Mega Redo

Mega Redo

You need to be logged in to rate pixel art.

 

Pixel Art Details

Mega Redo



user
Title: Mega Redo
Pixel Artist: AirStyle  (Level 6 SWAT :: 5365 points)
Posted: 11/15/2017 15:08
Statistics:  7 comments    1 faves    0 avatars

During one of the PixelJoint challenges, I decided to practice for it by redoing most of the faces for the original bosses. Included are the results of that process. The question marks signify what I tried to change, but still didn't like. C & C is welcomed. If for the reason that I'm using the original artwork as a point of reference (NOT mine..TOTALLY NOT mine) makes this illegal, then I'll remove this; just let me know. I only tried to include what I significantly changed. That's why some of them aren't on this list (...they were just too beautiful to touch with my unworthy stylus). Aside from that enjoy.

UPDATE (05/11/2018): Spruced up the background a little. It was bothering me.

Discussion

If you would like to comment you will need to be logged in. Register now. It only takes a moment and it's free.


user
AirStyle (Level 6 SWAT) @ 3/16/2018 11:55

Aw, thanks! That means a lot!


user
Mandrill (Level 9 T-rex) @ 3/16/2018 11:04

I can't believe I haven't faved this one yet! Top-notch megaman portraits, you did a great job.


user
CritiqueMyWork (Level 8 Rear Admiral) @ 3/3/2018 12:43

Glad you continued pixeling and that you are alive. Hope to see more of your stuff in the future.


user
AirStyle (Level 6 SWAT) @ 11/18/2017 10:13

@dvp: Thanks for the C + C, but I'm not understanding all of it.

I get it about the eyes, though. I didn't like it either, when I saw that shading them to their supposed eye colors made their irises vanish like that. I was trying to make them real, so I removed a lot of black from each profile. Didn't realize it was a focal point, though. However, It's kind of obvious, now that you point it out. (Aqua Man's eyes are my favorite too! Best accident I ever kept! ^v^) Not sure what to do about that besides returning them to their original state. As for the "overshading": did you mean the shadow casted on some of them? Was that too much? If so, "Aww, I thought it looked cool...", but what should I do as a replacement, besides undoing it?

Lastly, I have no idea which "robot master" you're talking about here, concerning the "green + blue vs red/orange" thing, unless you're talking about the dark blue I've used with those like Gravity Man and Spark Man, in an effort to provide an intermediate color between the darkest orange/red and straight black. That was the hardest thing I was fighting with while redoing these. If you start blending the palette, you'll find that yellow → organge → red was the shortest spectrum, being only about two colors for yellow and about four for orange with most of them being very close to each other, than there were for green or b lue, each one having about 10+ colors, not to mention dark colors for both, making them much easier to work with. So when it came time for shadows while working with orange, the only solutions I could find were: A) ramp it to dark red, which then ramps to dark unsaturated blue, but overall wouldn't look like the robot's orange, B) take it to dark brown, which, to me, didn't provide a dark enough shade, C) ramp it to dark blue, so that, at its worst, would make the robot look like it's dual-lit with a softer light on the other side (e.g. Spark Man), or D) Use black, which looked harsh. If you're not talking about any of this, then can you give me a name, please? I'm not really following.

Nevertheless, thanks for enjoying my touch-ups. I'm glad you like them, overall.


user
dyp (Level 1 Seaman) @ 11/18/2017 07:20

This is really great work by the way, I really like some of them, Yamato Man redo is my favorite.

Since you asked for C & C , I like to point something up.

First, the robot master with question mark, I believe the *green shade is culprit(0 64 88). When using as shading, *green are not really good against red/orange(or any strong warm color). But you can broke that rules when working with super limited palette(only green and red allowed), or against desaturated red/orange. Since this is limited NES palette(doesn't have desaturate color), the best bet is to stick with dark brown(80 48 0) as your darkest warm shading.

Second thing I would like to point up, is that some of the portrait are overly shade, especially their eyes. So, the portrait had lost some of the important focal point, and that is what made Rockman such an iconic game I believe, the "intimidating stare" from each robot master. You did a great job on Aqua Man, nice contrast on his eyes.

I'm not a pro my self, so feel free to correct me if some of my opinion are wrong.

*Edit: Actually it's green+blue(still in cool color category), but the same rules still apply.


user
AirStyle (Level 6 SWAT) @ 11/16/2017 12:34

Thanks for the comment! They took about a week and a half to finish. Honestly, I worried about the ratio between the flashes. I can try to make it longer for each one.


user
Fleja2003 (Level 7 Lotus) @ 11/16/2017 11:13

Whoa! this mustve been a lot of work!

I like how you remastered each of them! I do wish though that the frames did change so fast so I could have a longer look at some of them before it switches

really nice work though!
 


Related & Tags


megaman, shading, metal, profile, Mega Redo avatars, Mega Redo icons, Mega Redo pixel art, Mega Redo forum avatars, Mega Redo AOL Buddy Icons

Sponsored Products

Donate

Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.

Farm Fresh Sketch Comedy
Play party games with QuizBash app
Play party games with QuizBash app

Report Problem

If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on PJ Discord.

Register

If you would like to be a team player why not register? It's quick and easy and you'll be able to comment on, rate and upload pixel art.

Already Registered?