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Cool. I personally don't have an issue with the reduction technique as long as it's sufficiently cleaned up (which this does seem to be), just wanted to make sure! And the gif is interesting, though of course not quite the same, but still neat nonetheless. And good luck on future stuff, I'll keep an eye on you, I like the stuff!
Also, um, SacreDoom was wondering what your reference WAS. Like, a link. If you made it yourself (probable if those are your hands) it's probably not uploaded, but I'm pretty sure that's what SacreDoom wanted to see. We often ask to make sure you're not colorreducing someone else's work, just to make sure. Credit where credit is due and such.
Badassbill,
Thanks! I used my own hands for reference so I guess I have deformed hands lol!
Hey Ego
Thanks for the critique. I'm still quite new to pixel art :)
I don't have a wip gif but I made this which show how it was done http://dl.dropbox.com/u/22455944/steps.gif
(Didn't include clean-up step since it takes a lot of time.)
I was aware that "pixel purists" maybe wouldn't be too fond of this technique :p But hopefully someone think it was helpful or inspiring to take it further...
The left thumb looks very short/squashed. The rendering on the gun is nice though.
You wouldn't happen to have a WIP animation, would you? From the look of stuff, it looks hand-pixeled enough, but I'd still love to see it. We're pretty distrustful of reductions 'round here, though as I said I think this is refined enough to be okay.
As for tiny crits on the piece itself, two things. The first is a color issue - the blue color on the revolver right above the black is too dark, it melds with the black. Lighten it up a bit, find a better midpoint. The other thing is some major banding problems on the handle of the revolver where it meets the hand. Here, I boxed the most trouble spot: http://i22.photobucket.com/albums/b330/maxdxam/revolverbandinghelp.png
I like the left hand a lot, and the hand colors. Anyway, nice job!
amazing!