This is my submission to Pixel Art Challenge: Spaceships!
This is really great! Achieving more with less :D
The most minimalistic, and thus the least isometric of the spaceships. Well done!
No problem man, I love doing this stuff. Glad I could be of help!
I would still say it's probably worth it to try out editing it yourself - even if primarily inspired by my edit, you'll always add some of your own personal flair. I know I can see my own flair in my edit (tapering the color near the back of the left wing, shape of the shine on the top of the cockpit). Trying it yourself is always worth a shot :3. That said, taking the information into the future is the most important thing really.
Nice work, and seriously, anytime.
Oh, and ultimaodin has a good idea for if you were to add a fourth color, using a darkker complimentary color can give you a really neat look as well. Personally I would have used purple over blue with yellow since it's directly across the color wheel and would amp up the brightness of the color, but blue is also an excellent idea - my choice is mostly just taste.
Looking forward to seeing more cool stuff from you in the future man!
Wow Ego, you made it look truly amazing!
Thank you very much for the detailed analysis, tips and comparison, really appreciate it.
As for refining and resubmitting the work, the very best I could do would end up looking like the one you did. So I will leave it like this, and apply your advices in the next work or competition.
Overall rather neat. As stated though, it could use some AA.
Here's a 5 coloured version using a dark blue for AA:
Well, both that edit of my piece and this piece are both super-high-contrast, yes. If you don't mind me asking though: what's the point of the comparison? I just don't understand what you're getting at - would you mind explaining? No sarcasm or anything, I just don't understand.
(also, as an aside, while that's where the piece goes if you simply ramp up the brightness/contrast, I would've gone like THIS to get a better balance of white/black/color)
Looks like it's another piece with high contrast. Something like that:
I kinda agree with Sertkaya that unless you told me it was a space ship I wouldn't have read it that way. However, knowing that it IS a space ship, I'm quite fond of it, it has some really interesting elements to the design, such as the circular pattern on the wings. Tackling this higher color-count challenge with 3 colors is also a cool way to stand out.
However, I'm not entirely sure you've made the most of the idea pixel-wise. My pixel issues with the piece revolve around three ideas:
1) Colors. Not your color count - I wouldn't dare suggest violating the simplciity of the piece by adding more - but the exact colors you've chosen are a bit problematic. I would suggest you don't use pure black and pure white, as they are extremely strong colors that eat up the colors around them. Using a very dark gray and a very light gray, close to black and white but not quite there, might make the image softer on the eyeys without losing its pop-out power. HERE'S AN EXAMPLE OF THAT.
Additionally, consider the contrast between the yellow and the white. As it stands, on areas of the transparent yellow glass where you have white shines, much of it isn't particularly visible because of how bright the yellow is. Toning the glass a little darker is a possibility, as is shifting it to be slightly more orange, which would allow it to be just as bold while still letting the white shine through. HERE IS AN EXAMPLE OF THAT.
2) Anti-aliasing and unrefined curves. A lot of the piece relies upon the perfection of the curves as they have no anti-aliasing to ease the transition from black to white. Especially visible on the wings, this makes all the little jagged bits apparant. However, you avoid using the yellow color anywhere else on the piece when you could actually use it all over as an anti-aliasing color. Yes, that would place a slight color inside of the rest of the ship, but the benefit from the cleanliness of the lines would overcome it in my opinion. If you choose to not change the black and white to slightly softer grays, you could really benefit from anti-aliasing with your color, and if you DO change your color (to either darker yellow or orange or whatever) it'll probably work even better as an anti-aliasing color. HERE'S AN IMAGE POINTING OUT SOME SPOTS THAT COULD USE SOME WORK.
3) Banding. Also pointed out in that image at the end of point two are some trouble spots regarding banding. If you don't know, banding is a circumstance where you havee two lines of pixels of the same shape but different colros exactly hugging each other, and it makes a piece look fuzzy and indistinct. To save post space, I'm LINKING TO WHERE I'VE DISCUSSED AND DEFINED BANDING BEFORE. You have some places where banding is particularly strong, and the piece could benefit if those were cleaned up.
While writing this, I've been editing your piece to show how it COULD look with some more work sunk into it. HERE'S WHAT I ENDED UP WITH. You have a couple days left before the deadline, so you could have a really refined piece w>*** Message truncated (4000 chars max) ***
İf you didnt say it is a spaceship i never realize that.
Thanks. I just noticed i called it a "SpEce" instead of spAce ship. Oh well... :)
Interesting ship design. Your gallery is quite neat so far.