Seasnake v2.0

Seasnake v2.0

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Pixel Art Details

Seasnake v2.0



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Title: Seasnake v2.0
Pixel Artist: Cyangmou  (Level 9 Federal Agent :: 55233 points)
Posted: 2/12/2012 12:10
Palette: 25 colors
Statistics:  21 comments    69 faves    0 avatars

I Just remarked that I forgot to add this to my pj gallery - I was sure that I uploaded it already. I created the snake at the beginning of September last year, exactly one year after the first version which was also my first non-tile related sprite.

If I am remembering right it took me 2 days. First day the design + the base sprite, 2nd day the animation.

link to the first version: http://cyangmou.deviantart.com/art/Seasnake-18390577

 

Discussion

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syedahumna56 (Level 2 CGA) @ 6/4/2022 10:20

Wow 


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-DE- (Level 11 General) @ 5/19/2015 23:47

Smashing piece!

Agreed on the award thing. The majority of the old pieces in the hall of fame are basically garbage compared to what is being put out nowadays. Oh well, not that it matters any, but is something to consider when browsing the HoF.


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Iscalio (Level 5 Killer Klown) @ 3/26/2014 22:41

From someone who loves drawing and sculpting anatomy and creatures...this is really quite fantastic.


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Cyangmou (Level 9 Federal Agent) @ 9/22/2012 03:47

awards don't make stuff better. You just think stuff is good because of rewards and that's a problem of PJ. The awards here are only public choice, and lots of the stuff which is in the top 10 isn't flawless either. The stuff which is showed in the "Hall of fame" is also mostly stuff from 2005/2006, which is because these pieces got the most ratings. Awards are also pure randomness, some of my favourite pieces here also don't earned awards and it doesn't make them worser. Sometimes it's embarassing which pieces gets awards but this also doesn't matter. In fact you neither can make a living from awards nor they help you for getting jobs, they are only for pushing your internet ego. It's more important to know what you can and which things you have to practice for improving your skills. And there are only about 400 people active at pj (at least what you can tell from the insane pieces)


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johanvinet (Level 7 Sheriff) @ 9/21/2012 03:18

I'm surprised you did not win any reward for this beautiful animation. Very good work, I'm impressed !


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Miskatonic (Level 1 Gangster) @ 2/24/2012 21:01

 This makes me want to charge my buster. I agree with Kaiseto, bold is the perfect word. Bold and Level Boss.


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Cyangmou (Level 9 Federal Agent) @ 2/22/2012 09:50

Thanks for your comment Kaiseto, you really encourage me. If I'd make it now new I'd add at least 2 Frames more to get the impression of a smooth moving body.


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Cyangmou (Level 9 Federal Agent) @ 2/22/2012 09:47

partly rotation, partly new pixelled. The sloppy movements in the joints was caused by lacking animation skills for something like that -  I overworked only the head movement as I found out a better technique (as you remarked it's definitely better) but I don't overworked the body again.


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philippejugnet (Level 6 Hitman) @ 2/19/2012 12:23

 stunning. very creative


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Vertigo-Zero (Level 9 Necrophiliac) @ 2/19/2012 12:09

Awesome! But if you look at it for a while, he is doing a pelvic thrust :P


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Voldimars (Level 6 SWAT) @ 2/16/2012 08:26

 scary )


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Aastikya (Level 2 Hired Gun) @ 2/13/2012 05:01

OMG this is awesome!


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Kaiseto (Level 6 Made) @ 2/12/2012 22:59

Gotta say, I really love the style of this. Reminds me of something you'd see in like, the most awesome SNES/Genesis era game ever. Bold is the word that comes to mind, what with the very dark blacks and bright reds.

I agree with Metaru that the spikes could be animated more smoothly, though I'm not sure if that could be accomplished without adding more frames.


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Metaru (Level 8 Brigadier General) @ 2/12/2012 21:55

just out of curiosity, did this use some sort of rotation/skeletal animation process? the jaws looks really smooth and consistent, while most of the joints and the two spikes on the front look noticeable sloppy.


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Lacaio123 (Level 1 Rookie) @ 2/12/2012 17:19

lindo muito bom


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Ego (Level 6 Commander) @ 2/12/2012 17:00

Its slightly jerky animation, shading style and design actually reminds me a lot of FrankieSmileShow's stuff, it's really good.  Also, it's a huge improvement over the original one.

I like a lot of your stuff, actually. Keep it up!


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Jawnsunn (Level 1 Jukyu) @ 2/12/2012 16:51

I thought this was a gyrados...

I remember seeing this in the RPGMakerVX fourms. Great work as usual, Cyangmou!


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Rayovatron (Level 6 SWAT) @ 2/12/2012 15:46

I think it could be more fluid 


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maganegorap (Level 1 Rookie) @ 2/12/2012 15:24

 I think is fool's work.


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Dastal (Level 3 Hatchet Man) @ 2/12/2012 14:43

Such an amazing snake. 


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Demon11777 (Level 5 Captain) @ 2/12/2012 12:22

 This would fit perfectly in a Metroid game!


Related & Tags


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