Chumchum 2.0 (click for full view)

Chumchum 2.0 (click for full view)

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Chumchum 2.0 (click for full view)

Title: Chumchum 2.0 (click for full view)
Pixel Artist: ben2theedge  (Level 1 Jukyu :: 1216 points)
Posted: 7/1/2008 06:19
Palette: 19 colors
Statistics:  44 comments    242 faves    0 avatars

An enemy character from my ongoing video game project - believe it or not, he is not a boss ;)

(Note: Some cleaned-up rotation was one of the techniques used in this animation. Some purists consider it a dirty tool.)

Top Pixel Art - July 2008 (#3)Top Pixel Art - July 2008 (#3)


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syedahumna56 (Level 2 CGA) @ 6/4/2022 08:42


Irenaart (Level 9 Dagon (Dagon, also Philistine mythology)) @ 7/26/2017 07:27

Upss, double post! Sorry...


Irenaart (Level 9 Dagon (Dagon, also Philistine mythology)) @ 7/26/2017 07:26

Great one! I always fall on the fantastic backlight.

upper0 (Level 3 Sergeant) @ 7/9/2017 00:38

Very nice!

jawsh (Level 2 Dealer) @ 3/30/2015 19:34

This is so good! Excellent job!

Drawordye (Level 3 Private Eye) @ 5/18/2012 22:40

 me likes, good job!

Roxerg (Level 2 Hired Gun) @ 9/18/2010 10:01

that is original. i like it.

1ucas (Level 5 Soldier) @ 4/13/2010 11:58

 Awesome character concept! Everything is very well done, and the idle animation is excellent!

Soloque (Level 1 Rookie) @ 11/13/2008 13:47
Great! I like this cartoony feeling and animation looks very good.

rabidbaboy (Level 4 Shichikyu) @ 11/3/2008 23:14
Yes, been waiting to fave this.
I don't care, dirty tools or not, it's fucking great.

Cactus_Hat (Level 1 Thug) @ 7/18/2008 10:49

Another cool skeletroid!

DraKenZ (Level 1 Seaman) @ 7/13/2008 02:17
Well, it looks like a half robot and a half skeletroid. Nice piece of work.

Raytheon (Level 5 Lieutenant) @ 7/8/2008 21:22
from the preview i was expecting some massive badass mech beast thing.

meiji1990 (Level 1 Gangster) @ 7/8/2008 19:49
I like the pink light...but the hair seem to be stiff...I still like the overall look.~=D

saggiofilosofo (Level 1 Rookie) @ 7/7/2008 00:39
Great work!

ThievinIMP (Level 2 Churros) @ 7/6/2008 17:47

evincarofautumn (Level 4 Deputy) @ 7/6/2008 10:17
Nice.  I like that the animation is dynamic, but the character still has a lot of weight.  My only critiques are that there are a few stray pixels here and there (esp. on the edges of his limbs) and that the red lighting from below doesn't shift with his rotation.

Cave Story-style shading for the win, though.    You get major props for the body.

DeathByChris (Level 5 Killer Klown) @ 7/5/2008 17:55

beautiful animation!  wheres the red light coming from exactly?

shg2000 (Level 1 Rookie) @ 7/5/2008 00:42
cool !very cool!

Adam (Level 9 Human) @ 7/4/2008 16:06
Awesome piece. Just two tiny crits. The red lightsource seems to have no effect on the skull and the fur looks a bit too static. Some extra care there would make this a 8/8 for me.

df0 (Level 3 Enforcer) @ 7/4/2008 03:36
Absolutely gorgeous lighting, as mentioned in comments before.. and the character design is orignal and very cool!

Souly (Level 5 Killer Klown) @ 7/3/2008 18:24
I did an edit for you.
I touched up his stomach thing.
Looked like it was squashing and streching rather then rotating.

MashPotato (Level 7 Underboss) @ 7/3/2008 17:42
Just fabulous

Kyata (Level 3 Stalker) @ 7/3/2008 09:48
Pretty cool! But why does his nose look like it is flexibel? I agree with frostpumpkin, that thing on his belly looks like its going in and out...

JerryPie (Level 11 Big Foot) @ 7/3/2008 00:22
Nice red glow...awesome

Majoris (Level 1 Jukyu) @ 7/2/2008 11:08
He's much bigger than the last one  O_O

iLKke (Level 9 Nidan) @ 7/2/2008 08:41
I want one of these!

Fool (Level 6 SWAT) @ 7/2/2008 00:22
I don't think there is proper/improper procedure in animation as long as result looks so good and thats what really counts.=) Especially for idle stance with lack of happening.

 Edit: You have some transparent pixels appear here and there throghout the sequence within the image . Also, i think it'll  benefit to readability for the left arm if you  prolong fur  to fill up the gap.=)

Badassbill (Level 11 Big Foot) @ 7/1/2008 20:52
The ambient lighting and animation are epic.

virus616 (Level 1 Depressed) @ 7/1/2008 18:13
Sweet... If I saw that thing lumbering down a corridor towards me, I probably laugh. And then get my head blown off.

Pixel_Devil (Level 2 Quiet One) @ 7/1/2008 15:28
I love it!

Pixelarg (Level 6 Yonkyu) @ 7/1/2008 15:17
tells how is your technique please, you are really best :O!!

cure (Level 11 Pixellite) @ 7/1/2008 12:55

jamon (Level 10 Operative) @ 7/1/2008 12:52
fantastic work!    

KwIjL (Level 5 Captain) @ 7/1/2008 12:02
coolio! i love it, great animation and overall design

FrostPumpkin (Level 6 Aquamarine) @ 7/1/2008 09:54
The round/ball shape makes it look very monoblock and light.
I like it very much, smooth animation but the thing on the stomach looks it is openig, closing, openig, etc...
I don't like the fur very much though.

Vertigo-Zero (Level 9 Necrophiliac) @ 7/1/2008 09:17
Please never abandon this game, it will be cool hell :O

Expand (Level 3 Stalker) @ 7/1/2008 09:07
Great, I love the pink glow.

skeddles (Level 11 Sphinx) @ 7/1/2008 08:59
Congrats on the DD.

I love all of these characters, keep going!!

ben2theedge (Level 1 Jukyu) @ 7/1/2008 08:29
I mean I used a rotation tool and then cleaned it up by hand afterwards.

Arfff (Level 3 Enforcer) @ 7/1/2008 08:20
It looks great!

what exactly do you mean by "cleaned-up rotation"?

dumbo (Level 4 Mercenary) @ 7/1/2008 08:17
Very smooth, wonderful piece!!!

Souly (Level 5 Killer Klown) @ 7/1/2008 08:17
The bodies shading reminds of an enemy from cavestory.

Me likey very smooth.

Doomcreator0 (Level 5 Assistant Manager) @ 7/1/2008 08:14
Saw this on DA. The animation looks pretty smooth. I don't like the fur though. Could use more detail or work.

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