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Cool. But I bet that in two or so years you will look back at this and see how much you have improved. Again. :P
I find the third one quite appealing :D Very nice evolution here :)
The last one is my favorite. It has simple texture and the weapon is the best :) Second favorite is actually the fourth one because the skin is is well shaded.
4th step is my favorite.
Not necisarily good, just tellin you what direction to head.
I think the fourth one pulled off the arms and neck better. The sword could have an outline too.
It is a big improvement from the very first sprite.
Please fix the arm so it doesn't look like the arm fits into the sword.
well the idea is that the head is bigger, i will look on the issues. but the head stays bigger than it should be
yes, i'd say your character needs to evolve a bit more... it looks like his arm turns into the sword and the face has very little definition
While you ignored my previous message, still I want to warn you that face of the character is wrong. You start to draw head like it's at 3/4 up to the ear. After that you draw face as profile. And not too good at that - character has no chin, which totally contradicts another portrait of him. Plus, since his whole body is drawn in realistic way (not super-deformed), the head looks too big (just imagine how'd you draw the rest of mentioned portrait).
Don't be 100% satisfied at this, don't fool yourself. You walked a long way and learned some skills in colors and animation, but get enough guts to finish it and learn how to make character appealing at it's basics.
It's nice to see you've improved, and i agree you have!!
Nice Character you have there.
haha first is nice, but not so nice as the newest. Big evolution. I think the fourth is better than fifth.