ACHTUNG! PIXEL ART INACTIVE!
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Pixel Art Details

user
Title: Buildin' Pixels
Pixel Artist: rhlstudios  (Level 6 Hitman :: 8150 points)
Posted: 12/24/2016 12:01
Statistics:  15 comments    26 faves    0 avatars

This is pretty old, something I did early this year. It actually really helped a lot, I did all this over the span of 3 or so months (The 3 or 4 months I barely made any uploads here how about that) so I was keeping consistently busy with pixels which of course really helped me come along.

What is it? Just a little copy/paste character builder. It requires playing around with though, like color swapping when desired, maybe changing a few pixels around here and there with certain pieces, etc etc...

Discussion

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user
jok (Level 11 Master Assassin) @ 10/17/2017 07:04

really nice work


user
rhlstudios (Level 6 Hitman) @ 1/2/2017 10:49

Sure! They don't look all that great though which is one of the reasons I took a break from this later on in 2016 XD

i.imgur.com/mbW5bex.png


user
rhlstudios (Level 6 Hitman) @ 1/1/2017 20:24

Cyangmou; Wow, thank you so much for the great feedback and information! My inexperience in armor really shows lol I like to keep pushing myself and learning/trying new things, so I'll definitely study up on real and practical armor and give it a go; I'd love more feedback from you when that time comes! Thank you again for taking the time to be so helpful :)


user
Cyangmou (Level 9 Federal Agent) @ 1/1/2017 07:39

well... also depends if it's marsh or fieldequipment.

Wasn't my point though.

here you got a vid:

https://www.youtube.com/watch?v=qzTwBQniLSc


user
Niding (Level 1 Rookie) @ 1/1/2017 03:02

But modern soldiers carry other things than just armor in their equiment. By my hiking experience as child and a grumpy teenager, I can tell you they carry majority the weight of backpack on hips and the back, not shoulders. I think modern warfare and medival warfare is two very different matter and needs is differrent.


user
Cyangmou (Level 9 Federal Agent) @ 12/31/2016 07:27

really depends on the type of armor.

Average weight of full plate armor was around 25kg without weapons. FUlly equipped it can go up to 30kg, sometimes to about 45kg for the heaviest tournament suits.

If you compare it what modern soldiers always have to carry around, you will find out that it weighs a lot less than modern field equipment.

Tournament armor could be double as heavy as field armor. But tournament armor is sports equipment and not suited for a battlefield anyways.

Knight armor, in terms of middle/high/late medieval and renaissance cavalry field armor was highly versatile.

You could do pushups, you could do cartwheels, you could jump on the horse and down from the horse. You can get up, you can do rolls in a perfectly anatomically correct shaped suit, which historical samples are. Which means that the weight is perfectly distributed on various points of the body and that you don't have to wear the whole weight with your arms or on your shoulders.

If we are talking "historical field armor" It's definitely not about the looks, it's a big advantage for the wearer. Both for infantry and cavalry. Cavalry armor even needed to be suited for infantry battle, because your horse could get slaughtered on the battlefield.

English knights of the 14th and 15th century also always preferred to fight on foot and therefore their armors were designed to suit that need.

The idea that knights barely can move around comes from Hollywood and terrible researched movies. And It's just bullshit.

I mean even if it's just for "a fantasy rpg" - fantasy is suspension of disbelieve. I don't intend to critique your work.
But I just think it's worth for every artist to overthink the design approach with a realistical perspective as well, learn some things from it and then build your fantasy fiction around it. Usually it helps with believability =)


user
onilink_ (Level 8 Marshal) @ 12/30/2016 07:18

Looks cool.

Any assembled examples? :p


user
Niding (Level 1 Rookie) @ 12/30/2016 02:39

Cute little builder.

Cyangmou: I don't see any reference at all. If there was any realism in it, wouldn't none of girl hairstyles were longer than to shoulders or sat into a bun or french braid. Long hair is rather unpatrical on a battlefield, fantasy rpg or not. Full armor is not always most pratical thing either, knight armor ending to be more about look powerful, than actually have some mobility(except on a horse).


user
Cyangmou (Level 9 Federal Agent) @ 12/30/2016 01:21

While the pixel work is nice on a concept level, none of the armor would work.

Usually armor is designed around protecting vital spots and plates are shaped in a way that they overlap and don't leave any gaps for attaching. Also the shaping follows anatomical movement range and rivets are usually added in a way where they won't make things uncomfortable to wear.

I am aware that "anime" and "us productions" created their own styles of armor, although the concept of full plated armor comes from the European continent and if you reference it I'd rather sugest to go down the road of taking original European source material and not some fantasy which was produced by people who didn't know how the real deal works.

I mean the finish and detailling on the work is nice. It just is not working on a conceptual level.


user
rhlstudios (Level 6 Hitman) @ 12/26/2016 08:48

Melanii;

Thank you! =D RPG project's are what I had in mind when I started making these. You're more than welcome to use them if you can put them to use!


user
MFlanaga (Level 4 Ensign) @ 12/26/2016 07:43

Saweet mang i really like the palette


user
Melanii (Level 1 Depressed) @ 12/26/2016 00:29

This is awesome. These would make sweet portraits for an RPG or a tactical game. :D


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Buildin' Pixels avatars, Buildin' Pixels icons, Buildin' Pixels pixel art, Buildin' Pixels forum avatars, Buildin' Pixels AOL Buddy Icons

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