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Sydney v.2

Sydney v.2


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Pixel Art Details


Title: Sydney v.2
Pixel Artist: iSTVAN  (Level 8 Cannibal :: 11341 points)
Posted: 2/7/2008 5:30:55 AM
Frames: 8
Palette: 8 colors
Statistics: 14 comments :: 4 favorites :: 0 avatars

A new version of my Sydney sprite. Don't expect to see him in my next game though.

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Bloo (Level 5 Killer Klown) at 3/12/2008 4:14:41 AM
wow, I like the animation and your style!

iSTVAN (Level 8 Cannibal) at 2/11/2008 3:20:37 AM
I hope this looks better, ilKke. Thanks.

iLKke (Level 7 Mass Murderer) at 2/11/2008 1:28:01 AM
Lovely. I like how the hat bounces.
I think if you look his right leg closely, you will notice that it doesn't stretch as far forward as it should (or as the left one does). It looks as if he's kicking something with his knee, rather than his foot.

Slemsvamp (Level 5 Lieutenant) at 2/7/2008 9:56:23 PM
Like the hat-animation

iSTVAN (Level 8 Cannibal) at 2/7/2008 8:27:36 PM
It took me a while to understand what you mean, but you're right Alkaline! I will fix the arm/leg movement...

And thanks DJD! I plan to use this Sydney for the third Sydney adventure game.

alkaline (Level 6 Yonkyu) at 2/7/2008 7:45:05 PM
he is walking with the wrong foot forward?

DJD (Level 4 Button Man) at 2/7/2008 7:36:43 PM
A game with such simplicity and wonky colors would be superb. You've also got that old-timer look and animation down pat. I'd really like to see you explore more with this because you've certainly got a talent for it.

iSTVAN (Level 8 Cannibal) at 2/7/2008 5:24:30 PM
Yep. The second Sydney game will be released very, very, very soon. Hopefully this week.

ooshmaster (Level 5 Soldier) at 2/7/2008 4:37:10 PM
He's looking sorta pale. Nice, though. You're still making adventure games though, right?

iSTVAN (Level 8 Cannibal) at 2/7/2008 3:31:37 PM
No, I understand completely, willfaulds. I agree, he does look more towards the screen. The only way I can explain it is that he's designed for an adventure game, so he's allowed to always be looking at the player. Thanks.

willfaulds (Level 1 Rookie) at 2/7/2008 2:33:51 PM
looking good! but it bothers me a little that he doesn't turn away from us the same amount that he does. i hope that makes sense.

i'm basically saying you should double the length of the loop with a part where you can't see his face... god i'm not explaining this well.

I Am Uh (Level 2 Dealer) at 2/7/2008 8:45:32 AM
Better than your old, well at least I think so. The new colors work well but Id really love to see you shade him. Btw, the little hat bouncing is a nice touch.

Larwick (Level 8 Shodan) at 2/7/2008 6:24:26 AM
I love the simplicity and colours.  :)

skamocore (Level 9 Necrophiliac) at 2/7/2008 5:44:36 AM
really nice animation ya got going there...love the sideways movement

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