Collaborations/Challenges | |
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administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 12 August 2013 at 12:00am |
CHALLENGE: Insert CoinCreate the death animation of a sprite. It can be an original design or an already existing character. Needless to say, it should all be pixeled by yourself - no rips or edits of existing sprites. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Insert Coin pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! Arthurized by Nonee
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porchpuppy
Seaman ![]() Joined: 05 June 2013 Online Status: Offline Posts: 18 |
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![]() I have to finish shading and add an ending. Edited by porchpuppy - 18 August 2013 at 11:55am |
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Bryroz
Seaman ![]() ![]() Joined: 23 November 2012 Online Status: Offline Posts: 24 |
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An idea,
![]() Things I need to fix, is the thickness of the nine for one. Also changing colors, but this is only an WIP. The idea is about a ball of a mysterious goop that bounces and it is alive. It will have a face and it will be crying in this animation. Edited by Bryroz - 12 August 2013 at 11:46am |
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DatMuffinMan
Commander ![]() ![]() Joined: 03 April 2023 Online Status: Offline Posts: 150 |
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First time making an animation, first time entering a contest. Probably won't even submit this, but why not post it in the challenge thread -
suggestions are welcome. |
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porchpuppy
Seaman ![]() Joined: 05 June 2013 Online Status: Offline Posts: 18 |
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The way he's moving around seems kind of comical to me, so if you made him spin around and stumble a lot before finally falling down might take the animation further. (For example, if his arms are flailing down by his sides like heavy noodles.)
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Adcrusher
Commander ![]() ![]() Joined: 04 January 2016 Online Status: Offline Posts: 148 |
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What great timing! I have to do a death animation for my game anyway!
This is for when he gets crushed by a box, still needs smoothed out a little bit. ![]() edit: oh wait i read the description wrong, by already existing character it means design not the actual pixels... I thought it seemed weird that it allowed you to use something made before the challenge... Oh well ![]() Edited by Adcrusher - 12 August 2013 at 8:44pm |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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@Adcrusher, Lets have the challenge manager of the week verify your point because I read it that in the case you show it would be allowed as the challenge is the death frames and you are making those from scratch from 'an already existing' sprite.
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skamocore
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
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All work for the challenge should be done during the week - so, no characters you've already been working on.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Well that's answers that.
Concentrate on the death animation frames and FX and make a 'dummy' sprite of similar shape to your project then after the challenge use it to complete the bot death ani. Killing 2 birds with one stone ;) |
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atprises
Midshipman ![]() ![]() Joined: 27 May 2016 Online Status: Offline Posts: 41 |
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I'll leave my character here for now.
![]() Now it's time to kill him! lol |
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Muxaun
Commander ![]() ![]() Joined: 25 November 2018 Online Status: Offline Posts: 105 |
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Originally posted by atpalicis
I'll leave my character here for now. ![]() Now it's time to kill him! lol Poor boy. Looks like you have no place for blood color in your palette. I'd suggest you to reduce number of colors before animating it. |
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atprises
Midshipman ![]() ![]() Joined: 27 May 2016 Online Status: Offline Posts: 41 |
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Heh, I don't plan any blood and I need lots of colors to achieve what I want.
Смерть очень сложное и философское понятие ;) |
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Muxaun
Commander ![]() ![]() Joined: 25 November 2018 Online Status: Offline Posts: 105 |
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This funny little guy is gonna die this week
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[UPDATE]
Here are very rude keyframes.
![]() I'll add more inbetweens and manage the scythe later.
Aso there will be some special effect I am saving 10 colors for.
[/UPDATE] Edited by Muxaun - 15 August 2013 at 7:31am |
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Chroso
Seaman ![]() ![]() Joined: 02 April 2021 Online Status: Offline Posts: 8 |
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The idea done quickly in a few frames
![]() The character ![]() I'll enjoy evaporating this one. -----UPDATE ![]() -----UPDATE ![]() Edited by Chroso - 18 August 2013 at 5:59am |
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Mino
Seaman ![]() ![]() Joined: 18 July 2013 Online Status: Offline Posts: 17 |
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![]() Wip of a mummy character. c + c appreciated. Edited by Mino - 14 August 2013 at 5:25pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Great perspective there Mino.
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porchpuppy
Seaman ![]() Joined: 05 June 2013 Online Status: Offline Posts: 18 |
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[UPDATE] Here are very rude keyframes.
![]() I'll add more inbetweens and manage the scythe later.
Aso there will be some special effect I am saving 10 colors for.
[/UPDATE] When the skull starts to fly up, it seems strange. I think you should make the skull fly up higher and quicker (especially at the end, it's rotating much slower than at the beginning). I guess the pacing is weirdish now, so when it first started to fly up, it's like: "What's going on...? Oh, it's flying up." Other than that, I like the concept and shading. |
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Muxaun
Commander ![]() ![]() Joined: 25 November 2018 Online Status: Offline Posts: 105 |
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Originally posted by porchpuppy
When the skull starts to fly up, it seems strange. I think you should make the skull fly up higher and quicker (especially at the end, it's rotating much slower than at the beginning). I guess the pacing is weirdish now, so when it first started to fly up, it's like: "What's going on...? Oh, it's flying up."Other than that, I like the concept and shading. Thanks. Tried to fix head flying issue. Also added more inbetweens. I am kinda satisfied with the animation as it is now. Now to polish every single frame. ![]() Added some special effects: ![]() I want to add more butterflies and maybe tropical birds. I have 3 more colors to apply some lighting inside the skull. but maybe i will stick to simple animation - without rainbows etc. [UPDATE] need more butterflies. ![]() [/UPDATE] Edited by Muxaun - 17 August 2013 at 8:40am |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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wow! everyone is doing such great animations o.O
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porchpuppy
Seaman ![]() Joined: 05 June 2013 Online Status: Offline Posts: 18 |
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Thanks. Tried to fix head flying issue. Also added more inbetweens. I am kinda satisfied with the animation as it is now. Now to polish every single frame. ![]() Added some special effects: ![]() I want to add more butterflies and maybe tropical birds. I have 3 more colors to apply some lighting inside the skull. but maybe i will stick to simple animation - without rainbows etc. I like the version with the rainbows. It seems really unique like that. |
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Roketronz
Seaman ![]() ![]() Joined: 17 August 2013 Online Status: Offline Posts: 1 |
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Hi there!
This is my first post in this forum. This is a death animation from the new game we are making, OKHLOS. It's about an angry mob in the ancient greece, fighting against mythological monsters and making some mess. You will have a lot of mythological heroes in your mob. This is Leonidas, from the game. ![]() Any feedback is welcome! Also, sorry for the spelling, i'm from Argentina. |
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TTTBBBUUUXXX
Seaman ![]() Joined: 05 May 2013 Online Status: Offline Posts: 12 |
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Originally posted by Muxaun
Originally posted by atpalicis
I'll leave my character here for now. ![]() Now it's time to kill him! lol Poor boy. Looks like you have no place for blood color in your palette. I'd suggest you to reduce number of colors before animating it. who needs blood.. maybe he dies of poison gas or old age. wait and see! |
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