Are you playing Diablo right now? Maybe an annual rewatch of LotR? Whatever you are doing, if it has rings in it, PJ Weekly Challenge is here for you. This week we are making rings or signets.
Draw two different rings as game items. They may be tiny and clean - apropriate for a low res pixel art game, but you can go all out and paint some more detailed inventory illustrations, up to 100x100px each. They may be completely original ideas or pixellated versions of rings from existing games with cool ring designs - like Dark Souls, or any other rings from any other media.
But this would be too easy right? That's why this will also be another one of those random palette type challenges. You have to use the Jevelry_22 palette, which is a compilation of colours named by metals, gems and other jevelry components. And of course, to make an easy way out of 1bit image unavailable, you have to use at least half of the colours.
List of colours in alphabetical order:
Amber #FFBF00
Amethyst #9966CC
Aquamarine #7FFFD4
Bronze #CD7F32
Citrine #E4D00A
Carnelian #B31B1B
Copper #B87333
Emerald #50C878
Ivory #FFFFF0
Lapis lazuli #26619C
Metallic gold #D3AF37
Nickel #727472
Onyx #353839
Opal #A8C3BC
Platinum #E5E4E2
Rose quartz #AA98A9
Ruby #E0115F
Sapphire #0F52BA
Silver #C0C0C0
Tourmaline #86A1A9
Turquoise #40E0D0
Violet #8F00FF
Canvas size: Max 200x100px (horizontal).
Colours: Min 11, max 22 (use the palette).
Transparency: Optional.
Animation: No.