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Quote administrator Replybullet Topic: CHALLENGE 12/2/2013: When Gods Collide
    Posted: 02 December 2013 at 12:00am

CHALLENGE: When Gods Collide

Create an image that depicts two gods of separate mythologies (choose two from Egyptian, Greek, Norse or Indian mythologies) in dispute. Fighting, gambling, arguing or anything goes.

Canvas size - Unrestricted.
Colours - Max 14.
Animation - No.
Transparency - No.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The When Gods Collide pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Mrmo Tarius
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Quote Mrmo Tarius Replybullet Posted: 02 December 2013 at 4:52am
I love these unrestricted canvas challenges, makes the overuse of simple tiles possible :D

Here's Anubis!

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Quote Nokuru Replybullet Posted: 02 December 2013 at 1:08pm

Ra vs Odin. good enough?

[edit]

i only used 11 colors. do i need to use *exactly* 14?

Edited by Nokuru - 02 December 2013 at 1:35pm
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Quote jalonso Replybullet Posted: 02 December 2013 at 1:30pm
Originally posted by Mrmo Tarius

I love these unrestricted canvas challenges


I hate these unrestricted canvas challenges


*Just leveling the balance of the Universe*
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Quote jalonso Replybullet Posted: 02 December 2013 at 1:32pm
Originally posted by Nokuru


Ra vs Odin. good enough?

[edit]

i only used 11 coors. do i need to use *exactly* 14?


In PJ challenges 'max' means the most colors you can use so this week you can use less. When a challenge must use a certain amount then no 'max' is used.
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Quote Nokuru Replybullet Posted: 02 December 2013 at 1:39pm
oh. i suppose someone could give some advice? or at least say its good enough to be submitted. its my second work to be posted here, so, im a bit insecure. :s
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Quote philippejugnet Replybullet Posted: 02 December 2013 at 2:08pm
stupid question nvm ;)

Edited by philippejugnet - 02 December 2013 at 2:08pm
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Quote Nokuru Replybullet Posted: 02 December 2013 at 3:58pm
UPDATE:

since i had 3 more colors to use, i decided to update this and make small adjustments. criticism please.

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Quote Gecimen Replybullet Posted: 02 December 2013 at 5:00pm
@Nokuru; the background is overdithered. It makes the characters less visible. Your characters can use some darker colors. That OR the background could be darker.

Anyways it's good enough to be submitted, but it can be better.
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Quote AirStyle Replybullet Posted: 02 December 2013 at 5:14pm
@Nokuru: If I were you, I would probably make the canvas a little bigger. At this size, it's hard to tell what characters you're trying to portray. I know it's a little daunting to make a large, or well, larger, piece, but this one may be calling for that.
< style="height: 80px; width: 444px; border: 1px solid grey; padding: 2px;"><>< value="af">Afrikaans< value="sq">Albanian< value="ar">Arabic< value="hy">Armenian< value="az">Azerbaijani< value="eu">Basque< value="be">Belarusian< value="bg">Bulgarian< value="ca">Catalan< value="zh-CN">Chinese (Simplified)< value="zh-TW">Chinese (Traditional)< value="hr">Croatian< value="cs">Czech< value="da">Danish< value="auto" ed="ed">Detect language< value="nl">Dutch< value="en">English< value="et">Estonian< value="tl">Filipino< value="fi">Finnish< value="fr">French< value="gl">Galician< value="ka">Georgian< value="de">German< value="el">Greek< value="ht">Haitian Creole< value="iw">Hebrew< value="hi">Hindi< value="hu">Hungarian< value="is">Icelandic< value="id">Indonesian< value="ga">Irish< value="it">Italian< value="ja">Japanese< value="ko">Korean< value="la">Latin< value="lv">Latvian< value="lt">Lithuanian< value="mk">Macedonian< value="ms">Malay< value="mt">Maltese< value="no">Norwegian< value="fa">Persian< value="pl">Polish< value="pt">Portuguese< value="ro">Romanian< value="ru">Russian< value="sr">Serbian< value="sk">Slovak< value="sl">Slovenian< value="es">Spanish< value="sw">Swahili< value="sv">Swedish< value="th">Thai< value="tr">Turkish< value="uk">Ukrainian< value="ur">Urdu< value="vi">Vietnamese< value="cy">Welsh< value="yi">Yiddish<>< value="af">Afrikaans< value="sq">Albanian< value="ar">Arabic< value="hy">Armenian< value="az">Azerbaijani< value="eu">Basque< value="be">Belarusian< value="bg">Bulgarian< value="ca">Catalan< value="zh-CN">Chinese (Simplified)< value="zh-TW">Chinese (Traditional)< value="hr">Croatian< value="cs">Czech< value="da">Danish< value="nl">Dutch< value="en" ed="ed">English< value="et">Estonian< value="tl">Filipino< value="fi">Finnish< value="fr">French< value="gl">Galician< value="ka">Georgian< value="de">German< value="el">Greek< value="ht">Haitian Creole< value="iw">Hebrew< value="hi">Hindi< value="hu">Hungarian< value="is">Icelandic< value="id">Indonesian< value="ga">Irish< value="it">Italian< value="ja">Japanese< value="ko">Korean< value="la">Latin< value="lv">Latvian< value="lt">Lithuanian< value="mk">Macedonian< value="ms">Malay< value="mt">Maltese< value="no">Norwegian< value="fa">Persian< value="pl">Polish< value="pt">Portuguese< value="ro">Romanian< value="ru">Russian< value="sr">Serbian< value="sk">Slovak< value="sl">Slovenian< value="es">Spanish< value="sw">Swahili< value="sv">Swedish< value="th">Thai< value="tr">Turkish< value="uk">Ukrainian< value="ur">Urdu< value="vi">Vietnamese< value="cy">Welsh< value="yi">Yiddish
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Quote adamSrgnt Replybullet Posted: 02 December 2013 at 8:17pm
I have my basic idea, but I'm not sure what I want for a background yet.

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Mrmo Tarius
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Quote Mrmo Tarius Replybullet Posted: 03 December 2013 at 1:10am
Another wip... this one has no tiles :D


*edit* further refined and antialiased :P

Edited by Mrmo Tarius - 03 December 2013 at 3:24am
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Quote Muxaun Replybullet Posted: 03 December 2013 at 1:27am
Originally posted by Mrmo Tarius

Another wip... this one has no tiles :D
 
Are you going to enter twice? The second version looks more interesting.
 
 
 
Anubis is definitely the coolest God! I bet most pieces will be about him.
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Quote Nokuru Replybullet Posted: 03 December 2013 at 6:57am
i have a question. can i submit more than once for the challenge? because if i can ill submit this one and make another...
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Quote Muxaun Replybullet Posted: 03 December 2013 at 7:31am
Originally posted by Nokuru

i have a question. can i submit more than once for the challenge? because if i can ill submit this one and make another...
Yes, you can.
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Quote Mrmo Tarius Replybullet Posted: 03 December 2013 at 7:32am
As far as I know, the weekly challenges have always allowed multiple entries!
Philippe even managed to get all top three awards once, now THAT was amazing :D

*edit* also no, I will only be submitting the second one, assuming I have the time to actually finish it :)

Edited by Mrmo Tarius - 03 December 2013 at 7:34am
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Quote Eggy Replybullet Posted: 03 December 2013 at 9:21am
I'm planning to join on this one, if I manage to make my entry in time... And it's gonna involve Zeus and Anubis. And something other than a fight/battle :P
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Quote Nokuru Replybullet Posted: 03 December 2013 at 11:20am
here's a wip on my new piece. this is ra. criticism is welcome.
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Quote Drazelic Replybullet Posted: 03 December 2013 at 12:14pm
No Japanese or Chinese gods? I am rather disappointed.
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Quote Gecimen Replybullet Posted: 03 December 2013 at 12:27pm
Originally posted by Drazelic

No Japanese or Chinese gods? I am rather disappointed.


We put this limit in order to prevent a religion-bashing campaign (and it has nothing to do with our religious views, believe it or not). So, as long as you address relatively inactive deities, it's ok. It's just that I have no clue if these Japanese or Chinese gods are still being commonly worshipped.

Originally posted by Nokuru

here's a wip on my new piece. this is ra. criticism is welcome.


Overall it's good. If I were you I'd use a strong dark color in shaded places, such as armpits.


Edited by Gecimen - 03 December 2013 at 12:28pm
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Quote Mrmo Tarius Replybullet Posted: 03 December 2013 at 1:33pm
So... ancient Aztec/Inca/Maya deities are ok? Cause I had an awesome god of death opponent for Anubis :D
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Quote jalonso Replybullet Posted: 03 December 2013 at 2:13pm
Any diety is fine, imo. Just be careful/sensitive if still worshipped.
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Quote adamSrgnt Replybullet Posted: 03 December 2013 at 2:15pm
I hope to see at least one Quetzalcoatl.  I'm not sure if I can pull it off.  It's general depicted pretty colorfully too.
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Quote Muxaun Replybullet Posted: 03 December 2013 at 2:51pm
Anubis doodle. Want to make Poseidon to oppose him. Maybe I have to reduce the size. I have to do something to make it clear that his left arm was intentionally made too big and it is not a problem with perspective.
 



UPDATE


It is too huge. and it looks bad ((( Even though it is just a sketch.

I'll mess with it a little more, but it looks like I'd better get another idea for this piece.






Edited by Muxaun - 04 December 2013 at 4:20pm
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Quote jalonso Replybullet Posted: 03 December 2013 at 4:43pm
Originally posted by Muxaun

...I have to do something to make it clear that his left arm was intentionally made too big and it is not a problem with perspective.


Use ground shadow to ground in place :)
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Quote a3um Replybullet Posted: 04 December 2013 at 3:53am
Tlalok and Poseidon:)

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Quote Thu Replybullet Posted: 04 December 2013 at 7:51am
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Quote jalonso Replybullet Posted: 04 December 2013 at 8:31am
Originally posted by Muxaun

Anubis doodle. Want to make Poseidon to oppose him. Maybe I have to reduce the size. I have to do something to make it clear that his left arm was intentionally made too big and it is not a problem with perspective.
 



UPDATE


It is too huge. and it looks bad ((( Even though it is just a sketch.

I'll mess with it a little more, but it looks like I'd better get another idea for this piece.


Update is too much and doesn't forward the story at all. The first rough is awesome and graphic as it is and instead of the light hitting head on as it is I think if you light from the top it will solve you 'big hand' problem as the shadows would be straight down thus reading as a large hand. Just my opinion of course that what you need here is editing and thinking as a graphic instead of a scene.
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Quote Nokuru Replybullet Posted: 04 December 2013 at 8:47am
i think this one is pretty much done.. anyone think otherwise?

=================================================
animated just for the fun of it
http://i.imgur.com/wwjTDkM.gif

Edited by Nokuru - 04 December 2013 at 9:10am
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Quote Muxaun Replybullet Posted: 04 December 2013 at 9:51am
Originally posted by jalonso

Update is too much and doesn't forward the story at all. The first rough is awesome and graphic as it is and instead of the light hitting head on as it is I think if you light from the top it will solve you 'big hand' problem as the shadows would be straight down thus reading as a large hand. Just my opinion of course that what you need here is editing and thinking as a graphic instead of a scene.

You're so totally right! Yeah, the graphic was the first priority for me, but I got distracted by the environment. Thanks! You're saving me again.


@Nokuru
consider increasing the contrast in your picture.
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Quote Nokuru Replybullet Posted: 04 December 2013 at 10:01am
Originally posted by Muxaun

Originally posted by jalonso

Update is too much and doesn't forward the story at all. The first rough is awesome and graphic as it is and instead of the light hitting head on as it is I think if you light from the top it will solve you 'big hand' problem as the shadows would be straight down thus reading as a large hand. Just my opinion of course that what you need here is editing and thinking as a graphic instead of a scene.

You're so totally right! Yeah, the graphic was the first priority for me, but I got distracted by the environment. Thanks! You're saving me again.


@Nokuru
consider increasing the contrast in your picture.


how can i do that without adding more colors or losing detail? a lot of this is already very high in contrast.
i'm kind of a noob you know..
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Quote Dastal Replybullet Posted: 04 December 2013 at 12:16pm
Originally posted by a3um

Tlalok and Poseidon:)



Oh an Aztec god,nice. This duo sound interesting!

------------------
Got an other retarded idea for this challenge.
but I dont have yet idea for the character.
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Quote Muxaun Replybullet Posted: 04 December 2013 at 12:26pm
Originally posted by Nokuru

how can i do that without adding more colors or losing detail? a lot of this is already very high in contrast.
i'm kind of a noob you know..

You can make dark colors darker and light colors lighter. But follow your own feelings of what is good.
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Quote jalonso Replybullet Posted: 04 December 2013 at 12:29pm
Originally posted by Nokuru

...how can i do that without adding more colors or losing detail? a lot of this is already very high in contrast.
i'm kind of a noob you know..


This is called palette unfication and/or development. You choose shades and tweak them individually until the palette is unified.
You current palette is not that good on contrast, k. Understand that a palette is not solely judged on its own all the time you have to see it in action too.
Color in pixelart takes some time so keep at it.
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Quote jalonso Replybullet Posted: 04 December 2013 at 12:31pm
@dastal, I like your fighter game idea.
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Quote Myleo Replybullet Posted: 04 December 2013 at 2:32pm
Odin's wolf and crow
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Quote a3um Replybullet Posted: 04 December 2013 at 10:10pm
Originally posted by Myleo

Odin's wolf and crow

I don't think they can be considered as "gods"

also, update:



update 3



Edited by a3um - 05 December 2013 at 6:43am
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Quote Muxaun Replybullet Posted: 05 December 2013 at 6:25am
Originally posted by a3um


also, update:
this is so incredibly awesome that I cannot look at my piece anymore :).
 
IMO Poseidon looks better on the left version due to more natural pose and colors.


Edited by Muxaun - 05 December 2013 at 6:25am
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Quote Gecimen Replybullet Posted: 05 December 2013 at 6:56am
Originally posted by Muxaun

this is so incredibly awesome that I cannot look at my piece anymore :).
 
IMO Poseidon looks better on the left version due to more natural pose and colors.


Actually I like your piece a lot with the background. You just have a lot of polishing work to do for a few days. I think you could somehow simplify the piece by darkening most of the outer regions or something.


Edited by Gecimen - 05 December 2013 at 6:56am
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Quote skittle Replybullet Posted: 05 December 2013 at 7:13am
These pieces are just stunning! You guys are gonna make voting really hard.
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Quote Muxaun Replybullet Posted: 05 December 2013 at 11:52am
I redid colors entirely and changed the water.
Something needs to be done with the contrast. And the left hand will be redrawn for sure.


Still didn't even try to polish anything. I guess it will take forever.


Edited by Muxaun - 05 December 2013 at 1:05pm
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Quote Dastal Replybullet Posted: 05 December 2013 at 2:14pm
A lot of good entrie here.
I wish Mrmotarius will finish his work, the style is very interesting.

Btw here's an update of my piece.
So yes its a battle mock up, but a dance battle huhu.

I don't know if I have to add an audience (like paper mario 2)or not.
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Quote Daimoth Replybullet Posted: 05 December 2013 at 2:26pm
Hm, I'm having a hard time reading Hator's boob properly. I think it's supposed to be the bottom of her golden bra, but it looks like a crease. Still love the entry, though.
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Quote jalonso Replybullet Posted: 05 December 2013 at 2:46pm
Originally posted by Dastal

A lot of good entrie here.
I wish Mrmotarius will finish his work, the style is very interesting.

Btw here's an update of my piece.
So yes its a battle mock up, but a dance battle huhu.

I don't know if I have to add an audience (like paper mario 2)or not.


To better read as a music/dance battle add and highlight some kind of music icon somewhere.
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Quote Janiskeisari Replybullet Posted: 06 December 2013 at 12:40am
You guys are making so awesome work I almost gave up with mine. But then again, I'm just a beginner so I'll take this as a good training.

My entry will be about the battle of the gods of love - Freya vs Isis.
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Quote Muxaun Replybullet Posted: 06 December 2013 at 4:31pm
reworked my piece entirely.

It is still a subject for huge changes. I feel the palette needs to be more diverse, but I don't know where to add new colors.

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Quote skittle Replybullet Posted: 06 December 2013 at 6:41pm
Originally posted by Muxaun

reworked my piece entirely.

It is still a subject for huge changes. I feel the palette needs to be more diverse, but I don't know where to add new colors.



This piece makes me feel uneasy :P. Its pretty great so far though!
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Quote Corpsegrinder Replybullet Posted: 07 December 2013 at 2:30am
This is the rough sketch for the piece that i was gonna make. However, since i am new to pixel art, i failed and i don't have much time anyway due to college.  Thought I'd Share it anyway. this is just the idea (pencil sketch)


Edited by Corpsegrinder - 07 December 2013 at 2:33am
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Quote Fily Replybullet Posted: 07 December 2013 at 2:49am


Looking awesome as usual everyone!
Corpsegrinder I did chess too! but at the retirement home with an ageing Odin vs Gaea, pretty heated.

Need some last minute direction.
Does the composition work?
Can you read the characters?
Is it too dark? Should I increase contrast?
Have I used the colours correctly (I edited a Bigbrother palette but I don't know if I've used it right - cheers for the inspirational work)
Any other niggles or bad pixel technique?
How do I make the vines not look like tentacles? I think I'll need to go dig out some pixel references for that - any suggestions

I'm thinking of adding detail on the furniture so it won't look so boring.

-sorry for the outsource/ if the link doesn't work and thanks in advance for any feedback xx
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Quote Muxaun Replybullet Posted: 07 December 2013 at 3:04am
Originally posted by Fily



Looking awesome as usual everyone!
Corpsegrinder I did chess too! but at the retirement home with an ageing Odin vs Gaea, pretty heated.

Need some last minute direction.
Does the composition work?
Can you read the characters?
Is it too dark? Should I increase contrast?
Have I used the colours correctly (I edited a Bigbrother palette but I don't know if I've used it right - cheers for the inspirational work)
Any other niggles or bad pixel technique?
How do I make the vines not look like tentacles? I think I'll need to go dig out some pixel references for that - any suggestions

I'm thinking of adding detail on the furniture so it won't look so boring.

-sorry for the outsource/ if the link doesn't work and thanks in advance for any feedback xx

problems I see:
- the wall behind them does not read well. At first I thougt it is a window. The picture here is just a noise. You could actually place a window here. the space between them shall not be cluttered with objects - it makes the piece look too cramped.
- these guys do drop shadow to the floor, but not to the chairs.
- To make the vine not look like tentacle you can add leaves. Also the vine is more like a DNA spiral, not flat spiral. Also the vine's thickness changes very smoothly.
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