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Your right about keeping the sprite sheet small as you'll be doubling up your frames for every single animation unless it was a separate object.
Anyway - it's far from important but just something I noticed.
Thank you Stickman. Yeah, I was concious of that. I just wanted to keep the sprite sheet small, and since Erde was bilaterally symetrical it worked; but I can see how it could be irksome. Probably better if I do expand it for that reason. I'll get on that asap (tonight or tomorrow).
Super 17 Thanks.. Yeah I think I will make the hands move in a bit as they swing forward. I should have time tomorrow.
The broach in her hair needs to be adjusted or removed on some of the mirrored/flipped directions.
Otherwise - nice character design.
Nice stuff, I just hink that the hand animation of the front view looks weird because the seem to stand still for some frames.
Smoooth! Well done!