: Offline Posts: 115 |
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Originally posted by Irenaart
Phew! Here is mine. Finally done with #4. ![]() Very cool tile Irena! |
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Theoden
Rear Admiral ![]() ![]() Joined: 16 December 2022 Online Status: Offline Posts: 115 |
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Main image looks as if it underwent a pass of JPG compression.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Maybe it’s because of the size. I’ll try a dfferent imagehost tomorrow.
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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WIP 85 ![]() |
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RudeThumb
Seaman ![]() ![]() Joined: 12 October 2022 Online Status: Offline Posts: 6 |
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@Gecimen, I have not had as much time to work on this as I would have liked, so I think I need to drop my reservation. Hopefully I can do a tile at some point before this is over.
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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Final of 77. Added another limb, and cleaned things up mostly. ![]() @JerryPie Thank you very much! I wasn't sure it would turn out well, but a few restarts was worth it. @Irena Awesome dinos! @Gecimen It looks like the image got rotated by a degree or so, so it might not be the image host.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@Gecimen, @Theoden; Thanks, guys! This place is much more fun with you. ![]() Btw, Geci, 6 finished tiles. Is this some kind of record for such a short period? Amazing tiles so far. ![]() @Curious; Thanks, man! Great tile as well! A little fox is so cute.
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Theoden
Rear Admiral ![]() ![]() Joined: 16 December 2022 Online Status: Offline Posts: 115 |
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Gecimen, when I first uploaded a wip tile to postimg.com I think I have choosen the URL under "Link" and got a blurry and filtered image. But when I use the "Direct Link" URL I get a sharp pixel perfect image. Any chance you might have copied the blurry link source for the main image this time? I might be totally wrong about this though.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Nah I always use direct link but after the canvas size enlarged the site started to shrink the file a little. Used ultraimg.com and for now everything seems good. Anyways it's definitely not about me. @Irena; 7 tiles :) |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Ha, haa. Yeah, 7 tiles (somewhere I missed one). Fantastic job! And you're probably just warming up.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Irenaart Ha, haa. Yeah, 7 tiles (somewhere I missed one). Fantastic job! And you're probably just warming up. ![]() ![]() Well you did 16 last collab, I could only dream of catching up with that :) I suspect it's you who's warming up.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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I'll take #96. I have some nice characters I have to put in somewhere. ![]() EDIT: ah, no. I really don't have a lot of free time. You will be the king of this collab (I predict).
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Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 354 |
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![]() I think this can be considered complete unless something needs fixing (please do let me know if there's anything), added a few flowers and some grass textures along with an extra patch of sand and the TARDIS' shadow. I tried my best to do the totem shadow but part of it falls into tile 26 which will Reo likely need to adjust to have the shadow look consistent. |
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Esven
Commander ![]() ![]() Joined: 01 May 2022 Online Status: Offline Posts: 113 |
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I'll take #41.
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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I want #67, but i think better wait for #68 preview, it isn't?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by upper0
I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? |
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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Originally posted by Gecimen
Originally posted by upper0
I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by upper0
Originally posted by Gecimen
Originally posted by upper0
I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. |
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hatchet
Seaman ![]() ![]() Joined: 24 March 2018 Online Status: Offline Posts: 1 |
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I'll take #54
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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Very cool updates!
also done with my tile: ![]() |
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AdigunPolack
Midshipman ![]() ![]() Joined: 14 March 2024 Online Status: Offline Posts: 43 |
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Originally posted by Night Very cool updates! also done with my tile: ![]() On Tile #94, Night, what you did in creating that is just nothing short of amazingly superb once again, especially with the snow wolf and its rider leading the battle charge as they go on a great hunt together... and coincidentally, this is all recorded in the form of a splendidly damn beautiful cave painting of such that you did a most fabulous job in making, as well.
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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Originally posted by Gecimen
Originally posted by upper0
Originally posted by Gecimen
Originally posted by upper0
I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. Ok ![]() By the way the number 24 looks interesting too, can i try? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by upper0
Originally posted by Gecimen
Originally posted by upper0
Originally posted by Gecimen
Originally posted by upper0
I want #67, but i think better wait for #68 preview, it isn't? Why not pick a tile you want to start right away? I just have idea for this area, but #59 looks good too. Can i take it? No sorry, that one conflicts the compete neighbour rule. Ok ![]() By the way the number 24 looks interesting too, can i try? yes! :) |
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