Rendezvous Delano - Boss2

Rendezvous Delano - Boss2

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Rendezvous Delano - Boss2



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Title: Rendezvous Delano - Boss2
Pixel Artist: jalonso  (Level 11 Godfather :: 99221 points)
Posted: 10/22/2009 09:31
Statistics:  7 comments    16 faves    0 avatars

To cure a creative block I decided to help DeProgrammer with his SHMUP game project called Rendezvous Delano for the DS.

Some project info is here. Contact DeProgrammer if you can help create a soundtrack.

The nebula is an enemy causing damage when touched. Shown in-game at 50% opacity. This tileset makes about 9 different nebulas used for variety.

Animations are simulations only. All is coded including additional explosions not made by me.

Not too many colors per sprite. Each enemy has its own palette. Palettes supplied.

Discussion

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user
MCSuire (Level 1 Intern) @ 10/20/2010 19:15

That is just cool. I love how you gave it that SNES-ish style to it.


user
Dinomaster45 (Level 1 Rookie) @ 1/17/2010 13:18

Nice work. :o


user
Conzeit (Level 1 Rookie) @ 11/9/2009 04:37

I dont know why I'm saying this but I felt like this pic sprouted off a patch of consciousness that was not supposed to be found O_O that purple fog has a strange effect on me!


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DeProgrammer (Level 7 Underboss) @ 10/23/2009 09:40

The primary function of the nebula is actually a sort of damaging environmental hazard, akin to acid/lava in the Metroid games. The ship takes damage if it flies through it, unless it gets an upgrade that allows it to withstand extreme heat.

Sure, sure, the nebula will look a little strange moving as quickly as the rest of the background and yet affecting the ship...but who ever said games had to be realistic?


user
jalonso (Level 11 Godfather) @ 10/22/2009 16:20

@ Manupix, Don't know yet how the nebulas work in-game. I think their main function is to break up the somewhat repetitive BG starfield. Its a DS screen so it would never be intirely onscreen.

This boss moves quickly and constantly so the 50/50 doesn't show until the explosion happens. I see what you mean tho. Its meant to be a cheap FX.


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Manupix (Level 11 Godfather) @ 10/22/2009 14:01

More cool! Great explosions!

I just have reservations about the dithered transparency at the back of the boss.

And a biiig one about the nebula (again), but that's a crit for the game, not the art.


user
Cocazero1c (Level 2 Peon) @ 10/22/2009 09:49

 awesome too ! i love this creation !


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