verfum @ 5/6/2009 3:35:33 PM commented on Sarah Brightman portrait Another comment has been made (jedzed) about anti-aliassed work looking 'photoshopped', which made me think... | |
verfum @ 5/16/2007 1:39:49 PM commented on GOOD Well done, I like this one! The palette for the good was particularly challenging I think and you have pulled it off, although I do think the bear in the background looks a little sinister - perhaps a bridge between your good and evil pics :) | |
verfum @ 5/12/2007 5:15:28 PM commented on Valley Two I'll think about the outline. I wanted to have a clean feel to the piece, which is something I've not been particularly bothered about in the past.I'm not sure what you mean about the crooked mountain - there is no mountain- unless you mean the big blancmange in the background | |
verfum @ 5/12/2007 2:33:58 AM commented on Evil Rising Hi jalonso,I'd like to keep it as it is and not have it in the weekly challenge - I'm not too bothered. I was going to do another that met the criteria but haven't got round to doing it in time. I'll have to read more closely next time. | |
verfum @ 5/10/2007 7:11:26 PM commented on Evil Rising jalonso. Just read your comment and read the compo rules. I kinda see your point now. It does say that you must use all of the specified colours. I think when I origianally read it I assumed it ment that you had to use the given palette, I guess I'd never seen a *minimum* amount of cols specified before! After my last pixel work I wanted an excuse to use as few colors a possible and doppelganger's compo seemed like the ticket. I don't mind this not being accepted for the compo, as I can see the rules say it has to use all colors, I just wanted to try a piece using a limited palette. | |
verfum @ 5/10/2007 6:58:17 PM commented on Evil Rising I never thought that in the arena of pixel-art I'd ever be in the situation that I would be criticised for using *too few* colors. | |
verfum @ 5/10/2007 6:34:14 PM commented on Valley Two I'd like to thank you all for the lovely comments you have left me. I'm now hoping for some gritty crit from Helm | |
verfum @ 5/10/2007 6:22:53 PM commented on Evil Rising Hi Adam, what do you mean by cheating with two of the colours - it only has a few colours. | |
verfum @ 5/10/2007 2:21:50 AM commented on Valley Two Adam - Interesting you liked the tree - I didn't seem to think it fitted too well. I also thought it wasn't drawn that well either. Thanks for your comment :P | |
verfum @ 5/9/2007 3:15:07 PM commented on Is There Something Funny About My Name? LOL. I immediately thought 'bitmap brothers', then realised it was ilkke (I hope that was a compliment Love this style - wish I could pull it off as well! Now where did I put that copy of Speedball 2 .... :P | |
verfum @ 5/9/2007 1:58:27 PM commented on Tower of pain Great dynamic atmosphere - wish I could hear the sound | |
verfum @ 5/2/2007 4:58:22 PM commented on The Ancient City Lovely depth.I'd like to see a shadow on the water before the wall in the mid-ground - as you have done on the right. Fantastic all the same. Verf. | |
verfum @ 4/29/2007 4:47:39 PM commented on ilkke in the woods Dear Santa, This year I think I've been fair and nice in my comments on pixeljoint. For my pressie I'd like comments on my gfx to be as nice as umcelinho gave jamon for this piece of fantastic pixel art. Verf.
I love this piece - everything about it. It's got to be in my top five on this site. Looking forward to more of your work jamon. I wasn't joking about umcelinho's post - what a lovely comment. | |
verfum @ 4/25/2007 2:51:19 PM commented on naufrage I would agree with ilkke that the thumb looks fantastic. I love the depth it has this small. Aside, did you originally plan the character, or was that added later? | |
verfum @ 4/22/2007 3:07:14 AM commented on Rocker Dancing LOL. Looks like David Baddiel. | |
verfum @ 4/5/2007 2:31:27 PM commented on Rider Thanks for your great comments grave: I'd like to do the full piece, with the horse - one day, perhaps. At the moment I'm working on a new style (for me) - aimed at what I've seen on pixeljoint, and what I see as the modern way for pixel gfx - a cleaner feel rather than wasting pixels to AA. Ironically back in the Amiga days we dreamt of infinite colors & high resolution, we antialiased everything to compensate for low resolution, and would have given our right arm for Photoshop. I love the fact that today, with all the available hi-tech gfx packages, people are still restricting themselves to 12-bit pallettes, 320x200, and discussing techniques in overcoming restrictions that haven't been a problem for 15 years. Fantastic Long live pixel art.
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verfum @ 3/26/2007 5:07:58 AM commented on The Forest Glade Nice GFX! | |
verfum @ 3/1/2007 2:29:37 PM commented on My Overdone Avatar Nice style - very Dan Malone | |
verfum @ 3/1/2007 2:06:32 PM commented on Resting Place This is utterly fantastic! I really love the style and fantastical waterful. It's all good!
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verfum @ 3/1/2007 2:01:56 PM commented on Columbia I'd love to know what you mean grave Apologies for my ignorance | |
verfum @ 3/1/2007 1:55:10 PM commented on Isotiles - rediscovered in a dark corner of my HD The original Populous was isometric I fondly remember playing it on my old Amiga | |
verfum @ 12/5/2006 3:17:59 PM commented on Fil Oooo - I'm really spamming this list with two identical copies of my comment.Apologies to all. (Damn that enter-button). | |
verfum @ 12/5/2006 3:15:50 PM commented on Fil I'd just like to apologise to turbo_bnx for my apparent discreditation of this piece in my last comment. I didn't mean it so sound so critical. I think there is a place for nice conversions like this, but unfortunately the pixeljoint community tend to frown on such work. Strangely, although pixeljoint has a stringent pixel-art criteria, for some reason it does not restrict the number of colours used (so long as you have WIP). I'd like to know, after all the effort you've expended in producing a 'retro' art version of this original, will you be producing a version that conforms to a particular 'retro' format - e.g. Amiga or C64? | |
verfum @ 12/5/2006 2:19:18 PM commented on Rider vanSchmidt : Thx for your support | |
verfum @ 12/5/2006 2:17:40 PM commented on Rider Added reference to 'Death Dealer' by Frank Frazetta to the desc. |
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